A Discrete-Event Network Simulator
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random-waypoint-mobility-model.h
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1/*
2 * Copyright (c) 2007 INRIA
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation;
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 *
17 * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
18 */
19#ifndef RANDOM_WAYPOINT_MOBILITY_MODEL_H
20#define RANDOM_WAYPOINT_MOBILITY_MODEL_H
21
23#include "mobility-model.h"
24#include "position-allocator.h"
25
26#include "ns3/ptr.h"
27#include "ns3/random-variable-stream.h"
28
29namespace ns3
30{
31
32/**
33 * \ingroup mobility
34 * \brief Random waypoint mobility model.
35 *
36 * Each object starts by pausing at time zero for the duration governed
37 * by the random variable "Pause". After pausing, the object will pick
38 * a new waypoint (via the PositionAllocator) and a new random speed
39 * via the random variable "Speed", and will begin moving towards the
40 * waypoint at a constant speed. When it reaches the destination,
41 * the process starts over (by pausing).
42 *
43 * This mobility model enforces no bounding box by itself; the
44 * PositionAllocator assigned to this object will bound the movement.
45 * If the user fails to provide a pointer to a PositionAllocator to
46 * be used to pick waypoints, the simulation program will assert.
47 *
48 * The implementation of this model is not 2d-specific. i.e. if you provide
49 * a 3d random waypoint position model to this mobility model, the model
50 * will still work. There is no 3d position allocator for now but it should
51 * be trivial to add one.
52 */
54{
55 public:
56 /**
57 * Register this type with the TypeId system.
58 * \return the object TypeId
59 */
60 static TypeId GetTypeId();
61
62 protected:
63 void DoInitialize() override;
64
65 private:
66 /**
67 * Get next position, begin moving towards it, schedule future pause event
68 */
69 void BeginWalk();
70 /**
71 * Begin current pause event, schedule future walk event
72 */
74 Vector DoGetPosition() const override;
75 void DoSetPosition(const Vector& position) override;
76 Vector DoGetVelocity() const override;
77 int64_t DoAssignStreams(int64_t) override;
78
79 ConstantVelocityHelper m_helper; //!< helper for velocity computations
80 Ptr<PositionAllocator> m_position; //!< pointer to position allocator
81 Ptr<RandomVariableStream> m_speed; //!< random variable to generate speeds
82 Ptr<RandomVariableStream> m_pause; //!< random variable to generate pauses
83 EventId m_event; //!< event ID of next scheduled event
84};
85
86} // namespace ns3
87
88#endif /* RANDOM_WAYPOINT_MOBILITY_MODEL_H */
Utility class used to move node with constant velocity.
An identifier for simulation events.
Definition: event-id.h:55
Keep track of the current position and velocity of an object.
Smart pointer class similar to boost::intrusive_ptr.
Definition: ptr.h:77
void BeginWalk()
Get next position, begin moving towards it, schedule future pause event.
ConstantVelocityHelper m_helper
helper for velocity computations
void DoInitializePrivate()
Begin current pause event, schedule future walk event.
int64_t DoAssignStreams(int64_t) override
The default implementation does nothing but return the passed-in parameter.
Ptr< PositionAllocator > m_position
pointer to position allocator
Ptr< RandomVariableStream > m_speed
random variable to generate speeds
void DoInitialize() override
Initialize() implementation.
static TypeId GetTypeId()
Register this type with the TypeId system.
Ptr< RandomVariableStream > m_pause
random variable to generate pauses
EventId m_event
event ID of next scheduled event
void DoSetPosition(const Vector &position) override
a unique identifier for an interface.
Definition: type-id.h:59
Every class exported by the ns3 library is enclosed in the ns3 namespace.