Information element vector. More...
#include <wifi-information-element-vector.h>


Public Types | |
| 
typedef std::vector< Ptr < WifiInformationElement > >::iterator  | Iterator | 
| As soon as this is a vector, we define an Iterator.  | |
Public Member Functions | |
| virtual uint32_t | DeserializeSingleIe (Buffer::Iterator start) | 
| Needed when you try to deserialize a lonely IE inside other header.   | |
| void | SetMaxSize (uint16_t size) | 
| Set maximum size to control overflow of the max packet length.  | |
| Iterator | Begin () | 
| Returns Begin of the vector.  | |
| Iterator | End () | 
| Returns End of the vector.  | |
| bool | AddInformationElement (Ptr< WifiInformationElement > element) | 
| add an IE, if maxSize has exceeded, returns false  | |
| Ptr< WifiInformationElement > | FindFirst (WifiInformationElementId id) const | 
| vector of pointers to information elements is the body of IeVector  | |
| virtual bool | operator== (const WifiInformationElementVector &a) const | 
Protected Types | |
| 
typedef std::vector< Ptr < WifiInformationElement > >  | IE_VECTOR | 
Protected Member Functions | |
| uint32_t | GetSize () const | 
| Current number of bytes.  | |
Protected Attributes | |
| IE_VECTOR | m_elements | 
| uint16_t | m_maxSize | 
| Size in bytes (actually, max packet length).  | |
Inherited from Header | |
| 
 | |
| TypeId | GetInstanceTypeId () const | 
| virtual uint32_t | GetSerializedSize () const | 
| virtual void | Serialize (Buffer::Iterator start) const | 
| virtual uint32_t | Deserialize (Buffer::Iterator start) | 
| virtual void | Print (std::ostream &os) const | 
| static TypeId | GetTypeId () | 
| This method returns the TypeId associated to ns3::WifiInformationElementVector.   | |
Information element vector.
Implements a vector of WifiInformationElement's
| virtual uint32_t ns3::WifiInformationElementVector::Deserialize | ( | Buffer::Iterator | start | ) |  [virtual] | 
        
| start | 
Implements ns3::Header.
| virtual uint32_t ns3::WifiInformationElementVector::DeserializeSingleIe | ( | Buffer::Iterator | start | ) |  [virtual] | 
        
Needed when you try to deserialize a lonely IE inside other header.
| start | is the start of the buffer | 
Reimplemented in ns3::MeshInformationElementVector.
| TypeId ns3::WifiInformationElementVector::GetInstanceTypeId | ( | ) |  const [virtual] | 
        
This method is typically implemented by ns3::Object::GetInstanceTypeId but some classes which derive from ns3::ObjectBase directly have to implement it themselves.
Implements ns3::ObjectBase.
| virtual uint32_t ns3::WifiInformationElementVector::GetSerializedSize | ( | ) |  const [virtual] | 
        
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. This method should return the number of bytes which are needed to store the full header data by Serialize.
Implements ns3::Header.
| static TypeId ns3::WifiInformationElementVector::GetTypeId | ( | void | ) |  [static] | 
        
This method returns the TypeId associated to ns3::WifiInformationElementVector.
No Attributes defined for this type.
 No TraceSources defined for this type.
 
Reimplemented from ns3::Header.
| virtual void ns3::WifiInformationElementVector::Print | ( | std::ostream & | os | ) |  const [virtual] | 
        
| os | output stream This method is used by Packet::Print to print the content of a trailer as ascii data to a c++ output stream. Although the trailer is free to format its output as it wishes, it is recommended to follow a few rules to integrate with the packet pretty printer: start with flags, small field values located between a pair of parens. Values should be separated by whitespace. Follow the parens with the important fields, separated by whitespace. i.e.: (field1 val1 field2 val2 field3 val3) field4 val4 field5 val5 | 
Implements ns3::Header.
| virtual void ns3::WifiInformationElementVector::Serialize | ( | Buffer::Iterator | start | ) |  const [virtual] | 
        
| start | an iterator which points to where the header should be written. | 
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. The data written is expected to match bit-for-bit the representation of this header in a real network.
Implements ns3::Header.
 1.6.1