A Discrete-Event Network Simulator
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application.cc
Go to the documentation of this file.
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2006 Georgia Tech Research Corporation
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: George F. Riley<riley@ece.gatech.edu>
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*/
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// Implementation for ns3 Application base class.
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// George F. Riley, Georgia Tech, Fall 2006
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#include "
application.h
"
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#include "ns3/log.h"
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#include "ns3/node.h"
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#include "ns3/nstime.h"
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#include "ns3/simulator.h"
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NS_LOG_COMPONENT_DEFINE
(
"Application"
);
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namespace
ns3 {
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NS_OBJECT_ENSURE_REGISTERED
(Application);
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// Application Methods
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TypeId
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Application::GetTypeId
(
void
)
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{
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static
TypeId
tid =
TypeId
(
"ns3::Application"
)
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.
SetParent
<
Object
> ()
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.AddAttribute (
"StartTime"
,
"Time at which the application will start"
,
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TimeValue
(
Seconds
(0.0)),
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MakeTimeAccessor (&
Application::m_startTime
),
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MakeTimeChecker ())
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.AddAttribute (
"StopTime"
,
"Time at which the application will stop"
,
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TimeValue
(
TimeStep
(0)),
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MakeTimeAccessor (&
Application::m_stopTime
),
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MakeTimeChecker ())
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;
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return
tid;
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}
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// \brief Application Constructor
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Application::Application
()
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{
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NS_LOG_FUNCTION
(
this
);
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}
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// \brief Application Destructor
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Application::~Application
()
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{
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NS_LOG_FUNCTION
(
this
);
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}
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void
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Application::SetStartTime
(
Time
start
)
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{
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NS_LOG_FUNCTION
(
this
<< start);
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m_startTime
=
start
;
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}
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void
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Application::SetStopTime
(
Time
stop)
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{
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NS_LOG_FUNCTION
(
this
<< stop);
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m_stopTime
= stop;
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}
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void
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Application::DoDispose
(
void
)
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{
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NS_LOG_FUNCTION
(
this
);
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m_node
= 0;
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m_startEvent
.
Cancel
();
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m_stopEvent
.
Cancel
();
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Object::DoDispose
();
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}
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void
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Application::DoStart
(
void
)
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{
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NS_LOG_FUNCTION
(
this
);
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m_startEvent
=
Simulator::Schedule
(
m_startTime
, &
Application::StartApplication
,
this
);
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if
(
m_stopTime
!=
TimeStep
(0))
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{
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m_stopEvent
=
Simulator::Schedule
(
m_stopTime
, &
Application::StopApplication
,
this
);
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}
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Object::DoStart
();
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}
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Ptr<Node>
Application::GetNode
()
const
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{
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NS_LOG_FUNCTION
(
this
);
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return
m_node
;
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}
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void
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Application::SetNode
(
Ptr<Node>
node)
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{
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NS_LOG_FUNCTION
(
this
);
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m_node
= node;
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}
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// Protected methods
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// StartApp and StopApp will likely be overridden by application subclasses
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void
Application::StartApplication
()
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{
// Provide null functionality in case subclass is not interested
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NS_LOG_FUNCTION
(
this
);
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}
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void
Application::StopApplication
()
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{
// Provide null functionality in case subclass is not interested
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NS_LOG_FUNCTION
(
this
);
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}
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}
// namespace ns3
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src
network
model
application.cc
Generated on Fri Dec 21 2012 19:00:43 for ns-3 by
1.8.1.2