View | Details | Raw Unified | Return to bug 2330
Collapse All | Expand All

(-)a/src/point-to-point/helper/point-to-point-helper.cc (+4 lines)
 Lines 28-33    Link Here 
28
#include "ns3/config.h"
28
#include "ns3/config.h"
29
#include "ns3/packet.h"
29
#include "ns3/packet.h"
30
#include "ns3/names.h"
30
#include "ns3/names.h"
31
#include "ns3/uinteger.h"
31
#include "ns3/mpi-interface.h"
32
#include "ns3/mpi-interface.h"
32
#include "ns3/mpi-receiver.h"
33
#include "ns3/mpi-receiver.h"
33
34
 Lines 41-46    Link Here 
41
PointToPointHelper::PointToPointHelper ()
42
PointToPointHelper::PointToPointHelper ()
42
{
43
{
43
  m_queueFactory.SetTypeId ("ns3::DropTailQueue");
44
  m_queueFactory.SetTypeId ("ns3::DropTailQueue");
45
  // Device queue set to small default value such as in Linux
46
  m_queueFactory.Set ("MaxPackets", UintegerValue (3));
47
  m_queueFactory.Set ("MaxBytes", UintegerValue (3 * 65535));
44
  m_deviceFactory.SetTypeId ("ns3::PointToPointNetDevice");
48
  m_deviceFactory.SetTypeId ("ns3::PointToPointNetDevice");
45
  m_channelFactory.SetTypeId ("ns3::PointToPointChannel");
49
  m_channelFactory.SetTypeId ("ns3::PointToPointChannel");
46
  m_remoteChannelFactory.SetTypeId ("ns3::PointToPointRemoteChannel");
50
  m_remoteChannelFactory.SetTypeId ("ns3::PointToPointRemoteChannel");

Return to bug 2330