A Discrete-Event Network Simulator
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system-condition.h
Go to the documentation of this file.
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2008 University of Washington
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef SYSTEM_CONDITION_H
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#define SYSTEM_CONDITION_H
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#include "
ptr.h
"
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namespace
ns3 {
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class
SystemConditionPrivate;
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class
SystemCondition
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{
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public
:
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SystemCondition
();
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~SystemCondition
();
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void
SetCondition
(
bool
condition);
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bool
GetCondition
(
void
);
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void
Signal
(
void
);
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void
Broadcast
(
void
);
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void
Wait
(
void
);
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bool
TimedWait
(uint64_t ns);
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private
:
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SystemConditionPrivate
*
m_priv
;
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};
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}
// namespace ns3
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#endif
/* SYSTEM_CONDITION_H */
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src
core
model
system-condition.h
Generated on Fri Dec 21 2012 19:00:33 for ns-3 by
1.8.1.2