A Discrete-Event Network Simulator
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lte-spectrum-phy.cc File Reference
#include <ns3/object-factory.h>
#include <ns3/log.h>
#include <math.h>
#include <ns3/simulator.h>
#include <ns3/trace-source-accessor.h>
#include <ns3/antenna-model.h>
#include "lte-spectrum-phy.h"
#include "lte-spectrum-signal-parameters.h"
#include "lte-net-device.h"
#include "lte-radio-bearer-tag.h"
#include "lte-sinr-chunk-processor.h"
#include "lte-phy-tag.h"
#include <ns3/lte-mi-error-model.h>
#include <ns3/lte-radio-bearer-tag.h>
#include <ns3/boolean.h>
#include <ns3/double.h>
+ Include dependency graph for lte-spectrum-phy.cc:

Go to the source code of this file.

Namespaces

namespace  ns3
 Every class exported by the ns3 library is enclosed in the ns3 namespace.

Functions

 NS_LOG_COMPONENT_DEFINE ("LteSpectrumPhy")
 ns3::NS_OBJECT_ENSURE_REGISTERED (LteSpectrumPhy)
bool ns3::operator< (const TbId_t &a, const TbId_t &b)
std::ostream & ns3::operator<< (std::ostream &os, LteSpectrumPhy::State s)
bool ns3::operator== (const TbId_t &a, const TbId_t &b)

Function Documentation

NS_LOG_COMPONENT_DEFINE ( "LteSpectrumPhy"  )