A Discrete-Event Network Simulator
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packet-socket-factory.cc
Go to the documentation of this file.
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2007 Emmanuelle Laprise
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Emmanuelle Laprise <emmanuelle.laprise@bluekazoo.ca>
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*/
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#include "
packet-socket-factory.h
"
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#include "ns3/node.h"
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#include "
packet-socket.h
"
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namespace
ns3 {
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NS_OBJECT_ENSURE_REGISTERED
(PacketSocketFactory);
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TypeId
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PacketSocketFactory::GetTypeId
(
void
)
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{
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static
TypeId
tid =
TypeId
(
"ns3::PacketSocketFactory"
)
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.
SetParent
<
SocketFactory
> ();
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return
tid;
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}
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PacketSocketFactory::PacketSocketFactory
()
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{
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}
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Ptr<Socket>
PacketSocketFactory::CreateSocket
(
void
)
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{
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Ptr<Node>
node = GetObject<Node> ();
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Ptr<PacketSocket>
socket = CreateObject<PacketSocket> ();
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socket->SetNode (node);
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return
socket;
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}
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}
// namespace ns3
src
network
utils
packet-socket-factory.cc
Generated on Tue Oct 9 2012 16:45:44 for ns-3 by
1.8.1.2