A Discrete-Event Network Simulator
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uan-mac.h
Go to the documentation of this file.
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2009 University of Washington
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Leonard Tracy <lentracy@gmail.com>
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*/
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#ifndef UAN_MAC_H
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#define UAN_MAC_H
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#include "ns3/address.h"
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#include "ns3/object.h"
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#include "ns3/packet.h"
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#include "ns3/address.h"
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#include "ns3/nstime.h"
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#include "ns3/ptr.h"
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namespace
ns3 {
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class
UanPhy;
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class
UanChannel;
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class
UanNetDevice;
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class
UanTransducer;
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class
UanAddress;
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class
UanMac
:
public
Object
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{
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public
:
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static
TypeId
GetTypeId
(
void
);
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virtual
Address
GetAddress
(
void
) = 0;
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virtual
void
SetAddress
(
UanAddress
addr) = 0;
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virtual
bool
Enqueue
(
Ptr<Packet>
pkt,
const
Address
&dest, uint16_t protocolNumber) = 0;
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virtual
void
SetForwardUpCb
(
Callback
<
void
,
Ptr<Packet>
,
const
UanAddress
&> cb) = 0;
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virtual
void
AttachPhy
(
Ptr<UanPhy>
phy) = 0;
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virtual
Address
GetBroadcast
(
void
)
const
= 0;
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virtual
void
Clear
(
void
) = 0;
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virtual
int64_t
AssignStreams
(int64_t stream) = 0;
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};
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}
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#endif
/* UAN_MAC_H */
src
uan
model
uan-mac.h
Generated on Tue May 14 2013 11:08:34 for ns-3 by
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