23 #include "ns3/ipv4-address.h"
24 #include "ns3/nstime.h"
25 #include "ns3/inet-socket-address.h"
26 #include "ns3/inet6-socket-address.h"
27 #include "ns3/socket.h"
28 #include "ns3/simulator.h"
29 #include "ns3/socket-factory.h"
30 #include "ns3/packet.h"
31 #include "ns3/uinteger.h"
48 .AddConstructor<UdpServer> ()
49 .AddAttribute (
"Port",
50 "Port on which we listen for incoming packets.",
53 MakeUintegerChecker<uint16_t> ())
54 .AddAttribute (
"PacketWindowSize",
55 "The size of the window used to compute the packet loss. This value should be a multiple of 8.",
59 MakeUintegerChecker<uint16_t> (8,256))
157 while ((packet = socket->
RecvFrom (from)))
163 uint32_t currentSequenceNumber = seqTs.
GetSeq ();
168 " Sequence Number: " << currentSequenceNumber <<
169 " Uid: " << packet->
GetUid () <<
170 " TXtime: " << seqTs.
GetTs () <<
178 " Sequence Number: " << currentSequenceNumber <<
179 " Uid: " << packet->
GetUid () <<
180 " TXtime: " << seqTs.
GetTs () <<
uint32_t RemoveHeader(Header &header)
Ipv6Address GetIpv6(void) const
Get the IPv6 address.
Ipv4Address GetIpv4(void) const
static Ipv4Address GetAny(void)
#define NS_LOG_FUNCTION(parameters)
void NotifyReceived(uint32_t seq)
uint16_t GetPacketWindowSize() const
uint32_t GetLost(void) const
uint64_t GetUid(void) const
static Ipv6Address GetAny()
Get the "any" (::) Ipv6Address.
void SetPacketWindowSize(uint16_t size)
Set the size of the window used for checking loss. This value should be a multiple of 8...
void HandleRead(Ptr< Socket > socket)
uint32_t GetSize(void) const
Callback< R > MakeNullCallback(void)
a polymophic address class
virtual void StartApplication(void)
Application specific startup code.
The base class for all ns3 applications.
Hold an unsigned integer type.
uint32_t GetLost(void) const
NS_OBJECT_ENSURE_REGISTERED(AntennaModel)
Ptr< Node > GetNode() const
Callback< R > MakeCallback(R(T::*memPtr)(void), OBJ objPtr)
void SetRecvCallback(Callback< void, Ptr< Socket > >)
Notify application when new data is available to be read.
static Ptr< Socket > CreateSocket(Ptr< Node > node, TypeId tid)
virtual void StopApplication(void)
Application specific shutdown code.
virtual void DoDispose(void)
void SetBitMapSize(uint16_t size)
virtual int Bind(const Address &address)=0
Allocate a local endpoint for this socket.
static InetSocketAddress ConvertFrom(const Address &address)
static TypeId GetTypeId(void)
NS_LOG_COMPONENT_DEFINE("PacketLossCounter")
static Inet6SocketAddress ConvertFrom(const Address &addr)
Convert the address to a InetSocketAddress.
static bool IsMatchingType(const Address &addr)
If the address match.
virtual Ptr< Packet > RecvFrom(uint32_t maxSize, uint32_t flags, Address &fromAddress)=0
Read a single packet from the socket and retrieve the sender address.
virtual void DoDispose(void)
a unique identifier for an interface.
uint16_t GetBitMapSize(void) const
TypeId SetParent(TypeId tid)
PacketLossCounter m_lossCounter
static bool IsMatchingType(const Address &address)
static TypeId LookupByName(std::string name)
uint32_t GetReceived(void) const
returns the number of received packets