A Discrete-Event Network Simulator
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point-to-point-remote-channel.h
Go to the documentation of this file.
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2007 University of Washington
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: George Riley <riley@ece.gatech.edu>
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*/
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// This object connects two point-to-point net devices where at least one
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// is not local to this simulator object. It simply over-rides the transmit
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// method and uses an MPI Send operation instead.
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#ifndef POINT_TO_POINT_REMOTE_CHANNEL_H
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#define POINT_TO_POINT_REMOTE_CHANNEL_H
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#include "
point-to-point-channel.h
"
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namespace
ns3 {
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class
PointToPointRemoteChannel
:
public
PointToPointChannel
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{
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public
:
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static
TypeId
GetTypeId
(
void
);
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PointToPointRemoteChannel
();
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~PointToPointRemoteChannel
();
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virtual
bool
TransmitStart
(
Ptr<Packet>
p,
Ptr<PointToPointNetDevice>
src,
Time
txTime);
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};
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}
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#endif
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src
point-to-point
model
point-to-point-remote-channel.h
Generated on Tue May 14 2013 11:08:32 for ns-3 by
1.8.1.2