7.2 Packet interface
The public member functions of a Packet object are as follows:
7.2.1 Constructors
/**
* Create an empty packet with a new uid (as returned
* by getUid).
*/
Packet ();
/**
* Create a packet with a zero-filled payload.
* The memory necessary for the payload is not allocated:
* it will be allocated at any later point if you attempt
* to fragment this packet or to access the zero-filled
* bytes. The packet is allocated with a new uid (as
* returned by getUid).
*
* \param size the size of the zero-filled payload
*/
Packet (uint32_t size);
7.2.2 Adding and removing Buffer data
The below code is reproduced for Header class only; similar functions
exist for Trailers.
/**
* Add header to this packet. This method invokes the
* ns3::Header::serializeTo method to request the header to serialize
* itself in the packet buffer.
*
* \param header a reference to the header to add to this packet.
*/
void Add (Header const &header);
/**
* Deserialize header from this packet. This method invokes the
* ns3::Header::deserializeFrom method to request the header to deserialize
* itself from the packet buffer. This method does not remove
* the data from the buffer. It merely reads it.
*
* \param header a reference to the header to deserialize from the buffer
*/
void Peek (Header &header);
/**
* Remove a deserialized header from the internal buffer.
* This method removes the bytes read by Packet::peek from
* the packet buffer.
*
* \param header a reference to the header to remove from the internal buffer.
*/
void Remove (Header const &header);
/**
* Add trailer to this packet. This method invokes the
* ns3::Trailer::serializeTo method to request the trailer to serialize
* itself in the packet buffer.
*
* \param trailer a reference to the trailer to add to this packet.
*/
7.2.3 Adding and removing Tags
/**
* Attach a tag to this packet. The tag is fully copied
* in a packet-specific internal buffer. This operation
* is expected to be really fast.
*
* \param tag a pointer to the tag to attach to this packet.
*/
template <typename T>
void AddTag (T const &tag);
/**
* Remove a tag from this packet. The data stored internally
* for this tag is copied in the input tag if an instance
* of this tag type is present in the internal buffer. If this
* tag type is not present, the input tag is not modified.
*
* This operation can be potentially slow and might trigger
* unexpectedly large memory allocations. It is thus
* usually a better idea to create a copy of this packet,
* and invoke removeAllTags on the copy to remove all
* tags rather than remove the tags one by one from a packet.
*
* \param tag a pointer to the tag to remove from this packet
* \returns true if an instance of this tag type is stored
* in this packet, false otherwise.
*/
template <typename T>
bool RemoveTag (T &tag);
/**
* Copy a tag stored internally to the input tag. If no instance
* of this tag is present internally, the input tag is not modified.
*
* \param tag a pointer to the tag to read from this packet
* \returns true if an instance of this tag type is stored
* in this packet, false otherwise.
*/
template <typename T>
bool PeekTag (T &tag) const;
/**
* Remove all the tags stored in this packet. This operation is
* much much faster than invoking removeTag n times.
*/
void RemoveAllTags (void);
7.2.4 Fragmentation
/**
* Create a new packet which contains a fragment of the original
* packet. The returned packet shares the same uid as this packet.
*
* \param start offset from start of packet to start of fragment to create
* \param length length of fragment to create
* \returns a fragment of the original packet
*/
Packet CreateFragment (uint32_t start, uint32_t length) const;
/**
* Concatenate the input packet at the end of the current
* packet. This does not alter the uid of either packet.
*
* \param packet packet to concatenate
*/
void addAtEnd (Packet packet);
/oncatenate the input packet at the end of the current
* packet. This does not alter the uid of either packet.
*
* \param packet packet to concatenate
*/
void AddAtEnd (Packet packet);
/**
* Concatenate the fragment of the input packet identified
* by the offset and size parameters at the end of the current
* packet. This does not alter the uid of either packet.
*
* \param packet to concatenate
* \param offset offset of fragment to copy from the start of the input packet
* \param size size of fragment of input packet to copy.
*/
void AddAtEnd (Packet packet, uint32_t offset, uint32_t size);
/**
* Remove size bytes from the end of the current packet
* It is safe to remove more bytes that what is present in
* the packet.
*
* \param size number of bytes from remove
*/
void RemoveAtEnd (uint32_t size);
/**
* Remove size bytes from the start of the current packet.
* It is safe to remove more bytes that what is present in
* the packet.
*
* \param size number of bytes from remove
*/
void RemoveAtStart (uint32_t size);
7.2.5 Miscellaneous
/**
* \returns the size in bytes of the packet (including the zero-filled
* initial payload)
*/
uint32_t GetSize (void) const;
/**
* If you try to change the content of the buffer
* returned by this method, you will die.
*
* \returns a pointer to the internal buffer of the packet.
*/
uint8_t const *PeekData (void) const;
/**
* A packet is allocated a new uid when it is created
* empty or with zero-filled payload.
*
* \returns an integer identifier which uniquely
* identifies this packet.
*/
uint32_t GetUid (void) const;
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