Public Member Functions | Static Public Member Functions | Protected Member Functions

ns3::TcpL4Protocol Class Reference
[Tcp]

A layer between the sockets interface and IP. More...

#include <tcp-l4-protocol.h>

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List of all members.

Public Member Functions

 TcpL4Protocol ()
 Constructor.
virtual int GetProtocolNumber (void) const
Ptr< SocketCreateSocket (void)
void Send (Ptr< Packet > packet, Ipv4Address saddr, Ipv4Address daddr, uint16_t sport, uint16_t dport)
 Send a packet via TCP.
virtual void Receive (Ptr< Packet > p, Ipv4Address const &source, Ipv4Address const &destination, Ptr< Ipv4Interface > incomingInterface)
 Recieve a packet up the protocol stack.

Static Public Member Functions

static TypeId GetTypeId (void)
 This method returns the TypeId associated to ns3::TcpL4Protocol.

Protected Member Functions

virtual void DoDispose (void)

Detailed Description

A layer between the sockets interface and IP.

This class allocates "endpoint" objects (ns3::Ipv4EndPoint) for TCP, and SHOULD checksum packets its receives from the socket layer going down the stack , but currently checksumming is disabled. It also recieves packets from IP, and forwards them up to the endpoints.


Member Function Documentation

Ptr<Socket> ns3::TcpL4Protocol::CreateSocket ( void   ) 
Returns:
A smart Socket pointer to a TcpSocketImpl, allocated by this instance of the TCP protocol
virtual void ns3::TcpL4Protocol::DoDispose ( void   )  [protected, virtual]

This method is called by Object::Dispose or by the object's destructor, whichever comes first.

Subclasses are expected to implement their real destruction code in an overriden version of this method and chain up to their parent's implementation once they are done. i.e., for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose method.

Reimplemented from ns3::Object.

virtual int ns3::TcpL4Protocol::GetProtocolNumber ( void   )  const [virtual]
Returns:
the protocol number of this protocol.

Implements ns3::Ipv4L4Protocol.

static TypeId ns3::TcpL4Protocol::GetTypeId ( void   )  [static]

This method returns the TypeId associated to ns3::TcpL4Protocol.

Attributes defined for this type:

  • RttEstimatorFactory: How RttEstimator objects are created.
  • CalcChecksum: If true, we calculate the checksum of outgoing packets and verify the checksum of incoming packets.
    • Set with class: BooleanValue
    • Underlying type: bool
    • Initial value: false
    • Flags: construct write read

Attributes defined in parent class ns3::Ipv4L4Protocol:

  • ProtocolNumber: The Ipv4 protocol number.

No TraceSources defined for this type.

Reimplemented from ns3::Ipv4L4Protocol.

virtual void ns3::TcpL4Protocol::Receive ( Ptr< Packet p,
Ipv4Address const &  source,
Ipv4Address const &  destination,
Ptr< Ipv4Interface incomingInterface 
) [virtual]

Recieve a packet up the protocol stack.

Parameters:
p The Packet to dump the contents into
source The source's Ipv4Address
destination The destinations Ipv4Address
incomingInterface The Ipv4Interface it was received on

Implements ns3::Ipv4L4Protocol.

void ns3::TcpL4Protocol::Send ( Ptr< Packet packet,
Ipv4Address  saddr,
Ipv4Address  daddr,
uint16_t  sport,
uint16_t  dport 
)

Send a packet via TCP.

Parameters:
packet The packet to send
saddr The source Ipv4Address
daddr The destination Ipv4Address
sport The source port number
dport The destination port number

The documentation for this class was generated from the following files: