25 #include "ns3/socket-factory.h"
26 #include "ns3/ipv4-raw-socket-factory.h"
27 #include "ns3/simulator.h"
28 #include "ns3/simple-channel.h"
29 #include "ns3/simple-net-device.h"
30 #include "ns3/drop-tail-queue.h"
31 #include "ns3/socket.h"
35 #include "ns3/inet-socket-address.h"
36 #include "ns3/boolean.h"
38 #include "ns3/arp-l3-protocol.h"
39 #include "ns3/ipv4-l3-protocol.h"
40 #include "ns3/icmpv4-l4-protocol.h"
41 #include "ns3/ipv4-list-routing.h"
42 #include "ns3/ipv4-static-routing.h"
46 #include <netinet/in.h>
47 #include <sys/socket.h>
48 #include <sys/types.h>
64 ipv4Routing->AddRoutingProtocol (ipv4staticRouting, 0);
79 void DoSendData (
Ptr<Socket> socket, std::string to);
81 void DoSendData_IpHdr (
Ptr<Socket> socket, std::string to);
82 void SendData_IpHdr (
Ptr<Socket> socket, std::string to);
85 virtual void DoRun (
void);
96 :
TestCase (
"IPv4 Raw socket implementation")
112 uint32_t availableData;
117 NS_ASSERT (availableData == m_receivedPacket->GetSize ());
122 uint32_t availableData;
127 NS_ASSERT (availableData == m_receivedPacket2->GetSize ());
143 Simulator::ScheduleWithContext (socket->
GetNode ()->
GetId (), Seconds (0),
156 ipHeader.SetDestination (
Ipv4Address (to.c_str ()));
157 ipHeader.SetProtocol (0);
158 ipHeader.SetPayloadSize (p->
GetSize ());
159 ipHeader.SetTtl (255);
172 Simulator::ScheduleWithContext (socket->
GetNode ()->
GetId (), Seconds (0),
183 Ptr<Node> rxNode = CreateObject<Node> ();
187 rxDev1 = CreateObject<SimpleNetDevice> ();
188 rxDev1->
SetAddress (Mac48Address::ConvertFrom (Mac48Address::Allocate ()));
194 ipv4->
SetUp (netdev_idx);
198 rxDev2 = CreateObject<SimpleNetDevice> ();
199 rxDev2->
SetAddress (Mac48Address::ConvertFrom (Mac48Address::Allocate ()));
205 ipv4->
SetUp (netdev_idx);
209 Ptr<Node> txNode = CreateObject<Node> ();
213 txDev1 = CreateObject<SimpleNetDevice> ();
214 txDev1->
SetAddress (Mac48Address::ConvertFrom (Mac48Address::Allocate ()));
220 ipv4->
SetUp (netdev_idx);
224 txDev2 = CreateObject<SimpleNetDevice> ();
225 txDev2->
SetAddress (Mac48Address::ConvertFrom (Mac48Address::Allocate ()));
231 ipv4->
SetUp (netdev_idx);
278 SendData (txSocket,
"255.255.255.255");
307 SendData (txSocket,
"255.255.255.255");
315 Simulator::Destroy ();
virtual uint32_t AddInterface(Ptr< NetDevice > device)=0
void ReceivePkt(Ptr< Socket > socket)
void DoSendData_IpHdr(Ptr< Socket > socket, std::string to)
void ReceivePacket2(Ptr< Socket > socket, Ptr< Packet > packet, const Address &from)
void DoSendData(Ptr< Socket > socket, std::string to)
a class to represent an Ipv4 address mask
virtual void DoRun(void)
Implementation to actually run this TestCase.
void ReceivePacket(Ptr< Socket > socket)
#define NS_ASSERT(condition)
uint32_t GetSize(void) const
virtual Ptr< Socket > CreateSocket(void)=0
API to create RAW socket instances.
a polymophic address class
void ReceivePkt2(Ptr< Socket > socket)
virtual void SetUp(uint32_t interface)=0
#define NS_TEST_EXPECT_MSG_EQ(actual, limit, msg)
Test that an actual and expected (limit) value are equal and report if not.
void SendData(Ptr< Socket > socket, std::string to)
Callback< R > MakeCallback(R(T::*memPtr)(void), OBJ objPtr)
void SetRecvCallback(Callback< void, Ptr< Socket > >)
Notify application when new data is available to be read.
static Ptr< Socket > CreateSocket(Ptr< Node > node, TypeId tid)
void AggregateObject(Ptr< Object > other)
Access to the Ipv4 forwarding table, interfaces, and configuration.
virtual int Bind(const Address &address)=0
Allocate a local endpoint for this socket.
virtual Ptr< Packet > Recv(uint32_t maxSize, uint32_t flags)=0
Read data from the socket.
Ptr< Packet > m_receivedPacket
void AddTestCase(TestCase *testCase) NS_DEPRECATED
Add an individual child TestCase case to this TestCase.
Ipv4RawTestSuite g_ipv4rawTestSuite
Ipv4 addresses are stored in host order in this class.
void ReceivePacket(Ptr< Socket > socket, Ptr< Packet > packet, const Address &from)
void SendData_IpHdr(Ptr< Socket > socket, std::string to)
uint32_t AddDevice(Ptr< NetDevice > device)
uint32_t GetId(void) const
a class to store IPv4 address information on an interface
virtual Ptr< Node > GetNode(void) const =0
virtual void SetAddress(Address address)
void RemoveAllByteTags(void)
virtual bool AddAddress(uint32_t interface, Ipv4InterfaceAddress address)=0
virtual int SendTo(Ptr< Packet > p, uint32_t flags, const Address &toAddress)=0
Send data to a specified peer.
Ptr< Packet > m_receivedPacket2
static void AddInternetStack(Ptr< Node > node)
This test suite implements a Unit Test.
void SetChannel(Ptr< SimpleChannel > channel)
void SetAttribute(std::string name, const AttributeValue &value)
Ptr< T > GetObject(void) const
void AddHeader(const Header &header)
virtual uint32_t GetRxAvailable(void) const =0
void SetRoutingProtocol(Ptr< Ipv4RoutingProtocol > routingProtocol)
Register a new routing protocol to be used by this Ipv4 stack.