21 #include "ns3/double.h"
22 #include "ns3/string.h"
23 #include "ns3/pointer.h"
24 #include "ns3/uinteger.h"
56 static TypeId tid =
TypeId (
"ns3::ListPositionAllocator")
58 .AddConstructor<ListPositionAllocator> ()
93 static TypeId tid =
TypeId (
"ns3::GridPositionAllocator")
95 .SetGroupName (
"Mobility")
97 .AddAttribute (
"GridWidth",
"The number of objects layed out on a line.",
100 MakeUintegerChecker<uint32_t> ())
101 .AddAttribute (
"MinX",
"The x coordinate where the grid starts.",
104 MakeDoubleChecker<double> ())
105 .AddAttribute (
"MinY",
"The y coordinate where the grid starts.",
108 MakeDoubleChecker<double> ())
109 .AddAttribute (
"DeltaX",
"The x space between objects.",
112 MakeDoubleChecker<double> ())
113 .AddAttribute (
"DeltaY",
"The y space between objects.",
116 MakeDoubleChecker<double> ())
117 .AddAttribute (
"LayoutType",
"The type of layout.",
195 double x = 0.0, y = 0.0;
207 return Vector (x, y, 0.0);
221 static TypeId tid =
TypeId (
"ns3::RandomRectanglePositionAllocator")
223 .SetGroupName (
"Mobility")
226 "A random variable which represents the x coordinate of a position in a random rectangle.",
227 StringValue (
"ns3::UniformRandomVariable[Min=0.0|Max=1.0]"),
229 MakePointerChecker<RandomVariableStream> ())
231 "A random variable which represents the y coordinate of a position in a random rectangle.",
232 StringValue (
"ns3::UniformRandomVariable[Min=0.0|Max=1.0]"),
234 MakePointerChecker<RandomVariableStream> ());
261 return Vector (x, y, 0.0);
277 static TypeId tid =
TypeId (
"ns3::RandomBoxPositionAllocator")
279 .SetGroupName (
"Mobility")
282 "A random variable which represents the x coordinate of a position in a random box.",
283 StringValue (
"ns3::UniformRandomVariable[Min=0.0|Max=1.0]"),
285 MakePointerChecker<RandomVariableStream> ())
287 "A random variable which represents the y coordinate of a position in a random box.",
288 StringValue (
"ns3::UniformRandomVariable[Min=0.0|Max=1.0]"),
290 MakePointerChecker<RandomVariableStream> ())
292 "A random variable which represents the z coordinate of a position in a random box.",
293 StringValue (
"ns3::UniformRandomVariable[Min=0.0|Max=1.0]"),
295 MakePointerChecker<RandomVariableStream> ());
345 static TypeId tid =
TypeId (
"ns3::RandomDiscPositionAllocator")
347 .SetGroupName (
"Mobility")
349 .AddAttribute (
"Theta",
350 "A random variable which represents the angle (gradients) of a position in a random disc.",
351 StringValue (
"ns3::UniformRandomVariable[Min=0.0|Max=6.2830]"),
353 MakePointerChecker<RandomVariableStream> ())
354 .AddAttribute (
"Rho",
355 "A random variable which represents the radius of a position in a random disc.",
356 StringValue (
"ns3::UniformRandomVariable[Min=0.0|Max=200.0]"),
358 MakePointerChecker<RandomVariableStream> ())
360 "The x coordinate of the center of the random position disc.",
363 MakeDoubleChecker<double> ())
365 "The y coordinate of the center of the random position disc.",
368 MakeDoubleChecker<double> ())
405 double x =
m_x + std::cos (theta) * rho;
406 double y =
m_y + std::sin (theta) * rho;
408 return Vector (x, y, 0.0);
426 static TypeId tid =
TypeId (
"ns3::UniformDiscPositionAllocator")
428 .SetGroupName (
"Mobility")
430 .AddAttribute (
"rho",
431 "The radius of the disc",
434 MakeDoubleChecker<double> ())
436 "The x coordinate of the center of the disc.",
439 MakeDoubleChecker<double> ())
441 "The y coordinate of the center of the disc.",
444 MakeDoubleChecker<double> ())
451 m_rv = CreateObject<UniformRandomVariable> ();
481 while (std::sqrt (x*x + y*y) >
m_rho);
486 return Vector (x, y, 0.0);
Ptr< RandomVariableStream > m_y
void SetStream(int64_t stream)
Specifies the stream number for this RNG stream.
Ptr< const AttributeChecker > MakeEnumChecker(int v1, std::string n1, int v2, std::string n2, int v3, std::string n3, int v4, std::string n4, int v5, std::string n5, int v6, std::string n6, int v7, std::string n7, int v8, std::string n8, int v9, std::string n9, int v10, std::string n10, int v11, std::string n11, int v12, std::string n12, int v13, std::string n13, int v14, std::string n14, int v15, std::string n15, int v16, std::string n16, int v17, std::string n17, int v18, std::string n18, int v19, std::string n19, int v20, std::string n20, int v21, std::string n21, int v22, std::string n22)
Ptr< RandomVariableStream > m_y
double GetMinY(void) const
void SetDeltaX(double deltaX)
static TypeId GetTypeId(void)
hold variables of type string
Ptr< RandomVariableStream > m_theta
void SetMinX(double xMin)
virtual ~PositionAllocator()
void SetZ(Ptr< RandomVariableStream > z)
double GetDeltaY(void) const
enum LayoutType GetLayoutType(void) const
virtual Vector GetNext(void) const
std::vector< Vector > m_positions
#define NS_LOG_COMPONENT_DEFINE(name)
Ptr< RandomVariableStream > m_rho
void SetMinY(double yMin)
static TypeId GetTypeId(void)
virtual ~RandomBoxPositionAllocator()
double GetDeltaX(void) const
virtual int64_t AssignStreams(int64_t stream)
static TypeId GetTypeId(void)
std::vector< Vector >::const_iterator m_current
void SetRho(Ptr< RandomVariableStream > rho)
virtual Vector GetNext(void) const
virtual double GetValue(void)=0
Returns a random double from the underlying distribution.
virtual Vector GetNext(void) const
static TypeId GetTypeId(void)
void SetDeltaY(double deltaY)
hold variables of type 'enum'
Ptr< RandomVariableStream > m_x
void SetY(Ptr< RandomVariableStream > y)
Hold an unsigned integer type.
NS_OBJECT_ENSURE_REGISTERED(AntennaModel)
virtual ~RandomRectanglePositionAllocator()
Allocate positions on a rectangular 2d grid.
void SetTheta(Ptr< RandomVariableStream > theta)
Allocate positions from a deterministic list specified by the user.
virtual Vector GetNext(void) const
void SetY(Ptr< RandomVariableStream > y)
virtual int64_t AssignStreams(int64_t stream)
RandomDiscPositionAllocator()
static TypeId GetTypeId(void)
virtual int64_t AssignStreams(int64_t stream)
Ptr< const AttributeAccessor > MakeEnumAccessor(T1 a1)
RandomRectanglePositionAllocator()
enum LayoutType m_layoutType
static TypeId GetTypeId(void)
Allocate random positions within a rectangle according to a pair of random variables.
virtual int64_t AssignStreams(int64_t stream)
#define NS_LOG_DEBUG(msg)
void SetLayoutType(enum LayoutType layoutType)
virtual Vector GetNext(void) const
uint32_t GetN(void) const
void SetX(Ptr< RandomVariableStream > x)
void SetX(Ptr< RandomVariableStream > x)
Allocate random positions within a 3D box according to a set of three random variables.
RandomBoxPositionAllocator()
a base class which provides memory management and object aggregation
Hold an floating point type.
a unique identifier for an interface.
Allocate random positions within a disc according to a given distribution for the polar coordinates o...
TypeId SetParent(TypeId tid)
virtual int64_t AssignStreams(int64_t stream)
virtual ~RandomDiscPositionAllocator()
Ptr< RandomVariableStream > m_z
double GetMinX(void) const
Ptr< RandomVariableStream > m_x
Allocate a set of positions. The allocation strategy is implemented in subclasses.