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(-)a/src/node/node.h (-1 / +1 lines)
 Lines 160-166   private: Link Here 
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   * at this point to setup the node's receive function for
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   * at this point to setup the node's receive function for
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   * the NetDevice packets.
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   * the NetDevice packets.
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   */
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   */
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  virtual void DoAddDevice (Ptr<NetDevice> device) const = 0;
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  virtual void DoAddDevice (Ptr<NetDevice> device) = 0;
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  uint32_t    m_id;         // Node id for this node
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  uint32_t    m_id;         // Node id for this node
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  uint32_t    m_sid;        // System id for this node
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  uint32_t    m_sid;        // System id for this node
(-)a/src/internet-node/internet-node.cc (-1 / +1 lines)
 Lines 98-104   InternetNode::DoDispose() Link Here 
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}
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}
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void 
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void 
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InternetNode::DoAddDevice (Ptr<NetDevice> device) const
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InternetNode::DoAddDevice (Ptr<NetDevice> device)
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{
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{
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  device->SetReceiveCallback (MakeCallback (&InternetNode::ReceiveFromDevice, this));
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  device->SetReceiveCallback (MakeCallback (&InternetNode::ReceiveFromDevice, this));
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}
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}
(-)a/src/internet-node/internet-node.h (-1 / +1 lines)
 Lines 46-52   protected: Link Here 
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protected:
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protected:
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  virtual void DoDispose(void);
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  virtual void DoDispose(void);
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private:
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private:
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  virtual void DoAddDevice (Ptr<NetDevice> device) const;
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  virtual void DoAddDevice (Ptr<NetDevice> device);
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  virtual TraceResolver *DoCreateTraceResolver (TraceContext const &context);
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  virtual TraceResolver *DoCreateTraceResolver (TraceContext const &context);
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  bool ReceiveFromDevice (Ptr<NetDevice> device, const Packet &p, uint16_t protocolNumber) const;
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  bool ReceiveFromDevice (Ptr<NetDevice> device, const Packet &p, uint16_t protocolNumber) const;
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  void Construct (void);
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  void Construct (void);
(-)a/samples/main-packet-printer.cc (+48 lines)
 Lines 1-4    Link Here 
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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 * Copyright (c) 2006,2007 INRIA
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 * All rights reserved.
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License version 2 as
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 * published by the Free Software Foundation;
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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 *
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 * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
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 */
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#include "ns3/packet.h"
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#include "ns3/packet.h"
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#include "ns3/header.h"
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#include "ns3/header.h"
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#include "ns3/packet-printer.h"
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#include "ns3/packet-printer.h"
 Lines 7-12    Link Here 
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using namespace ns3;
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using namespace ns3;
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// This sample file shows how to use the Packet metadata facility
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//
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// Packets are stored as ``packed'' data structures, to facilitate
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// fragmentation and network emulation.  However, when debugging a program,
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// or for certain tracing applications, it may be convenient to dump out
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// the contents of a packet header in a human-friendly form.
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//
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// To do this, a few things are needed:
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// i) enable the metadata facility (disabled by default, because it causes
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//    a small performance hit 
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// ii) decide on whether you want to use a default or customized (you
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//     provide your own) routine to dump a particular header
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//
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// This sample steps through two routines; one to use the default
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// printing of IPv4 and UDP headers, and one to show a non-default case.
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// There is a lot of emphasis in this sample of how this facility
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// interacts with packet fragmentation.
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void DefaultPrint (void)
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void DefaultPrint (void)
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{
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{
 Lines 19-28   void DefaultPrint (void) Link Here 
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  ipv4.SetDestination (Ipv4Address ("192.168.0.2"));
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  ipv4.SetDestination (Ipv4Address ("192.168.0.2"));
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  udp.SetSource (1025);
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  udp.SetSource (1025);
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  udp.SetDestination (80);
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  udp.SetDestination (80);
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  udp.SetPayloadSize (1000);
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  p.AddHeader (udp);
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  p.AddHeader (udp);
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  p.AddHeader (ipv4);
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  p.AddHeader (ipv4);
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  std::cout << "full packet size=" << p.GetSize () << std::endl;
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  std::cout << "full packet size=" << p.GetSize () << std::endl;
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  // Here, invoke the default Print routine, directed to std out
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  p.Print (std::cout);
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  p.Print (std::cout);
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  std::cout << std::endl;
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  std::cout << std::endl;
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 Lines 51-56   void DefaultPrint (void) Link Here 
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  std::cout << std::endl;
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  std::cout << std::endl;
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}
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}
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// The below functions are used in place of default versions, in the
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// non-default case below.  For instance, DoPrintIpv4Header will print
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// out less IPv4 header information than the default print function
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void 
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void 
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DoPrintDefault (std::ostream &os,uint32_t packetUid, uint32_t size, 
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DoPrintDefault (std::ostream &os,uint32_t packetUid, uint32_t size, 
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                std::string &name, struct PacketPrinter::FragmentInformation info)
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                std::string &name, struct PacketPrinter::FragmentInformation info)
 Lines 75-80   DoPrintIpv4HeaderFragment (std::ostream Link Here 
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  os << "IPV4 fragment";
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  os << "IPV4 fragment";
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}
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}
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// This function walks through a non-default case.  A few features of
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// the API (defined in common/packet-printer.h) are shown.
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//
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void NonDefaultPrint (void)
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void NonDefaultPrint (void)
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{
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{
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  // create an adhoc packet printer.
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  // create an adhoc packet printer.
 Lines 103-108   void NonDefaultPrint (void) Link Here 
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  ipv4.SetDestination (Ipv4Address ("192.168.0.2"));
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  ipv4.SetDestination (Ipv4Address ("192.168.0.2"));
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  udp.SetSource (1025);
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  udp.SetSource (1025);
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  udp.SetDestination (80);
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  udp.SetDestination (80);
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  udp.SetPayloadSize (1000);
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  p.AddHeader (udp);
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  p.AddHeader (udp);
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  p.AddHeader (ipv4);
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  p.AddHeader (ipv4);
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 Lines 141-148   int main (int argc, char *argv[]) Link Here 
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{
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{
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  Packet::EnableMetadata ();
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  Packet::EnableMetadata ();
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  std::cout << "DefaultPrint()" << std::endl;
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  DefaultPrint ();
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  DefaultPrint ();
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  std::cout << std::endl << "NonDefaultPrint()" << std::endl;
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  NonDefaultPrint ();
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  NonDefaultPrint ();
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  return 0;
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  return 0;

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