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ns3::Rgb Struct Reference

A structure to store red, blue and green components for entities such as nodes. More...

#include <animation-interface.h>

Public Attributes

uint8_t b
 
uint8_t g
 
uint8_t r
 

Detailed Description

A structure to store red, blue and green components for entities such as nodes.

Definition at line 685 of file animation-interface.h.

Member Data Documentation

uint8_t ns3::Rgb::b

Definition at line 689 of file animation-interface.h.

Referenced by ns3::AnimationInterface::AppendXMLNodeColor().

uint8_t ns3::Rgb::g

Definition at line 688 of file animation-interface.h.

Referenced by ns3::AnimationInterface::AppendXMLNodeColor().

uint8_t ns3::Rgb::r

Definition at line 687 of file animation-interface.h.

Referenced by ns3::AnimationInterface::AppendXMLNodeColor().


The documentation for this struct was generated from the following file: