A Discrete-Event Network Simulator
API
default-channel-scheduler.h
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16  * Author: Junling Bu <linlinjavaer@gmail.com>
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18 #ifndef DEFAULT_CHANNEL_SCHEDULER_H
19 #define DEFAULT_CHANNEL_SCHEDULER_H
20 
21 #include "wave-net-device.h"
22 namespace ns3 {
23 class WaveNetDevice;
24 
33 {
34 public:
35  static TypeId GetTypeId (void);
37  virtual ~DefaultChannelScheduler ();
38 
42  virtual void SetWaveNetDevice (Ptr<WaveNetDevice> device);
47  virtual enum ChannelAccess GetAssignedAccessType (uint32_t channelNumber) const;
48 
49  void NotifyCchSlotStart (Time duration);
50  void NotifySchSlotStart (Time duration);
51  void NotifyGuardSlotStart (Time duration, bool cchi);
52 private:
53  virtual void DoInitialize (void);
54  virtual void DoDispose (void);
62  virtual bool AssignAlternatingAccess (uint32_t channelNumber, bool immediate);
70  virtual bool AssignContinuousAccess (uint32_t channelNumber, bool immediate);
78  virtual bool AssignExtendedAccess (uint32_t channelNumber, uint32_t extends, bool immediate);
82  virtual bool AssignDefaultCchAccess (void);
87  virtual bool ReleaseAccess (uint32_t channelNumber);
92  void SwitchToNextChannel (uint32_t curChannelNumber, uint32_t nextChannelNumber);
93 
97 
107  uint32_t m_channelNumber;
108  uint32_t m_extend;
111 
114  uint32_t m_waitExtend;
115 
117 };
118 
119 }
120 #endif /* DEFAULT_CHANNEL_SCHEDULER_H */
Simulation virtual time values and global simulation resolution.
Definition: nstime.h:102
virtual void DoDispose(void)
Destructor implementation.
virtual void SetWaveNetDevice(Ptr< WaveNetDevice > device)
virtual void DoInitialize(void)
Initialize() implementation.
virtual bool AssignDefaultCchAccess(void)
This method will assign default CCH access for CCH.
This class uses a simple mechanism to assign channel access with following features: (1) only in the ...
Every class exported by the ns3 library is enclosed in the ns3 namespace.
Ptr< ChannelCoordinator > m_coordinator
void NotifyGuardSlotStart(Time duration, bool cchi)
virtual bool AssignAlternatingAccess(uint32_t channelNumber, bool immediate)
virtual enum ChannelAccess GetAssignedAccessType(uint32_t channelNumber) const
virtual bool ReleaseAccess(uint32_t channelNumber)
Ptr< ChannelCoordinationListener > m_coordinationListener
uint32_t m_channelNumber
when m_channelAccess is ContinuousAccess, m_channelNumber is continuous channel number; when m_channe...
An identifier for simulation events.
Definition: event-id.h:53
virtual bool AssignContinuousAccess(uint32_t channelNumber, bool immediate)
virtual bool AssignExtendedAccess(uint32_t channelNumber, uint32_t extends, bool immediate)
a unique identifier for an interface.
Definition: type-id.h:58
This class will assign channel access for requests from higher layers.
void SwitchToNextChannel(uint32_t curChannelNumber, uint32_t nextChannelNumber)