A Discrete-Event Network Simulator
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packet-socket-address.h
Go to the documentation of this file.
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2007 INRIA
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
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*/
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#ifndef PACKET_SOCKET_ADDRESS_H
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#define PACKET_SOCKET_ADDRESS_H
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#include "ns3/ptr.h"
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#include "ns3/address.h"
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#include "
mac48-address.h
"
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#include "
mac64-address.h
"
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#include "ns3/net-device.h"
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namespace
ns3 {
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class
NetDevice;
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class
PacketSocketAddress
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{
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public
:
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PacketSocketAddress
();
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void
SetProtocol
(uint16_t protocol);
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void
SetAllDevices
(
void
);
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void
SetSingleDevice
(uint32_t device);
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void
SetPhysicalAddress
(
const
Address
address);
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uint16_t
GetProtocol
(
void
)
const
;
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uint32_t
GetSingleDevice
(
void
)
const
;
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bool
IsSingleDevice
(
void
)
const
;
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Address
GetPhysicalAddress
(
void
)
const
;
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operator
Address
()
const
;
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static
PacketSocketAddress
ConvertFrom
(
const
Address
&address);
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static
bool
IsMatchingType
(
const
Address
&address);
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private
:
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static
uint8_t
GetType
(
void
);
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Address
ConvertTo
(
void
)
const
;
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uint16_t
m_protocol
;
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bool
m_isSingleDevice
;
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uint32_t
m_device
;
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Address
m_address
;
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};
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}
// namespace ns3
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#endif
/* PACKET_SOCKET_ADDRESS_H */
src
network
utils
packet-socket-address.h
Generated on Tue May 14 2013 11:08:31 for ns-3 by
1.8.1.2