21 #include "ns3/core-module.h"
22 #include "ns3/network-module.h"
23 #include "ns3/mobility-module.h"
24 #include "ns3/lte-module.h"
25 #include "ns3/config-store.h"
26 #include <ns3/buildings-propagation-loss-model.h>
27 #include <ns3/buildings-helper.h>
28 #include <ns3/radio-environment-map-helper.h>
38 main (
int argc,
char *argv[])
41 cmd.
Parse (argc, argv);
46 cmd.
Parse (argc, argv);
50 double nodeHeight = 1.5;
51 double roomHeight = 3;
52 double roomLength = 500;
55 uint32_t nEnb = nRooms*nRooms + 4;
66 vector < NodeContainer > ueNodes;
68 oneSectorNodes.
Create (nEnb-3);
69 threeSectorNodes.
Create (3);
71 enbNodes.
Add (oneSectorNodes);
72 enbNodes.
Add (threeSectorNodes);
74 for (uint32_t i = 0; i < nEnb; i++)
78 ueNodes.push_back (ueNode);
82 vector<Vector> enbPosition;
85 building = Create<Building> ();
86 building->SetBoundaries (
Box (0.0, nRooms * roomLength,
87 0.0, nRooms * roomLength,
91 building->SetNFloors (1);
92 building->SetNRoomsX (nRooms);
93 building->SetNRoomsY (nRooms);
97 uint32_t plantedEnb = 0;
98 for (uint32_t row = 0; row < nRooms; row++)
100 for (uint32_t column = 0; column < nRooms; column++, plantedEnb++)
102 Vector v (roomLength * (column + 0.5),
103 roomLength * (row + 0.5),
105 positionAlloc->
Add (v);
106 enbPosition.push_back (v);
113 Vector v (500, 3000, nodeHeight);
114 positionAlloc->
Add (v);
115 enbPosition.push_back (v);
116 mobility.
Install (ueNodes.at(plantedEnb));
120 for (uint32_t index = 0; index < 3; index++, plantedEnb++)
122 Vector v (500, 2000, nodeHeight);
123 positionAlloc->
Add (v);
124 enbPosition.push_back (v);
125 mobility.
Install (ueNodes.at(plantedEnb));
133 for (uint32_t i = 0; i < nEnb; i++)
141 positionAlloc = CreateObject<ListPositionAllocator> ();
142 for (uint32_t j = 0; j < nUe; j++)
146 positionAlloc->
Add (Vector (enbPosition.at(i).x + 10, enbPosition.at(i).y, nodeHeight));
148 else if ( i == nEnb - 2 )
150 positionAlloc->
Add (Vector (enbPosition.at(i).x - std::sqrt (10), enbPosition.at(i).y + std::sqrt (10), nodeHeight));
152 else if ( i == nEnb - 1 )
154 positionAlloc->
Add (Vector (enbPosition.at(i).x - std::sqrt (10), enbPosition.at(i).y - std::sqrt (10), nodeHeight));
162 mobility.
Install (ueNodes.at(i));
168 vector < NetDeviceContainer > ueDevs;
197 for (uint32_t i = 0; i < nEnb; i++)
200 ueDevs.push_back (ueDev);
201 lteHelper->
Attach (ueDev, enbDevs.
Get (i));
Introspection did not find any typical Config paths.
NetDeviceContainer InstallEnbDevice(NodeContainer c)
Create a set of eNodeB devices.
Hold variables of type string.
Ptr< NetDevice > Get(uint32_t i) const
Get the Ptr stored in this container at a given index.
static void Run(void)
Run the simulation.
void Attach(NetDeviceContainer ueDevices)
Enables automatic attachment of a set of UE devices to a suitable cell using Idle mode initial cell s...
void ActivateDataRadioBearer(NetDeviceContainer ueDevices, EpsBearer bearer)
Activate a Data Radio Bearer on a given UE devices (for LTE-only simulation).
Keep track of the current position and velocity of an object.
This class contains the specification of EPS Bearers.
void Install(Ptr< Node > node) const
"Layout" a single node according to the current position allocator type.
static void MakeMobilityModelConsistent()
This method goes through the whole NodeList and, for each node in the list, calls BuildingsHelper::Ma...
void Add(NetDeviceContainer other)
Append the contents of another NetDeviceContainer to the end of this container.
holds a vector of ns3::NetDevice pointers
Parse command-line arguments.
void SetEnbAntennaModelType(std::string type)
Set the type of antenna model to be used by eNodeB devices.
static void Destroy(void)
Execute the events scheduled with ScheduleDestroy().
void ConfigureDefaults(void)
Every class exported by the ns3 library is enclosed in the ns3 namespace.
keep track of a set of node pointers.
void SetMobilityModel(std::string type, std::string n1="", const AttributeValue &v1=EmptyAttributeValue(), std::string n2="", const AttributeValue &v2=EmptyAttributeValue(), std::string n3="", const AttributeValue &v3=EmptyAttributeValue(), std::string n4="", const AttributeValue &v4=EmptyAttributeValue(), std::string n5="", const AttributeValue &v5=EmptyAttributeValue(), std::string n6="", const AttributeValue &v6=EmptyAttributeValue(), std::string n7="", const AttributeValue &v7=EmptyAttributeValue(), std::string n8="", const AttributeValue &v8=EmptyAttributeValue(), std::string n9="", const AttributeValue &v9=EmptyAttributeValue())
void Install()
Deploy the RemSpectrumPhy objects that generate the map according to the specified settings...
void SetPosition(const Vector &position)
NetDeviceContainer InstallUeDevice(NodeContainer c)
Create a set of UE devices.
Helper class used to assign positions and mobility models to nodes.
void Add(NodeContainer other)
Append the contents of another NodeContainer to the end of this container.
static void Stop(void)
Tell the Simulator the calling event should be the last one executed.
Ptr< Node > Get(uint32_t i) const
Get the Ptr stored in this container at a given index.
Time Seconds(double value)
Construct a Time in the indicated unit.
void SetDefault(std::string name, const AttributeValue &value)
void Add(Vector v)
Add a position to the list of positions.
void SetEnbAntennaModelAttribute(std::string n, const AttributeValue &v)
Set an attribute for the eNodeB antenna model to be created.
void Parse(int argc, char *argv[])
Parse the program arguments.
void Create(uint32_t n)
Create n nodes and append pointers to them to the end of this NodeContainer.
void SetPositionAllocator(Ptr< PositionAllocator > allocator)
Set the position allocator which will be used to allocate the initial position of every node initiali...
This class can be used to hold variables of floating point type such as 'double' or 'float'...
void SetAttribute(std::string name, const AttributeValue &value)
Set a single attribute, raising fatal errors if unsuccessful.
Ptr< T > GetObject(void) const
Get a pointer to the requested aggregated Object.
static void Install(Ptr< Node > node)
Install the MobilityBuildingInfo to a node.