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(-)ns-3-dev/src/internet/model/udp-socket-impl.cc (+8 lines)
 Lines 31-36    Link Here 
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#include "udp-socket-impl.h"
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#include "udp-socket-impl.h"
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#include "udp-l4-protocol.h"
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#include "udp-l4-protocol.h"
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#include "ipv4-end-point.h"
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#include "ipv4-end-point.h"
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#include "udp-header.h"
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#include <limits>
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#include <limits>
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NS_LOG_COMPONENT_DEFINE ("UdpSocketImpl");
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NS_LOG_COMPONENT_DEFINE ("UdpSocketImpl");
 Lines 440-445    Link Here 
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      Ptr<Ipv4Route> route;
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      Ptr<Ipv4Route> route;
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      Ptr<NetDevice> oif = m_boundnetdevice; //specify non-zero if bound to a specific device
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      Ptr<NetDevice> oif = m_boundnetdevice; //specify non-zero if bound to a specific device
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      // TBD-- we could cache the route and just check its validity
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      // TBD-- we could cache the route and just check its validity
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      // Patch - BUG 1111 - UDP header does not attached before RouteOutput
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      UdpHeader headerUdp;
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      headerUdp.SetSourcePort(m_endPoint->GetLocalPort ());
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      headerUdp.SetDestinationPort(port);
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      p->AddHeader(headerUdp);
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      route = ipv4->GetRoutingProtocol ()->RouteOutput (p, header, oif, errno_); 
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      route = ipv4->GetRoutingProtocol ()->RouteOutput (p, header, oif, errno_); 
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      if (route != 0)
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      if (route != 0)
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        {
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        {

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