A Discrete-Event Network Simulator
API
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uan-noise-model.h
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1/*
2 * Copyright (c) 2009 University of Washington
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation;
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 *
17 * Author: Leonard Tracy <lentracy@gmail.com>
18 */
19
20#ifndef UAN_NOISE_MODEL_H
21#define UAN_NOISE_MODEL_H
22
23#include "ns3/object.h"
24
25namespace ns3
26{
27
33class UanNoiseModel : public Object
34{
35 public:
40 static TypeId GetTypeId();
41
48 virtual double GetNoiseDbHz(double fKhz) const = 0;
49
51 virtual void Clear();
52
53 void DoDispose() override;
54
55}; // class UanNoiseModel
56
57} // namespace ns3
58
59#endif /* UAN_NOISE_MODEL_H */
A base class which provides memory management and object aggregation.
Definition: object.h:89
a unique identifier for an interface.
Definition: type-id.h:59
UAN Noise Model base class.
void DoDispose() override
Destructor implementation.
virtual double GetNoiseDbHz(double fKhz) const =0
Compute the noise power at a given frequency.
static TypeId GetTypeId()
Register this type.
virtual void Clear()
Clear all pointer references.
Every class exported by the ns3 library is enclosed in the ns3 namespace.