A Discrete-Event Network Simulator
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packet-sink.cc
Go to the documentation of this file.
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright 2007 University of Washington
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Tom Henderson (tomhend@u.washington.edu)
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*/
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#include "ns3/address.h"
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#include "ns3/address-utils.h"
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#include "ns3/log.h"
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#include "ns3/inet-socket-address.h"
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#include "ns3/inet6-socket-address.h"
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#include "ns3/node.h"
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#include "ns3/socket.h"
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#include "ns3/udp-socket.h"
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#include "ns3/simulator.h"
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#include "ns3/socket-factory.h"
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#include "ns3/packet.h"
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#include "ns3/trace-source-accessor.h"
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#include "ns3/udp-socket-factory.h"
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#include "
packet-sink.h
"
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namespace
ns3 {
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NS_LOG_COMPONENT_DEFINE
(
"PacketSink"
);
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NS_OBJECT_ENSURE_REGISTERED
(PacketSink);
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TypeId
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PacketSink::GetTypeId
(
void
)
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{
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static
TypeId
tid =
TypeId
(
"ns3::PacketSink"
)
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.
SetParent
<
Application
> ()
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.AddConstructor<PacketSink> ()
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.AddAttribute (
"Local"
,
"The Address on which to Bind the rx socket."
,
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AddressValue
(),
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MakeAddressAccessor (&
PacketSink::m_local
),
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MakeAddressChecker ())
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.AddAttribute (
"Protocol"
,
"The type id of the protocol to use for the rx socket."
,
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TypeIdValue
(
UdpSocketFactory::GetTypeId
()),
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MakeTypeIdAccessor (&
PacketSink::m_tid
),
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MakeTypeIdChecker ())
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.AddTraceSource (
"Rx"
,
"A packet has been received"
,
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MakeTraceSourceAccessor
(&
PacketSink::m_rxTrace
))
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;
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return
tid;
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}
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PacketSink::PacketSink
()
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{
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NS_LOG_FUNCTION
(
this
);
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m_socket
= 0;
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m_totalRx
= 0;
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}
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PacketSink::~PacketSink
()
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{
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NS_LOG_FUNCTION
(
this
);
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}
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uint32_t
PacketSink::GetTotalRx
()
const
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{
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NS_LOG_FUNCTION
(
this
);
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return
m_totalRx
;
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}
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Ptr<Socket>
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PacketSink::GetListeningSocket
(
void
)
const
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{
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NS_LOG_FUNCTION
(
this
);
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return
m_socket
;
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}
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std::list<Ptr<Socket> >
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PacketSink::GetAcceptedSockets
(
void
)
const
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{
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NS_LOG_FUNCTION
(
this
);
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return
m_socketList
;
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}
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void
PacketSink::DoDispose
(
void
)
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{
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NS_LOG_FUNCTION
(
this
);
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m_socket
= 0;
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m_socketList
.clear ();
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// chain up
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Application::DoDispose
();
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}
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// Application Methods
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void
PacketSink::StartApplication
()
// Called at time specified by Start
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{
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NS_LOG_FUNCTION
(
this
);
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// Create the socket if not already
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if
(!
m_socket
)
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{
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m_socket
=
Socket::CreateSocket
(
GetNode
(),
m_tid
);
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m_socket
->
Bind
(
m_local
);
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m_socket
->
Listen
();
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m_socket
->
ShutdownSend
();
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if
(
addressUtils::IsMulticast
(
m_local
))
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{
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Ptr<UdpSocket>
udpSocket = DynamicCast<UdpSocket> (
m_socket
);
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if
(udpSocket)
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{
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// equivalent to setsockopt (MCAST_JOIN_GROUP)
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udpSocket->MulticastJoinGroup (0,
m_local
);
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}
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else
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{
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NS_FATAL_ERROR
(
"Error: joining multicast on a non-UDP socket"
);
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}
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}
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}
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m_socket
->
SetRecvCallback
(
MakeCallback
(&
PacketSink::HandleRead
,
this
));
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m_socket
->
SetAcceptCallback
(
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MakeNullCallback
<
bool
,
Ptr<Socket>
,
const
Address
&> (),
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MakeCallback
(&
PacketSink::HandleAccept
,
this
));
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m_socket
->
SetCloseCallbacks
(
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MakeCallback
(&
PacketSink::HandlePeerClose
,
this
),
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MakeCallback
(&
PacketSink::HandlePeerError
,
this
));
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}
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void
PacketSink::StopApplication
()
// Called at time specified by Stop
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{
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NS_LOG_FUNCTION
(
this
);
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while
(!
m_socketList
.empty ())
//these are accepted sockets, close them
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{
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Ptr<Socket>
acceptedSocket =
m_socketList
.front ();
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m_socketList
.pop_front ();
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acceptedSocket->
Close
();
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}
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if
(
m_socket
)
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{
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m_socket
->
Close
();
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m_socket
->
SetRecvCallback
(
MakeNullCallback
<
void
,
Ptr<Socket>
> ());
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}
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}
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void
PacketSink::HandleRead
(
Ptr<Socket>
socket)
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{
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NS_LOG_FUNCTION
(
this
<< socket);
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Ptr<Packet>
packet;
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Address
from;
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while
((packet = socket->
RecvFrom
(from)))
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{
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if
(packet->
GetSize
() == 0)
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{
//EOF
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break
;
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}
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m_totalRx
+= packet->
GetSize
();
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if
(
InetSocketAddress::IsMatchingType
(from))
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{
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NS_LOG_INFO
(
"At time "
<<
Simulator::Now
().GetSeconds ()
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<<
"s packet sink received "
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<< packet->
GetSize
() <<
" bytes from "
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<<
InetSocketAddress::ConvertFrom
(from).
GetIpv4
()
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<<
" port "
<<
InetSocketAddress::ConvertFrom
(from).
GetPort
()
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<<
" total Rx "
<<
m_totalRx
<<
" bytes"
);
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}
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else
if
(
Inet6SocketAddress::IsMatchingType
(from))
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{
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NS_LOG_INFO
(
"At time "
<<
Simulator::Now
().GetSeconds ()
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<<
"s packet sink received "
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<< packet->
GetSize
() <<
" bytes from "
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<<
Inet6SocketAddress::ConvertFrom
(from).
GetIpv6
()
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<<
" port "
<<
Inet6SocketAddress::ConvertFrom
(from).
GetPort
()
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<<
" total Rx "
<<
m_totalRx
<<
" bytes"
);
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}
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m_rxTrace
(packet, from);
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}
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}
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void
PacketSink::HandlePeerClose
(
Ptr<Socket>
socket)
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{
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NS_LOG_FUNCTION
(
this
<< socket);
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}
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void
PacketSink::HandlePeerError
(
Ptr<Socket>
socket)
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{
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NS_LOG_FUNCTION
(
this
<< socket);
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}
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void
PacketSink::HandleAccept
(
Ptr<Socket>
s,
const
Address
& from)
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{
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NS_LOG_FUNCTION
(
this
<< s << from);
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s->
SetRecvCallback
(
MakeCallback
(&
PacketSink::HandleRead
,
this
));
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m_socketList
.push_back (s);
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}
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}
// Namespace ns3
src
applications
model
packet-sink.cc
Generated on Tue May 14 2013 11:08:16 for ns-3 by
1.8.1.2