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constant-velocity-helper.h
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * Copyright (c) 2006,2007 INRIA
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License version 2 as
7  * published by the Free Software Foundation;
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17  *
18  * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
19  */
20 #ifndef CONSTANT_VELOCITY_HELPER_H
21 #define CONSTANT_VELOCITY_HELPER_H
22 
23 #include "ns3/nstime.h"
24 #include "ns3/vector.h"
25 #include "ns3/box.h"
26 
27 namespace ns3 {
28 
29 class Rectangle;
30 
37 {
38 public:
40  ConstantVelocityHelper (const Vector &position);
41  ConstantVelocityHelper (const Vector &position,
42  const Vector &vel);
43 
44  void SetPosition (const Vector &position);
45  Vector GetCurrentPosition (void) const;
46  Vector GetVelocity (void) const;
47  void SetVelocity (const Vector &vel);
48  void Pause (void);
49  void Unpause (void);
50 
51  void UpdateWithBounds (const Rectangle &rectangle) const;
52  void UpdateWithBounds (const Box &bounds) const;
53  void Update (void) const;
54 private:
55  mutable Time m_lastUpdate;
56  mutable Vector m_position;
58  bool m_paused;
59 };
60 
61 } // namespace ns3
62 
63 #endif /* CONSTANT_VELOCITY_HELPER_H */
keep track of time values and allow control of global simulation resolution
Definition: nstime.h:81
Utility class used to move node with constant velocity.
a 3d vector
Definition: vector.h:31
a 3d box
Definition: box.h:33
void SetVelocity(const Vector &vel)
void UpdateWithBounds(const Rectangle &rectangle) const
void SetPosition(const Vector &position)
a 2d rectangle
Definition: rectangle.h:33