Inheritance diagram for MyHeader:
 Collaboration diagram for MyHeader:Public Member Functions | |
| MyHeader () | |
| virtual | ~MyHeader () | 
| virtual uint32_t | Deserialize (Buffer::Iterator start) | 
| uint16_t | GetData (void) const | 
| virtual TypeId | GetInstanceTypeId (void) const | 
| virtual uint32_t | GetSerializedSize (void) const | 
| virtual void | Print (std::ostream &os) const | 
| virtual void | Serialize (Buffer::Iterator start) const | 
| void | SetData (uint16_t data) | 
  Public Member Functions inherited from ns3::Header | |
| virtual | ~Header () | 
  Public Member Functions inherited from ns3::ObjectBase | |
| virtual | ~ObjectBase () | 
| Virtual destructor.  More... | |
| void | GetAttribute (std::string name, AttributeValue &value) const | 
| bool | GetAttributeFailSafe (std::string name, AttributeValue &attribute) const | 
| void | SetAttribute (std::string name, const AttributeValue &value) | 
| bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) | 
| bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) | 
| bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) | 
| bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) | 
| bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) | 
Static Public Member Functions | |
| static TypeId | GetTypeId (void) | 
  Static Public Member Functions inherited from ns3::Header | |
| static TypeId | GetTypeId (void) | 
| Get the type ID.  More... | |
  Static Public Member Functions inherited from ns3::Chunk | |
| static TypeId | GetTypeId (void) | 
| Get the type ID.  More... | |
  Static Public Member Functions inherited from ns3::ObjectBase | |
| static TypeId | GetTypeId (void) | 
| Get the type ID.  More... | |
Private Attributes | |
| uint16_t | m_data | 
Additional Inherited Members | |
  Protected Member Functions inherited from ns3::ObjectBase | |
| void | ConstructSelf (const AttributeConstructionList &attributes) | 
| virtual void | NotifyConstructionCompleted (void) | 
| This method is invoked once all member attributes have been initialized.  More... | |
Definition at line 11 of file main-packet-header.cc.
| MyHeader::MyHeader | ( | ) | 
Definition at line 31 of file main-packet-header.cc.
      
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Definition at line 36 of file main-packet-header.cc.
      
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  virtual | 
| start | an iterator which points to where the header should written. | 
This method is used by Packet::RemoveHeader to re-create a header from the byte buffer of a packet. The data read is expected to match bit-for-bit the representation of this header in real networks.
Implements ns3::Header.
Definition at line 77 of file main-packet-header.cc.
References ns3::Buffer::Iterator::ReadNtohU16().
 Here is the call graph for this function:| uint16_t MyHeader::GetData | ( | void | ) | const | 
Definition at line 94 of file main-packet-header.cc.
Referenced by main().
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This method is typically implemented by ns3::Object::GetInstanceTypeId but some classes which derive from ns3::ObjectBase directly have to implement it themselves.
Implements ns3::ObjectBase.
Definition at line 50 of file main-packet-header.cc.
      
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  virtual | 
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. This method should return the number of bytes which are needed to store the full header data by Serialize.
Implements ns3::Header.
Definition at line 64 of file main-packet-header.cc.
      
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Definition at line 41 of file main-packet-header.cc.
References ns3::TypeId::SetParent().
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| os | output stream This method is used by Packet::Print to print the content of a trailer as ascii data to a c++ output stream. Although the trailer is free to format its output as it wishes, it is recommended to follow a few rules to integrate with the packet pretty printer: start with flags, small field values located between a pair of parens. Values should be separated by whitespace. Follow the parens with the important fields, separated by whitespace. i.e.: (field1 val1 field2 val2 field3 val3) field4 val4 field5 val5 | 
Implements ns3::Header.
Definition at line 56 of file main-packet-header.cc.
      
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| start | an iterator which points to where the header should be written. | 
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. The data written is expected to match bit-for-bit the representation of this header in a real network.
Implements ns3::Header.
Definition at line 70 of file main-packet-header.cc.
References ns3::Buffer::Iterator::WriteHtonU16().
 Here is the call graph for this function:| void MyHeader::SetData | ( | uint16_t | data | ) | 
Definition at line 89 of file main-packet-header.cc.
References data.
Referenced by main().
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  private | 
Definition at line 28 of file main-packet-header.cc.