A Discrete-Event Network Simulator
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udp-echo-server.cc
Go to the documentation of this file.
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright 2007 University of Washington
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "ns3/log.h"
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#include "ns3/ipv4-address.h"
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#include "ns3/ipv6-address.h"
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#include "ns3/address-utils.h"
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#include "ns3/nstime.h"
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#include "ns3/inet-socket-address.h"
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#include "ns3/inet6-socket-address.h"
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#include "ns3/socket.h"
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#include "ns3/udp-socket.h"
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#include "ns3/simulator.h"
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#include "ns3/socket-factory.h"
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#include "ns3/packet.h"
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#include "ns3/uinteger.h"
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#include "
udp-echo-server.h
"
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namespace
ns3 {
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NS_LOG_COMPONENT_DEFINE
(
"UdpEchoServerApplication"
);
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NS_OBJECT_ENSURE_REGISTERED
(UdpEchoServer);
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TypeId
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UdpEchoServer::GetTypeId
(
void
)
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{
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static
TypeId
tid =
TypeId
(
"ns3::UdpEchoServer"
)
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.
SetParent
<
Application
> ()
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.AddConstructor<UdpEchoServer> ()
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.AddAttribute (
"Port"
,
"Port on which we listen for incoming packets."
,
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UintegerValue
(9),
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MakeUintegerAccessor (&
UdpEchoServer::m_port
),
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MakeUintegerChecker<uint16_t> ())
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;
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return
tid;
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}
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UdpEchoServer::UdpEchoServer
()
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{
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NS_LOG_FUNCTION
(
this
);
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}
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UdpEchoServer::~UdpEchoServer
()
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{
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NS_LOG_FUNCTION
(
this
);
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m_socket
= 0;
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m_socket6
= 0;
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}
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void
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UdpEchoServer::DoDispose
(
void
)
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{
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NS_LOG_FUNCTION
(
this
);
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Application::DoDispose
();
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}
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void
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UdpEchoServer::StartApplication
(
void
)
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{
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NS_LOG_FUNCTION
(
this
);
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if
(
m_socket
== 0)
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{
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TypeId
tid =
TypeId::LookupByName
(
"ns3::UdpSocketFactory"
);
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m_socket
=
Socket::CreateSocket
(
GetNode
(), tid);
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InetSocketAddress
local =
InetSocketAddress
(
Ipv4Address::GetAny
(),
m_port
);
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m_socket
->
Bind
(local);
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if
(
addressUtils::IsMulticast
(
m_local
))
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{
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Ptr<UdpSocket>
udpSocket = DynamicCast<UdpSocket> (
m_socket
);
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if
(udpSocket)
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{
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// equivalent to setsockopt (MCAST_JOIN_GROUP)
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udpSocket->MulticastJoinGroup (0,
m_local
);
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}
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else
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{
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NS_FATAL_ERROR
(
"Error: Failed to join multicast group"
);
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}
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}
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}
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if
(
m_socket6
== 0)
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{
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TypeId
tid =
TypeId::LookupByName
(
"ns3::UdpSocketFactory"
);
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m_socket6
=
Socket::CreateSocket
(
GetNode
(), tid);
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Inet6SocketAddress
local6 =
Inet6SocketAddress
(
Ipv6Address::GetAny
(),
m_port
);
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m_socket6
->
Bind
(local6);
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if
(
addressUtils::IsMulticast
(local6))
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{
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Ptr<UdpSocket>
udpSocket = DynamicCast<UdpSocket> (
m_socket6
);
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if
(udpSocket)
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{
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// equivalent to setsockopt (MCAST_JOIN_GROUP)
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udpSocket->MulticastJoinGroup (0, local6);
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}
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else
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{
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NS_FATAL_ERROR
(
"Error: Failed to join multicast group"
);
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}
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}
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}
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m_socket
->
SetRecvCallback
(
MakeCallback
(&
UdpEchoServer::HandleRead
,
this
));
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m_socket6
->
SetRecvCallback
(
MakeCallback
(&
UdpEchoServer::HandleRead
,
this
));
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}
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void
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UdpEchoServer::StopApplication
()
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{
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NS_LOG_FUNCTION
(
this
);
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if
(
m_socket
!= 0)
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{
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m_socket
->
Close
();
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m_socket
->
SetRecvCallback
(
MakeNullCallback
<
void
,
Ptr<Socket>
> ());
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}
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if
(
m_socket6
!= 0)
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{
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m_socket6
->
Close
();
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m_socket6
->
SetRecvCallback
(
MakeNullCallback
<
void
,
Ptr<Socket>
> ());
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}
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}
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void
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UdpEchoServer::HandleRead
(
Ptr<Socket>
socket)
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{
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NS_LOG_FUNCTION
(
this
<< socket);
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Ptr<Packet>
packet;
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Address
from;
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while
((packet = socket->
RecvFrom
(from)))
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{
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if
(
InetSocketAddress::IsMatchingType
(from))
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{
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NS_LOG_INFO
(
"At time "
<<
Simulator::Now
().GetSeconds () <<
"s server received "
<< packet->
GetSize
() <<
" bytes from "
<<
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InetSocketAddress::ConvertFrom
(from).
GetIpv4
() <<
" port "
<<
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InetSocketAddress::ConvertFrom
(from).
GetPort
());
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}
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else
if
(
Inet6SocketAddress::IsMatchingType
(from))
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{
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NS_LOG_INFO
(
"At time "
<<
Simulator::Now
().GetSeconds () <<
"s server received "
<< packet->
GetSize
() <<
" bytes from "
<<
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Inet6SocketAddress::ConvertFrom
(from).
GetIpv6
() <<
" port "
<<
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Inet6SocketAddress::ConvertFrom
(from).
GetPort
());
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}
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packet->
RemoveAllPacketTags
();
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packet->
RemoveAllByteTags
();
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NS_LOG_LOGIC
(
"Echoing packet"
);
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socket->
SendTo
(packet, 0, from);
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if
(
InetSocketAddress::IsMatchingType
(from))
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{
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NS_LOG_INFO
(
"At time "
<<
Simulator::Now
().GetSeconds () <<
"s server sent "
<< packet->
GetSize
() <<
" bytes to "
<<
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InetSocketAddress::ConvertFrom
(from).
GetIpv4
() <<
" port "
<<
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InetSocketAddress::ConvertFrom
(from).
GetPort
());
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}
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else
if
(
Inet6SocketAddress::IsMatchingType
(from))
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{
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NS_LOG_INFO
(
"At time "
<<
Simulator::Now
().GetSeconds () <<
"s server sent "
<< packet->
GetSize
() <<
" bytes to "
<<
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Inet6SocketAddress::ConvertFrom
(from).
GetIpv6
() <<
" port "
<<
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Inet6SocketAddress::ConvertFrom
(from).
GetPort
());
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}
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}
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}
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}
// Namespace ns3
src
applications
model
udp-echo-server.cc
Generated on Tue May 14 2013 11:08:16 for ns-3 by
1.8.1.2