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The PointToPoint net devices and channels are typically created and configured using
the associated PointToPointHelper
object. The various ns3 device helpers
generally work in a similar way, and their use is seen in many of our example
programs and is also covered in the ns-3 tutorial.
The conceptual model of interest is that of a bare computer “husk” into which
you plug net devices. The bare computers are created using a NodeContainer
helper. You just ask this helper to create as many computers (we call them
Nodes
) as you need on your network:
NodeContainer nodes; nodes.Create (2);
Once you have your nodes, you need to instantiate a PointToPointHelper
and set
any attributes you may want to change. Note that since this is a point-to-point
(as compared to a point-to-multipoint) there may only be two nodes with associated
net devices connected by a PointToPointChannel.
PointToPointHelper pointToPoint; pointToPoint.SetDeviceAttribute ("DataRate", StringValue ("5Mbps")); pointToPoint.SetChannelAttribute ("Delay", StringValue ("2ms"));
Once the attributes are set, all that remains is to create the devices and install them on the required nodes, and to connect the devices together using a PointToPoint channel. When we create the net devices, we add them to a container to allow you to use them in the future. This all takes just one line of code.
NetDeviceContainer devices = pointToPoint.Install (nodes);
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