socket factory implementation for native ns-3 TCP More...
#include <tcp-socket-factory-impl.h>
Public Member Functions | |
TcpSocketFactoryImpl () | |
virtual | ~TcpSocketFactoryImpl () |
virtual Ptr< Socket > | CreateSocket (void) |
void | SetTcp (Ptr< TcpL4Protocol > tcp) |
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SocketFactory () | |
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Object () | |
virtual | ~Object () |
void | AggregateObject (Ptr< Object > other) |
void | Dispose (void) |
AggregateIterator | GetAggregateIterator (void) const |
virtual TypeId | GetInstanceTypeId (void) const |
template<typename T > | |
Ptr< T > | GetObject (void) const |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
void | Initialize (void) |
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SimpleRefCount () | |
SimpleRefCount (const SimpleRefCount &o) | |
uint32_t | GetReferenceCount (void) const |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
void | Ref (void) const |
void | Unref (void) const |
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virtual | ~ObjectBase () |
void | GetAttribute (std::string name, AttributeValue &value) const |
bool | GetAttributeFailSafe (std::string name, AttributeValue &attribute) const |
void | SetAttribute (std::string name, const AttributeValue &value) |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Protected Member Functions | |
virtual void | DoDispose (void) |
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Object (const Object &o) | |
virtual void | DoInitialize (void) |
virtual void | NotifyNewAggregate (void) |
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void | ConstructSelf (const AttributeConstructionList &attributes) |
virtual void | NotifyConstructionCompleted (void) |
Private Attributes | |
Ptr< TcpL4Protocol > | m_tcp |
Additional Inherited Members | |
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static TypeId | GetTypeId (void) |
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static TypeId | GetTypeId (void) |
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static TypeId | GetTypeId (void) |
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static void | Cleanup (void) |
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static TypeId | GetTypeId (void) |
socket factory implementation for native ns-3 TCP
Definition at line 43 of file tcp-socket-factory-impl.h.
ns3::TcpSocketFactoryImpl::TcpSocketFactoryImpl | ( | ) |
Definition at line 27 of file tcp-socket-factory-impl.cc.
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virtual |
Definition at line 31 of file tcp-socket-factory-impl.cc.
Base class method for creating socket instances.
Implements ns3::SocketFactory.
Definition at line 43 of file tcp-socket-factory-impl.cc.
References m_tcp.
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protectedvirtual |
This method is called by Object::Dispose or by the object's destructor, whichever comes first.
Subclasses are expected to implement their real destruction code in an overriden version of this method and chain up to their parent's implementation once they are done. i.e., for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose method.
It is safe to call GetObject from within this method.
Reimplemented from ns3::Object.
Definition at line 49 of file tcp-socket-factory-impl.cc.
References ns3::Object::DoDispose(), and m_tcp.
void ns3::TcpSocketFactoryImpl::SetTcp | ( | Ptr< TcpL4Protocol > | tcp | ) |
Definition at line 37 of file tcp-socket-factory-impl.cc.
References m_tcp.
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private |
Definition at line 56 of file tcp-socket-factory-impl.h.
Referenced by CreateSocket(), DoDispose(), SetTcp(), and ~TcpSocketFactoryImpl().