21#include "ns3/core-module.h"
22#include "ns3/network-module.h"
23#include "ns3/mobility-module.h"
24#include "ns3/lte-module.h"
25#include "ns3/config-store.h"
26#include <ns3/buildings-propagation-loss-model.h>
27#include <ns3/buildings-helper.h>
28#include <ns3/radio-environment-map-helper.h>
38main (
int argc,
char *argv[])
41 cmd.Parse (argc, argv);
46 cmd.Parse (argc, argv);
50 double nodeHeight = 1.5;
51 double roomHeight = 3;
52 double roomLength = 500;
66 vector < NodeContainer > ueNodes;
68 oneSectorNodes.
Create (nEnb-3);
69 threeSectorNodes.
Create (3);
71 enbNodes.
Add (oneSectorNodes);
72 enbNodes.
Add (threeSectorNodes);
78 ueNodes.push_back (ueNode);
82 vector<Vector> enbPosition;
85 building = Create<Building> ();
86 building->SetBoundaries (
Box (0.0, nRooms * roomLength,
87 0.0, nRooms * roomLength,
89 building->SetBuildingType (Building::Residential);
90 building->SetExtWallsType (Building::ConcreteWithWindows);
91 building->SetNFloors (1);
92 building->SetNRoomsX (nRooms);
93 building->SetNRoomsY (nRooms);
94 mobility.SetMobilityModel (
"ns3::ConstantPositionMobilityModel");
96 BuildingsHelper::Install (enbNodes);
98 for (
uint32_t row = 0; row < nRooms; row++)
100 for (
uint32_t column = 0; column < nRooms; column++, plantedEnb++)
102 Vector v (roomLength * (column + 0.5),
103 roomLength * (row + 0.5),
105 positionAlloc->Add (v);
106 enbPosition.push_back (v);
113 Vector v (500, 3000, nodeHeight);
114 positionAlloc->Add (v);
115 enbPosition.push_back (v);
116 mobility.Install (ueNodes.at(plantedEnb));
120 for (
uint32_t index = 0; index < 3; index++, plantedEnb++)
122 Vector v (500, 2000, nodeHeight);
123 positionAlloc->Add (v);
124 enbPosition.push_back (v);
125 mobility.Install (ueNodes.at(plantedEnb));
129 mobility.SetPositionAllocator (positionAlloc);
141 positionAlloc = CreateObject<ListPositionAllocator> ();
146 positionAlloc->Add (
Vector (enbPosition.at(i).x + 10, enbPosition.at(i).y, nodeHeight));
148 else if ( i == nEnb - 2 )
150 positionAlloc->Add (
Vector (enbPosition.at(i).x - std::sqrt (10), enbPosition.at(i).y + std::sqrt (10), nodeHeight));
152 else if ( i == nEnb - 1 )
154 positionAlloc->Add (
Vector (enbPosition.at(i).x - std::sqrt (10), enbPosition.at(i).y - std::sqrt (10), nodeHeight));
160 mobility.SetPositionAllocator (positionAlloc);
163 BuildingsHelper::Install (ueNodes.at(i));
168 vector < NetDeviceContainer > ueDevs;
200 ueDevs.push_back (ueDev);
201 lteHelper->
Attach (ueDev, enbDevs.
Get (i));
208 Simulator::Stop (
Seconds (0.0069));
211 remHelper->SetAttribute (
"ChannelPath",
StringValue (
"/ChannelList/0"));
212 remHelper->SetAttribute (
"OutputFile",
StringValue (
"rem.out"));
213 remHelper->SetAttribute (
"XMin",
DoubleValue (-2000.0));
214 remHelper->SetAttribute (
"XMax",
DoubleValue (+2000.0));
215 remHelper->SetAttribute (
"YMin",
DoubleValue (-500.0));
216 remHelper->SetAttribute (
"YMax",
DoubleValue (+3500.0));
218 remHelper->Install ();
226 Simulator::Destroy ();
Parse command-line arguments.
Introspection did not find any typical Config paths.
void ConfigureDefaults(void)
Configure the default values.
This class can be used to hold variables of floating point type such as 'double' or 'float'.
This class contains the specification of EPS Bearers.
NetDeviceContainer InstallEnbDevice(NodeContainer c)
Create a set of eNodeB devices.
void SetEnbAntennaModelType(std::string type)
Set the type of antenna model to be used by eNodeB devices.
void Attach(NetDeviceContainer ueDevices)
Enables automatic attachment of a set of UE devices to a suitable cell using Idle mode initial cell s...
void SetEnbAntennaModelAttribute(std::string n, const AttributeValue &v)
Set an attribute for the eNodeB antenna model to be created.
void ActivateDataRadioBearer(NetDeviceContainer ueDevices, EpsBearer bearer)
Activate a Data Radio Bearer on a given UE devices (for LTE-only simulation).
NetDeviceContainer InstallUeDevice(NodeContainer c)
Create a set of UE devices.
Helper class used to assign positions and mobility models to nodes.
Keep track of the current position and velocity of an object.
void SetPosition(const Vector &position)
holds a vector of ns3::NetDevice pointers
void Add(NetDeviceContainer other)
Append the contents of another NetDeviceContainer to the end of this container.
Ptr< NetDevice > Get(uint32_t i) const
Get the Ptr<NetDevice> stored in this container at a given index.
keep track of a set of node pointers.
void Create(uint32_t n)
Create n nodes and append pointers to them to the end of this NodeContainer.
void Add(NodeContainer other)
Append the contents of another NodeContainer to the end of this container.
Ptr< Node > Get(uint32_t i) const
Get the Ptr<Node> stored in this container at a given index.
void SetAttribute(std::string name, const AttributeValue &value)
Set a single attribute, raising fatal errors if unsuccessful.
Ptr< T > GetObject(void) const
Get a pointer to the requested aggregated Object.
Hold variables of type string.
Vector3D Vector
Vector alias typedef for compatibility with mobility models.
void SetDefault(std::string name, const AttributeValue &value)
Time Seconds(double value)
Construct a Time in the indicated unit.
Every class exported by the ns3 library is enclosed in the ns3 namespace.