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ns3::RealtimeSimulatorImpl Class Reference

#include <realtime-simulator-impl.h>

+ Inheritance diagram for ns3::RealtimeSimulatorImpl:
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Public Types

enum  SynchronizationMode { SYNC_BEST_EFFORT, SYNC_HARD_LIMIT }

Public Member Functions

 RealtimeSimulatorImpl ()
 ~RealtimeSimulatorImpl ()
virtual void Cancel (const EventId &ev)
virtual void Destroy ()
virtual uint32_t GetContext (void) const
virtual Time GetDelayLeft (const EventId &id) const
Time GetHardLimit (void) const
virtual Time GetMaximumSimulationTime (void) const
RealtimeSimulatorImpl::SynchronizationMode GetSynchronizationMode (void) const
virtual uint32_t GetSystemId (void) const
virtual bool IsExpired (const EventId &ev) const
virtual bool IsFinished (void) const
virtual Time Now (void) const
Time RealtimeNow (void) const
virtual void Remove (const EventId &ev)
virtual void Run (void)
virtual EventId Schedule (Time const &time, EventImpl *event)
virtual EventId ScheduleDestroy (EventImpl *event)
virtual EventId ScheduleNow (EventImpl *event)
void ScheduleRealtime (Time const &time, EventImpl *event)
void ScheduleRealtimeNow (EventImpl *event)
void ScheduleRealtimeNowWithContext (uint32_t context, EventImpl *event)
void ScheduleRealtimeWithContext (uint32_t context, Time const &time, EventImpl *event)
virtual void ScheduleWithContext (uint32_t context, Time const &time, EventImpl *event)
void SetHardLimit (Time limit)
virtual void SetScheduler (ObjectFactory schedulerFactory)
void SetSynchronizationMode (RealtimeSimulatorImpl::SynchronizationMode mode)
virtual void Stop (void)
virtual void Stop (Time const &time)

Static Public Member Functions

static TypeId GetTypeId (void)
 This method returns the TypeId associated to ns3::RealtimeSimulatorImpl.

Private Types

typedef std::list< EventIdDestroyEvents

Private Member Functions

virtual void DoDispose (void)
uint64_t NextTs (void) const
void ProcessOneEvent (void)
bool Realtime (void) const
bool Running (void) const

Private Attributes

uint32_t m_currentContext
uint64_t m_currentTs
uint32_t m_currentUid
DestroyEvents m_destroyEvents
Ptr< Schedulerm_events
Time m_hardLimit
SystemThread::ThreadId m_main
SystemMutex m_mutex
bool m_running
bool m_stop
SynchronizationMode m_synchronizationMode
Ptr< Synchronizerm_synchronizer
uint32_t m_uid
int m_unscheduledEvents

Additional Inherited Members

- Protected Member Functions inherited from ns3::Object
 Object (const Object &o)
virtual void DoDispose (void)
virtual void DoStart (void)
virtual void NotifyNewAggregate (void)

Detailed Description

Definition at line 38 of file realtime-simulator-impl.h.

Member Typedef Documentation

Member Enumeration Documentation

Enumeration of the types of packets supported in the class.

Enumerator:
SYNC_BEST_EFFORT 
SYNC_HARD_LIMIT 

Make a best effort to keep synced to real-time

Definition at line 47 of file realtime-simulator-impl.h.

Constructor & Destructor Documentation

ns3::RealtimeSimulatorImpl::RealtimeSimulatorImpl ( )
ns3::RealtimeSimulatorImpl::~RealtimeSimulatorImpl ( )

Definition at line 90 of file realtime-simulator-impl.cc.

Member Function Documentation

void ns3::RealtimeSimulatorImpl::Cancel ( const EventId ev)
virtual

Set the cancel bit on this event: the event's associated function will not be invoked when it expires. This method has the same visible effect as the ns3::Simulator::remove method but its algorithmic complexity is much lower: it has O(1) complexity. This method has the exact same semantics as ns3::EventId::cancel. Note that it is not possible to cancel events which were scheduled for the "destroy" time. Doing so will result in a program error (crash).

Parameters
evthe event to cancel

Implements ns3::SimulatorImpl.

Definition at line 743 of file realtime-simulator-impl.cc.

References IsExpired().

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void ns3::RealtimeSimulatorImpl::Destroy ( )
virtual

Every event scheduled by the Simulator::insertAtDestroy method is invoked. Then, we ensure that any memory allocated by the Simulator is freed. This method is typically invoked at the end of a simulation to avoid false-positive reports by a leak checker. After this method has been invoked, it is actually possible to restart a new simulation with a set of calls to Simulator::run and Simulator::insert_*.

Implements ns3::SimulatorImpl.

Definition at line 109 of file realtime-simulator-impl.cc.

References ns3::EventImpl::Invoke(), ns3::EventImpl::IsCancelled(), m_destroyEvents, NS_LOG_FUNCTION_NOARGS, and NS_LOG_LOGIC.

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void ns3::RealtimeSimulatorImpl::DoDispose ( void  )
privatevirtual
uint32_t ns3::RealtimeSimulatorImpl::GetContext ( void  ) const
virtual
Returns
the current simulation context

Implements ns3::SimulatorImpl.

Definition at line 810 of file realtime-simulator-impl.cc.

References m_currentContext.

Referenced by Schedule(), ScheduleNow(), ScheduleRealtime(), and ScheduleRealtimeNow().

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Time ns3::RealtimeSimulatorImpl::GetDelayLeft ( const EventId id) const
virtual
Parameters
idthe event id to analyse
Returns
the delay left until the input event id expires. if the event is not running, this method returns zero.

Implements ns3::SimulatorImpl.

Definition at line 689 of file realtime-simulator-impl.cc.

References IsExpired(), m_currentTs, and ns3::TimeStep().

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Time ns3::RealtimeSimulatorImpl::GetHardLimit ( void  ) const

Definition at line 837 of file realtime-simulator-impl.cc.

References m_hardLimit, and NS_LOG_FUNCTION_NOARGS.

Time ns3::RealtimeSimulatorImpl::GetMaximumSimulationTime ( void  ) const
virtual
Returns
the maximum simulation time at which an event can be scheduled.

The returned value will always be bigger than or equal to Simulator::Now.

Implements ns3::SimulatorImpl.

Definition at line 795 of file realtime-simulator-impl.cc.

References ns3::TimeStep().

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RealtimeSimulatorImpl::SynchronizationMode ns3::RealtimeSimulatorImpl::GetSynchronizationMode ( void  ) const

Definition at line 823 of file realtime-simulator-impl.cc.

References m_synchronizationMode, and NS_LOG_FUNCTION_NOARGS.

uint32_t ns3::RealtimeSimulatorImpl::GetSystemId ( void  ) const
virtual
Returns
the system id for this simulator; used for MPI or other distributed simulations

Implements ns3::SimulatorImpl.

Definition at line 804 of file realtime-simulator-impl.cc.

TypeId ns3::RealtimeSimulatorImpl::GetTypeId ( void  )
static

This method returns the TypeId associated to ns3::RealtimeSimulatorImpl.

Attributes defined for this type:

  • SynchronizationMode: What to do if the simulation cannot keep up with real time.
    • Set with class: ns3::EnumValue
    • Underlying type: BestEffort|HardLimit
    • Initial value: BestEffort
    • Flags: construct write
  • HardLimit: Maximum acceptable real-time jitter (used in conjunction with SynchronizationMode=HardLimit)
    • Set with class: TimeValue
    • Underlying type: Time
    • Initial value: +100000000.0ns
    • Flags: construct write read

No TraceSources defined for this type.

Reimplemented from ns3::SimulatorImpl.

Definition at line 45 of file realtime-simulator-impl.cc.

References m_hardLimit, ns3::MakeEnumAccessor(), ns3::MakeEnumChecker(), ns3::Seconds(), ns3::TypeId::SetParent(), SetSynchronizationMode(), SYNC_BEST_EFFORT, and SYNC_HARD_LIMIT.

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bool ns3::RealtimeSimulatorImpl::IsExpired ( const EventId ev) const
virtual

This method has O(1) complexity. Note that it is not possible to test for the expiration of events which were scheduled for the "destroy" time. Doing so will result in a program error (crash). An event is said to "expire" when it starts being scheduled which means that if the code executed by the event calls this function, it will get true.

Parameters
evthe event to test for expiration
Returns
true if the event has expired, false otherwise.

Implements ns3::SimulatorImpl.

Definition at line 752 of file realtime-simulator-impl.cc.

References ns3::EventId::GetTs(), ns3::EventId::GetUid(), ns3::EventImpl::IsCancelled(), m_currentTs, m_currentUid, m_destroyEvents, and ns3::EventId::PeekEventImpl().

Referenced by Cancel(), GetDelayLeft(), and Remove().

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bool ns3::RealtimeSimulatorImpl::IsFinished ( void  ) const
virtual

If there are no more events lefts to be scheduled, or if simulation time has already reached the "stop time" (see Simulator::Stop()), return true. Return false otherwise.

Implements ns3::SimulatorImpl.

Definition at line 386 of file realtime-simulator-impl.cc.

References ns3::Scheduler::IsEmpty(), m_events, m_mutex, m_stop, and NS_LOG_FUNCTION_NOARGS.

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uint64_t ns3::RealtimeSimulatorImpl::NextTs ( void  ) const
private

Definition at line 402 of file realtime-simulator-impl.cc.

References ns3::Scheduler::IsEmpty(), ns3::Scheduler::Event::key, m_events, ns3::Scheduler::EventKey::m_ts, NS_ASSERT_MSG, NS_LOG_FUNCTION_NOARGS, and ns3::Scheduler::PeekNext().

Referenced by ProcessOneEvent().

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Time ns3::RealtimeSimulatorImpl::Now ( void  ) const
virtual

Return the "current simulation time".

Implements ns3::SimulatorImpl.

Definition at line 591 of file realtime-simulator-impl.cc.

References m_currentTs, and ns3::TimeStep().

Referenced by Schedule().

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bool ns3::RealtimeSimulatorImpl::Realtime ( void  ) const
private

Definition at line 481 of file realtime-simulator-impl.cc.

References m_synchronizer, NS_LOG_FUNCTION_NOARGS, and ns3::Synchronizer::Realtime().

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Time ns3::RealtimeSimulatorImpl::RealtimeNow ( void  ) const

Definition at line 661 of file realtime-simulator-impl.cc.

References ns3::Synchronizer::GetCurrentRealtime(), m_synchronizer, and ns3::TimeStep().

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void ns3::RealtimeSimulatorImpl::Remove ( const EventId ev)
virtual

Remove an event from the event list. This method has the same visible effect as the ns3::EventId::Cancel method but its algorithmic complexity is much higher: it has often O(log(n)) complexity, sometimes O(n), sometimes worse. Note that it is not possible to remove events which were scheduled for the "destroy" time. Doing so will result in a program error (crash).

Parameters
evthe event to remove from the list of scheduled events.

Implements ns3::SimulatorImpl.

Definition at line 704 of file realtime-simulator-impl.cc.

References ns3::Scheduler::Event::impl, IsExpired(), m_destroyEvents, m_events, m_mutex, m_unscheduledEvents, and ns3::Scheduler::Remove().

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void ns3::RealtimeSimulatorImpl::Run ( void  )
virtual

Run the simulation until one of:

  • no events are present anymore
  • the user called Simulator::stop
  • the user called Simulator::stopAtUs and the expiration time of the next event to be processed is greater than or equal to the stop time.

Implements ns3::SimulatorImpl.

Definition at line 412 of file realtime-simulator-impl.cc.

References ns3::Synchronizer::GetCurrentRealtime(), ns3::Scheduler::IsEmpty(), m_currentTs, m_events, m_main, m_mutex, m_running, m_stop, m_synchronizer, m_unscheduledEvents, NS_ASSERT_MSG, NS_LOG_FUNCTION_NOARGS, ProcessOneEvent(), ns3::SystemThread::Self(), ns3::Synchronizer::SetOrigin(), and ns3::Synchronizer::Synchronize().

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bool ns3::RealtimeSimulatorImpl::Running ( void  ) const
private

Definition at line 474 of file realtime-simulator-impl.cc.

References m_running, and NS_LOG_FUNCTION_NOARGS.

EventId ns3::RealtimeSimulatorImpl::Schedule ( Time const &  time,
EventImpl event 
)
virtual
Parameters
timedelay until the event expires
eventthe event to schedule
Returns
a unique identifier for the newly-scheduled event.

This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.

Implements ns3::SimulatorImpl.

Definition at line 504 of file realtime-simulator-impl.cc.

References GetContext(), ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, ns3::Scheduler::Insert(), ns3::Time::IsPositive(), ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, m_mutex, m_synchronizer, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, Now(), NS_ASSERT_MSG, NS_LOG_FUNCTION, ns3::Synchronizer::Signal(), and ns3::TimeStep().

Referenced by Stop().

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EventId ns3::RealtimeSimulatorImpl::ScheduleDestroy ( EventImpl event)
virtual
Parameters
eventthe event to schedule
Returns
a unique identifier for the newly-scheduled event.

This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.

Implements ns3::SimulatorImpl.

Definition at line 667 of file realtime-simulator-impl.cc.

References m_currentTs, m_destroyEvents, m_mutex, m_uid, and NS_LOG_FUNCTION_NOARGS.

EventId ns3::RealtimeSimulatorImpl::ScheduleNow ( EventImpl event)
virtual
Parameters
eventthe event to schedule
Returns
a unique identifier for the newly-scheduled event.

This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.

Implements ns3::SimulatorImpl.

Definition at line 570 of file realtime-simulator-impl.cc.

References GetContext(), ns3::Scheduler::Event::impl, ns3::Scheduler::Insert(), ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, m_mutex, m_synchronizer, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, NS_LOG_FUNCTION_NOARGS, and ns3::Synchronizer::Signal().

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void ns3::RealtimeSimulatorImpl::ScheduleRealtime ( Time const &  time,
EventImpl event 
)

Definition at line 621 of file realtime-simulator-impl.cc.

References GetContext(), NS_LOG_FUNCTION, and ScheduleRealtimeWithContext().

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void ns3::RealtimeSimulatorImpl::ScheduleRealtimeNow ( EventImpl event)

Definition at line 654 of file realtime-simulator-impl.cc.

References GetContext(), NS_LOG_FUNCTION, and ScheduleRealtimeNowWithContext().

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void ns3::RealtimeSimulatorImpl::ScheduleRealtimeNowWithContext ( uint32_t  context,
EventImpl event 
)
void ns3::RealtimeSimulatorImpl::ScheduleRealtimeWithContext ( uint32_t  context,
Time const &  time,
EventImpl event 
)
void ns3::RealtimeSimulatorImpl::ScheduleWithContext ( uint32_t  context,
Time const &  time,
EventImpl event 
)
virtual
Parameters
timedelay until the event expires
contextevent context
eventthe event to schedule
Returns
a unique identifier for the newly-scheduled event.

This method will be typically used by language bindings to delegate events to their own subclass of the EventImpl base class.

Implements ns3::SimulatorImpl.

Definition at line 534 of file realtime-simulator-impl.cc.

References ns3::SystemThread::Equals(), ns3::Synchronizer::GetCurrentRealtime(), ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, ns3::Scheduler::Insert(), ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, m_main, m_mutex, m_running, m_synchronizer, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, NS_ASSERT_MSG, NS_LOG_FUNCTION, and ns3::Synchronizer::Signal().

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void ns3::RealtimeSimulatorImpl::SetHardLimit ( Time  limit)

Definition at line 830 of file realtime-simulator-impl.cc.

References m_hardLimit, and NS_LOG_FUNCTION.

void ns3::RealtimeSimulatorImpl::SetScheduler ( ObjectFactory  schedulerFactory)
virtual
Parameters
schedulerFactorya new event scheduler factory

The event scheduler can be set at any time: the events scheduled in the previous scheduler will be transfered to the new scheduler before we start to use it.

Implements ns3::SimulatorImpl.

Definition at line 134 of file realtime-simulator-impl.cc.

References ns3::ObjectFactory::Create(), ns3::Scheduler::Insert(), ns3::Scheduler::IsEmpty(), m_events, m_mutex, NS_LOG_FUNCTION_NOARGS, and ns3::Scheduler::RemoveNext().

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void ns3::RealtimeSimulatorImpl::SetSynchronizationMode ( RealtimeSimulatorImpl::SynchronizationMode  mode)

Definition at line 816 of file realtime-simulator-impl.cc.

References m_synchronizationMode, and NS_LOG_FUNCTION.

Referenced by GetTypeId().

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void ns3::RealtimeSimulatorImpl::Stop ( void  )
virtual

If an event invokes this method, it will be the last event scheduled by the Simulator::run method before returning to the caller.

Implements ns3::SimulatorImpl.

Definition at line 488 of file realtime-simulator-impl.cc.

References m_stop, and NS_LOG_FUNCTION_NOARGS.

void ns3::RealtimeSimulatorImpl::Stop ( Time const &  time)
virtual

Force the Simulator::run method to return to the caller when the expiration time of the next event to be processed is greater than or equal to the stop time. The stop time is relative to the current simulation time.

Parameters
timethe stop time, relative to the current time.

Implements ns3::SimulatorImpl.

Definition at line 495 of file realtime-simulator-impl.cc.

References Schedule(), and ns3::Simulator::Stop().

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Member Data Documentation

uint32_t ns3::RealtimeSimulatorImpl::m_currentContext
private

Definition at line 104 of file realtime-simulator-impl.h.

Referenced by GetContext(), ProcessOneEvent(), and RealtimeSimulatorImpl().

uint32_t ns3::RealtimeSimulatorImpl::m_currentUid
private

Definition at line 102 of file realtime-simulator-impl.h.

Referenced by IsExpired(), ProcessOneEvent(), and RealtimeSimulatorImpl().

DestroyEvents ns3::RealtimeSimulatorImpl::m_destroyEvents
private

Definition at line 94 of file realtime-simulator-impl.h.

Referenced by Destroy(), IsExpired(), Remove(), and ScheduleDestroy().

Time ns3::RealtimeSimulatorImpl::m_hardLimit
private

The maximum allowable drift from real-time in SYNC_HARD_LIMIT mode.

Definition at line 118 of file realtime-simulator-impl.h.

Referenced by GetHardLimit(), GetTypeId(), ProcessOneEvent(), and SetHardLimit().

SystemThread::ThreadId ns3::RealtimeSimulatorImpl::m_main
private

Definition at line 120 of file realtime-simulator-impl.h.

Referenced by RealtimeSimulatorImpl(), Run(), and ScheduleWithContext().

bool ns3::RealtimeSimulatorImpl::m_running
private
bool ns3::RealtimeSimulatorImpl::m_stop
private

Definition at line 95 of file realtime-simulator-impl.h.

Referenced by IsFinished(), RealtimeSimulatorImpl(), Run(), and Stop().

SynchronizationMode ns3::RealtimeSimulatorImpl::m_synchronizationMode
private

The policy to use if the simulation cannot keep synchronized to real-time.

Definition at line 113 of file realtime-simulator-impl.h.

Referenced by GetSynchronizationMode(), ProcessOneEvent(), and SetSynchronizationMode().

int ns3::RealtimeSimulatorImpl::m_unscheduledEvents
private

The documentation for this class was generated from the following files: