ns3::UanHeaderRcData Class Reference
Extra data header information.
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#include <uan-header-rc.h>
List of all members.
Detailed Description
Extra data header information.
Adds prop. delay measure, and frame number info to transmitted data packet
Constructor & Destructor Documentation
ns3::UanHeaderRcData::UanHeaderRcData |
( |
uint8_t |
frameNum, |
|
|
Time |
propDelay | |
|
) |
| | |
- Parameters:
-
| frameNum | Data frame # of reservation being transmitted |
| propDelay | Measured propagation delay found in handshaking |
- Note:
- Prop. delay is transmitted with 16 bits and ms accuracy
Member Function Documentation
virtual uint32_t ns3::UanHeaderRcData::Deserialize |
( |
Buffer::Iterator |
start |
) |
[virtual] |
- Parameters:
-
| start | an iterator which points to where the header should written. |
- Returns:
- the number of bytes read.
This method is used by Packet::RemoveHeader to re-create a header from the byte buffer of a packet. The data read is expected to match bit-for-bit the representation of this header in real networks.
Implements ns3::Header.
uint8_t ns3::UanHeaderRcData::GetFrameNo |
( |
void |
|
) |
const |
- Returns:
- Data frame # of reservation being transmitted
virtual TypeId ns3::UanHeaderRcData::GetInstanceTypeId |
( |
void |
|
) |
const [virtual] |
Time ns3::UanHeaderRcData::GetPropDelay |
( |
void |
|
) |
const |
- Returns:
- Measured propagation delay found in handshaking
- Note:
- Prop. delay is transmitted with 16 bits and ms accuracy
virtual uint32_t ns3::UanHeaderRcData::GetSerializedSize |
( |
void |
|
) |
const [virtual] |
- Returns:
- the expected size of the header.
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. This method should return the number of bytes which are needed to store the full header data by Serialize.
Implements ns3::Header.
static TypeId ns3::UanHeaderRcData::GetTypeId |
( |
void |
|
) |
[static] |
virtual void ns3::UanHeaderRcData::Print |
( |
std::ostream & |
os |
) |
const [virtual] |
- Parameters:
-
| os | output stream This method is used by Packet::Print to print the content of a trailer as ascii data to a c++ output stream. Although the trailer is free to format its output as it wishes, it is recommended to follow a few rules to integrate with the packet pretty printer: start with flags, small field values located between a pair of parens. Values should be separated by whitespace. Follow the parens with the important fields, separated by whitespace. i.e.: (field1 val1 field2 val2 field3 val3) field4 val4 field5 val5 |
Implements ns3::Header.
virtual void ns3::UanHeaderRcData::Serialize |
( |
Buffer::Iterator |
start |
) |
const [virtual] |
- Parameters:
-
| start | an iterator which points to where the header should be written. |
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. The data written is expected to match bit-for-bit the representation of this header in a real network.
Implements ns3::Header.
void ns3::UanHeaderRcData::SetFrameNo |
( |
uint8_t |
frameNum |
) |
|
- Parameters:
-
| frameNum | Data frame # of reservation being transmitted |
void ns3::UanHeaderRcData::SetPropDelay |
( |
Time |
propDelay |
) |
|
- Parameters:
-
| propDelay | Measured propagation delay found in handshaking |
- Note:
- Prop. delay is transmitted with 16 bits and ms accuracy
The documentation for this class was generated from the following files:
- src/devices/uan/model/uan-header-rc.h
- doc/introspected-doxygen.h