A Discrete-Event Network Simulator
Home
Tutorials ▼
English
Portuguese
Docs ▼
Wiki
Manual
Models
Develop ▼
API
Bugs
API
Main Page
Related Pages
Modules
Namespaces
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Properties
Friends
Macros
Groups
Pages
win32-system-wall-clock-ms.cc
Go to the documentation of this file.
1
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2
/*
3
* Copyright (c) 2005 INRIA
4
*
5
* This program is free software; you can redistribute it and/or modify
6
* it under the terms of the GNU General Public License version 2 as
7
* published by the Free Software Foundation;
8
*
9
* This program is distributed in the hope that it will be useful,
10
* but WITHOUT ANY WARRANTY; without even the implied warranty of
11
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12
* GNU General Public License for more details.
13
*
14
* You should have received a copy of the GNU General Public License
15
* along with this program; if not, write to the Free Software
16
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17
*
18
* Author: Mathieu Lacage <mathieu.lacage.inria.fr>
19
*/
20
21
#include "
system-wall-clock-ms.h
"
22
23
#include <ctime>
24
25
namespace
ns3 {
26
27
class
SystemWallClockMsPrivate {
28
public
:
29
void
Start
(
void
);
30
int64_t
End
(
void
);
31
int64_t
GetElapsedReal
(
void
)
const
;
32
int64_t
GetElapsedUser
(
void
)
const
;
33
int64_t
GetElapsedSystem
(
void
)
const
;
34
35
private
:
36
clock_t
m_startTime
;
37
int64_t
m_elapsedReal
;
38
int64_t
m_elapsedUser
;
39
int64_t
m_elapsedSystem
;
40
};
41
42
void
43
SystemWallClockMsPrivate::Start
(
void
)
44
{
45
NS_LOG_FUNCTION
(
this
);
46
m_startTime
= std::clock ();
47
}
48
49
int64_t
50
SystemWallClockMsPrivate::End
(
void
)
51
{
52
//
53
// We need to return the number of milliseconds that have elapsed in some
54
// reasonably portable way. The underlying function that we will use returns
55
// a number of elapsed ticks. We can look up the number of ticks per second
56
// from the system configuration.
57
//
58
// Conceptually, we need to find the number of elapsed clock ticks and then
59
// multiply the result by the milliseconds per clock tick (or just as easily
60
// divide by clock ticks per millisecond). Integer dividing by clock ticks
61
// per millisecond is bad since this number is fractional on most machines
62
// and would result in divide by zero errors due to integer rounding.
63
//
64
// Multiplying by milliseconds per clock tick works up to a clock resolution
65
// of 1000 ticks per second. If we go past this point, we begin to get zero
66
// elapsed times when millisecondsPerTick becomes fractional and another
67
// rounding error appears.
68
//
69
// So rounding errors using integers can bite you from two direction. Since
70
// all of our targets have math coprocessors, why not just use doubles
71
// internally? Works fine, lasts a long time.
72
//
73
// If millisecondsPerTick becomes fractional, and an elapsed time greater than
74
// a milliscond is measured, the function will work as expected. If an elapsed
75
// time is measured that turns out to be less than a millisecond, we'll just
76
// return zero which would, I think, also will be expected.
77
//
78
NS_LOG_FUNCTION
(
this
);
79
static
int64_t ticksPerSecond = CLOCKS_PER_SEC;
80
static
double
millisecondsPerTick = 1000. / ticksPerSecond;
81
82
clock_t endTime = std::clock ();
83
84
double
tmp;
85
86
tmp =
static_cast<
double
>
(endTime -
m_startTime
) * millisecondsPerTick;
87
m_elapsedReal
=
static_cast<
int64_t
>
(tmp);
88
89
//
90
// Nothing like this in MinGW, for example.
91
//
92
m_elapsedUser
= 0;
93
m_elapsedSystem
= 0;
94
95
return
m_elapsedReal
;
96
}
97
98
int64_t
99
SystemWallClockMsPrivate::GetElapsedReal
(
void
)
const
100
{
101
NS_LOG_FUNCTION
(
this
);
102
return
m_elapsedReal
;
103
}
104
105
int64_t
106
SystemWallClockMsPrivate::GetElapsedUser
(
void
)
const
107
{
108
NS_LOG_FUNCTION
(
this
);
109
return
m_elapsedUser
;
110
}
111
112
int64_t
113
SystemWallClockMsPrivate::GetElapsedSystem
(
void
)
const
114
{
115
NS_LOG_FUNCTION
(
this
);
116
return
m_elapsedSystem
;
117
}
118
119
SystemWallClockMs::SystemWallClockMs
()
120
: m_priv (new SystemWallClockMsPrivate ())
121
{
122
NS_LOG_FUNCTION
(
this
);
123
}
124
125
SystemWallClockMs::~SystemWallClockMs
()
126
{
127
NS_LOG_FUNCTION
(
this
);
128
delete
m_priv
;
129
m_priv
= 0;
130
}
131
132
void
133
SystemWallClockMs::Start
(
void
)
134
{
135
NS_LOG_FUNCTION
(
this
);
136
m_priv
->
Start
();
137
}
138
139
int64_t
140
SystemWallClockMs::End
(
void
)
141
{
142
NS_LOG_FUNCTION
(
this
);
143
return
m_priv
->
End
();
144
}
145
146
int64_t
147
SystemWallClockMs::GetElapsedReal
(
void
)
const
148
{
149
NS_LOG_FUNCTION
(
this
);
150
return
m_priv
->
GetElapsedReal
();
151
}
152
153
int64_t
154
SystemWallClockMs::GetElapsedUser
(
void
)
const
155
{
156
NS_LOG_FUNCTION
(
this
);
157
return
m_priv
->
GetElapsedUser
();
158
}
159
160
int64_t
161
SystemWallClockMs::GetElapsedSystem
(
void
)
const
162
{
163
NS_LOG_FUNCTION
(
this
);
164
return
m_priv
->
GetElapsedSystem
();
165
}
166
167
}
// namespace ns3
ns3::SystemWallClockMsPrivate::m_elapsedReal
int64_t m_elapsedReal
Definition:
unix-system-wall-clock-ms.cc:42
NS_LOG_FUNCTION
#define NS_LOG_FUNCTION(parameters)
Definition:
log.h:345
ns3::SystemWallClockMs::SystemWallClockMs
SystemWallClockMs()
Definition:
unix-system-wall-clock-ms.cc:130
ns3::SystemWallClockMsPrivate::Start
void Start(void)
Definition:
unix-system-wall-clock-ms.cc:48
ns3::SystemWallClockMsPrivate::End
int64_t End(void)
Definition:
unix-system-wall-clock-ms.cc:55
ns3::SystemWallClockMsPrivate::GetElapsedReal
int64_t GetElapsedReal(void) const
Definition:
unix-system-wall-clock-ms.cc:110
system-wall-clock-ms.h
ns3::SystemWallClockMs::Start
void Start(void)
Start a measure.
Definition:
unix-system-wall-clock-ms.cc:144
ns3::SystemWallClockMsPrivate::GetElapsedSystem
int64_t GetElapsedSystem(void) const
Definition:
unix-system-wall-clock-ms.cc:124
ns3::SystemWallClockMs::GetElapsedUser
int64_t GetElapsedUser(void) const
Definition:
unix-system-wall-clock-ms.cc:165
ns3::SystemWallClockMs::~SystemWallClockMs
~SystemWallClockMs()
Definition:
unix-system-wall-clock-ms.cc:136
ns3::SystemWallClockMsPrivate::m_elapsedSystem
int64_t m_elapsedSystem
Definition:
unix-system-wall-clock-ms.cc:44
ns3::SystemWallClockMsPrivate::GetElapsedUser
int64_t GetElapsedUser(void) const
Definition:
unix-system-wall-clock-ms.cc:117
ns3::SystemWallClockMs::GetElapsedReal
int64_t GetElapsedReal(void) const
Definition:
unix-system-wall-clock-ms.cc:158
ns3::SystemWallClockMsPrivate::m_startTime
clock_t m_startTime
Definition:
unix-system-wall-clock-ms.cc:41
ns3::SystemWallClockMs::GetElapsedSystem
int64_t GetElapsedSystem(void) const
Definition:
unix-system-wall-clock-ms.cc:172
ns3::SystemWallClockMs::m_priv
class SystemWallClockMsPrivate * m_priv
Definition:
system-wall-clock-ms.h:76
ns3::SystemWallClockMsPrivate::m_elapsedUser
int64_t m_elapsedUser
Definition:
unix-system-wall-clock-ms.cc:43
ns3::SystemWallClockMs::End
int64_t End(void)
Stop measuring the time since Start() was called.
Definition:
unix-system-wall-clock-ms.cc:151
src
core
model
win32-system-wall-clock-ms.cc
Generated on Sat Apr 19 2014 14:06:52 for ns-3 by
1.8.6