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bulk-send-application.cc
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * Copyright (c) 2010 Georgia Institute of Technology
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License version 2 as
7  * published by the Free Software Foundation;
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17  *
18  * Author: George F. Riley <riley@ece.gatech.edu>
19  */
20 
21 #include "ns3/log.h"
22 #include "ns3/address.h"
23 #include "ns3/node.h"
24 #include "ns3/nstime.h"
25 #include "ns3/socket.h"
26 #include "ns3/simulator.h"
27 #include "ns3/socket-factory.h"
28 #include "ns3/packet.h"
29 #include "ns3/uinteger.h"
30 #include "ns3/trace-source-accessor.h"
31 #include "ns3/tcp-socket-factory.h"
32 #include "bulk-send-application.h"
33 
34 NS_LOG_COMPONENT_DEFINE ("BulkSendApplication");
35 
36 namespace ns3 {
37 
38 NS_OBJECT_ENSURE_REGISTERED (BulkSendApplication);
39 
40 TypeId
42 {
43  static TypeId tid = TypeId ("ns3::BulkSendApplication")
45  .AddConstructor<BulkSendApplication> ()
46  .AddAttribute ("SendSize", "The amount of data to send each time.",
47  UintegerValue (512),
48  MakeUintegerAccessor (&BulkSendApplication::m_sendSize),
49  MakeUintegerChecker<uint32_t> (1))
50  .AddAttribute ("Remote", "The address of the destination",
51  AddressValue (),
52  MakeAddressAccessor (&BulkSendApplication::m_peer),
53  MakeAddressChecker ())
54  .AddAttribute ("MaxBytes",
55  "The total number of bytes to send. "
56  "Once these bytes are sent, "
57  "no data is sent again. The value zero means "
58  "that there is no limit.",
59  UintegerValue (0),
60  MakeUintegerAccessor (&BulkSendApplication::m_maxBytes),
61  MakeUintegerChecker<uint32_t> ())
62  .AddAttribute ("Protocol", "The type of protocol to use.",
64  MakeTypeIdAccessor (&BulkSendApplication::m_tid),
65  MakeTypeIdChecker ())
66  .AddTraceSource ("Tx", "A new packet is created and is sent",
68  ;
69  return tid;
70 }
71 
72 
74  : m_socket (0),
75  m_connected (false),
76  m_totBytes (0)
77 {
78  NS_LOG_FUNCTION (this);
79 }
80 
82 {
83  NS_LOG_FUNCTION (this);
84 }
85 
86 void
88 {
89  NS_LOG_FUNCTION (this << maxBytes);
90  m_maxBytes = maxBytes;
91 }
92 
95 {
96  NS_LOG_FUNCTION (this);
97  return m_socket;
98 }
99 
100 void
102 {
103  NS_LOG_FUNCTION (this);
104 
105  m_socket = 0;
106  // chain up
108 }
109 
110 // Application Methods
111 void BulkSendApplication::StartApplication (void) // Called at time specified by Start
112 {
113  NS_LOG_FUNCTION (this);
114 
115  // Create the socket if not already
116  if (!m_socket)
117  {
119 
120  // Fatal error if socket type is not NS3_SOCK_STREAM or NS3_SOCK_SEQPACKET
123  {
124  NS_FATAL_ERROR ("Using BulkSend with an incompatible socket type. "
125  "BulkSend requires SOCK_STREAM or SOCK_SEQPACKET. "
126  "In other words, use TCP instead of UDP.");
127  }
128 
129  m_socket->Bind ();
137  }
138  if (m_connected)
139  {
140  SendData ();
141  }
142 }
143 
144 void BulkSendApplication::StopApplication (void) // Called at time specified by Stop
145 {
146  NS_LOG_FUNCTION (this);
147 
148  if (m_socket != 0)
149  {
150  m_socket->Close ();
151  m_connected = false;
152  }
153  else
154  {
155  NS_LOG_WARN ("BulkSendApplication found null socket to close in StopApplication");
156  }
157 }
158 
159 
160 // Private helpers
161 
163 {
164  NS_LOG_FUNCTION (this);
165 
166  while (m_maxBytes == 0 || m_totBytes < m_maxBytes)
167  { // Time to send more
168  uint32_t toSend = m_sendSize;
169  // Make sure we don't send too many
170  if (m_maxBytes > 0)
171  {
172  toSend = std::min (m_sendSize, m_maxBytes - m_totBytes);
173  }
174  NS_LOG_LOGIC ("sending packet at " << Simulator::Now ());
175  Ptr<Packet> packet = Create<Packet> (toSend);
176  m_txTrace (packet);
177  int actual = m_socket->Send (packet);
178  if (actual > 0)
179  {
180  m_totBytes += actual;
181  }
182  // We exit this loop when actual < toSend as the send side
183  // buffer is full. The "DataSent" callback will pop when
184  // some buffer space has freed ip.
185  if ((unsigned)actual != toSend)
186  {
187  break;
188  }
189  }
190  // Check if time to close (all sent)
192  {
193  m_socket->Close ();
194  m_connected = false;
195  }
196 }
197 
199 {
200  NS_LOG_FUNCTION (this << socket);
201  NS_LOG_LOGIC ("BulkSendApplication Connection succeeded");
202  m_connected = true;
203  SendData ();
204 }
205 
207 {
208  NS_LOG_FUNCTION (this << socket);
209  NS_LOG_LOGIC ("BulkSendApplication, Connection Failed");
210 }
211 
213 {
214  NS_LOG_FUNCTION (this);
215 
216  if (m_connected)
217  { // Only send new data if the connection has completed
219  }
220 }
221 
222 
223 
224 } // Namespace ns3