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BenchHeader< N > Class Template Reference
+ Inheritance diagram for BenchHeader< N >:
+ Collaboration diagram for BenchHeader< N >:

Public Member Functions

 BenchHeader ()
 
virtual uint32_t Deserialize (Buffer::Iterator start)
 
virtual TypeId GetInstanceTypeId (void) const
 
virtual uint32_t GetSerializedSize (void) const
 
bool IsOk (void) const
 
virtual void Print (std::ostream &os) const
 
virtual void Serialize (Buffer::Iterator start) const
 
- Public Member Functions inherited from ns3::Header
virtual ~Header ()
 
- Public Member Functions inherited from ns3::ObjectBase
virtual ~ObjectBase ()
 Virtual destructor. More...
 
void GetAttribute (std::string name, AttributeValue &value) const
 
bool GetAttributeFailSafe (std::string name, AttributeValue &attribute) const
 
void SetAttribute (std::string name, const AttributeValue &value)
 
bool SetAttributeFailSafe (std::string name, const AttributeValue &value)
 
bool TraceConnect (std::string name, std::string context, const CallbackBase &cb)
 
bool TraceConnectWithoutContext (std::string name, const CallbackBase &cb)
 
bool TraceDisconnect (std::string name, std::string context, const CallbackBase &cb)
 
bool TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb)
 

Static Public Member Functions

static TypeId GetTypeId (void)
 
- Static Public Member Functions inherited from ns3::Header
static TypeId GetTypeId (void)
 Get the type ID. More...
 
- Static Public Member Functions inherited from ns3::Chunk
static TypeId GetTypeId (void)
 Get the type ID. More...
 
- Static Public Member Functions inherited from ns3::ObjectBase
static TypeId GetTypeId (void)
 Get the type ID. More...
 

Static Private Member Functions

static std::string GetTypeName (void)
 

Private Attributes

bool m_ok
 

Additional Inherited Members

- Protected Member Functions inherited from ns3::ObjectBase
void ConstructSelf (const AttributeConstructionList &attributes)
 
virtual void NotifyConstructionCompleted (void)
 This method is invoked once all member attributes have been initialized. More...
 

Detailed Description

template<int N>
class BenchHeader< N >

Definition at line 31 of file bench-packets.cc.

Constructor & Destructor Documentation

template<int N>
BenchHeader< N >::BenchHeader ( )

Definition at line 49 of file bench-packets.cc.

Member Function Documentation

template<int N>
uint32_t BenchHeader< N >::Deserialize ( Buffer::Iterator  start)
virtual
Parameters
startan iterator which points to where the header should written.
Returns
the number of bytes read.

This method is used by Packet::RemoveHeader to re-create a header from the byte buffer of a packet. The data read is expected to match bit-for-bit the representation of this header in real networks.

Implements ns3::Header.

Definition at line 105 of file bench-packets.cc.

References ns3::Buffer::Iterator::ReadU8().

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template<int N>
TypeId BenchHeader< N >::GetInstanceTypeId ( void  ) const
virtual
Returns
the TypeId associated to the most-derived type of this instance.

This method is typically implemented by ns3::Object::GetInstanceTypeId but some classes which derive from ns3::ObjectBase directly have to implement it themselves.

Implements ns3::ObjectBase.

Definition at line 80 of file bench-packets.cc.

template<int N>
uint32_t BenchHeader< N >::GetSerializedSize ( void  ) const
virtual
Returns
the expected size of the header.

This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. This method should return the number of bytes which are needed to store the full header data by Serialize.

Implements ns3::Header.

Definition at line 93 of file bench-packets.cc.

template<int N>
TypeId BenchHeader< N >::GetTypeId ( void  )
static

Definition at line 71 of file bench-packets.cc.

References ns3::TypeId::SetParent().

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template<int N>
std::string BenchHeader< N >::GetTypeName ( void  )
staticprivate

Definition at line 62 of file bench-packets.cc.

template<int N>
bool BenchHeader< N >::IsOk ( void  ) const

Definition at line 55 of file bench-packets.cc.

template<int N>
void BenchHeader< N >::Print ( std::ostream &  os) const
virtual
Parameters
osoutput stream This method is used by Packet::Print to print the content of a trailer as ascii data to a c++ output stream. Although the trailer is free to format its output as it wishes, it is recommended to follow a few rules to integrate with the packet pretty printer: start with flags, small field values located between a pair of parens. Values should be separated by whitespace. Follow the parens with the important fields, separated by whitespace. i.e.: (field1 val1 field2 val2 field3 val3) field4 val4 field5 val5

Implements ns3::Header.

Definition at line 87 of file bench-packets.cc.

References NS_ASSERT.

template<int N>
void BenchHeader< N >::Serialize ( Buffer::Iterator  start) const
virtual
Parameters
startan iterator which points to where the header should be written.

This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. The data written is expected to match bit-for-bit the representation of this header in a real network.

Implements ns3::Header.

Definition at line 99 of file bench-packets.cc.

References ns3::Buffer::Iterator::WriteU8().

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Member Data Documentation

template<int N>
bool BenchHeader< N >::m_ok
private

Definition at line 45 of file bench-packets.cc.


The documentation for this class was generated from the following file: