A Discrete-Event Network Simulator
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tcp-socket.h
Go to the documentation of this file.
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2006 Georgia Tech Research Corporation
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* 2007 INRIA
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Authors: George F. Riley<riley@ece.gatech.edu>
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* Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
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*/
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#ifndef TCP_SOCKET_H
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#define TCP_SOCKET_H
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#include "ns3/socket.h"
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#include "ns3/traced-callback.h"
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#include "ns3/callback.h"
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#include "ns3/ptr.h"
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#include "ns3/object.h"
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#include "ns3/nstime.h"
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namespace
ns3 {
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class
Node;
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class
Packet;
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/* Names of the 11 TCP states */
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typedef
enum
{
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CLOSED
,
// 0
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LISTEN
,
// 1
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SYN_SENT
,
// 2
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SYN_RCVD
,
// 3
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ESTABLISHED
,
// 4
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CLOSE_WAIT
,
// 5
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LAST_ACK
,
// 6
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FIN_WAIT_1
,
// 7
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FIN_WAIT_2
,
// 8
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CLOSING
,
// 9
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TIME_WAIT
,
// 10
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LAST_STATE
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}
TcpStates_t
;
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class
TcpSocket
:
public
Socket
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{
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public
:
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static
TypeId
GetTypeId
(
void
);
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TcpSocket
(
void
);
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virtual
~TcpSocket
(
void
);
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// Literal names of TCP states for use in log messages */
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static
const
char
*
const
TcpStateName
[
LAST_STATE
];
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private
:
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// Indirect the attribute setting and getting through private virtual methods
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virtual
void
SetSndBufSize
(uint32_t size) = 0;
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virtual
uint32_t
GetSndBufSize
(
void
)
const
= 0;
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virtual
void
SetRcvBufSize
(uint32_t size) = 0;
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virtual
uint32_t
GetRcvBufSize
(
void
)
const
= 0;
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virtual
void
SetSegSize
(uint32_t size) = 0;
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virtual
uint32_t
GetSegSize
(
void
)
const
= 0;
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virtual
void
SetSSThresh
(uint32_t threshold) = 0;
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virtual
uint32_t
GetSSThresh
(
void
)
const
= 0;
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virtual
void
SetInitialCwnd
(uint32_t count) = 0;
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virtual
uint32_t
GetInitialCwnd
(
void
)
const
= 0;
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virtual
void
SetConnTimeout
(
Time
timeout
) = 0;
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virtual
Time
GetConnTimeout
(
void
)
const
= 0;
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virtual
void
SetConnCount
(uint32_t count) = 0;
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virtual
uint32_t
GetConnCount
(
void
)
const
= 0;
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virtual
void
SetDelAckTimeout
(
Time
timeout
) = 0;
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virtual
Time
GetDelAckTimeout
(
void
)
const
= 0;
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virtual
void
SetDelAckMaxCount
(uint32_t count) = 0;
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virtual
uint32_t
GetDelAckMaxCount
(
void
)
const
= 0;
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virtual
void
SetTcpNoDelay
(
bool
noDelay) = 0;
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virtual
bool
GetTcpNoDelay
(
void
)
const
= 0;
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virtual
void
SetPersistTimeout
(
Time
timeout
) = 0;
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virtual
Time
GetPersistTimeout
(
void
)
const
= 0;
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};
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}
// namespace ns3
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#endif
/* TCP_SOCKET_H */
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src
internet
model
tcp-socket.h
Generated on Tue Oct 9 2012 16:45:39 for ns-3 by
1.8.1.2