A UDP server, receives UDP packets from a remote host. More...
#include <udp-server.h>
Public Member Functions | |
UdpServer () | |
virtual | ~UdpServer () |
uint32_t | GetLost (void) const |
Returns the number of lost packets. More... | |
uint16_t | GetPacketWindowSize () const |
Returns the size of the window used for checking loss. More... | |
uint32_t | GetReceived (void) const |
Returns the number of received packets. More... | |
void | SetPacketWindowSize (uint16_t size) |
Set the size of the window used for checking loss. More... | |
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Application () | |
virtual | ~Application () |
Ptr< Node > | GetNode () const |
void | SetNode (Ptr< Node > node) |
void | SetStartTime (Time start) |
Specify application start time. More... | |
void | SetStopTime (Time stop) |
Specify application stop time. More... | |
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Object () | |
virtual | ~Object () |
void | AggregateObject (Ptr< Object > other) |
void | Dispose (void) |
Run the DoDispose methods of this object and all the objects aggregated to it. More... | |
AggregateIterator | GetAggregateIterator (void) const |
virtual TypeId | GetInstanceTypeId (void) const |
template<typename T > | |
Ptr< T > | GetObject (void) const |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
void | Initialize (void) |
This method calls the virtual DoInitialize method on all the objects aggregated to this object. More... | |
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SimpleRefCount () | |
Constructor. More... | |
SimpleRefCount (const SimpleRefCount &o) | |
Copy constructor. More... | |
uint32_t | GetReferenceCount (void) const |
Get the reference count of the object. More... | |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
Assignment. More... | |
void | Ref (void) const |
Increment the reference count. More... | |
void | Unref (void) const |
Decrement the reference count. More... | |
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virtual | ~ObjectBase () |
Virtual destructor. More... | |
void | GetAttribute (std::string name, AttributeValue &value) const |
bool | GetAttributeFailSafe (std::string name, AttributeValue &attribute) const |
void | SetAttribute (std::string name, const AttributeValue &value) |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
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static TypeId | GetTypeId (void) |
Get the type ID. More... | |
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static TypeId | GetTypeId (void) |
Register this type. More... | |
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static void | Cleanup (void) |
Noop. More... | |
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static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Protected Member Functions | |
virtual void | DoDispose (void) |
This method is called by Object::Dispose or by the object's destructor, whichever comes first. More... | |
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virtual void | DoInitialize (void) |
This method is called only once by Object::Initialize. More... | |
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Object (const Object &o) | |
virtual void | NotifyNewAggregate (void) |
This method is invoked whenever two sets of objects are aggregated together. More... | |
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void | ConstructSelf (const AttributeConstructionList &attributes) |
virtual void | NotifyConstructionCompleted (void) |
This method is invoked once all member attributes have been initialized. More... | |
Private Member Functions | |
void | HandleRead (Ptr< Socket > socket) |
Handle a packet reception. More... | |
virtual void | StartApplication (void) |
Application specific startup code. More... | |
virtual void | StopApplication (void) |
Application specific shutdown code. More... | |
Private Attributes | |
PacketLossCounter | m_lossCounter |
Lost packet counter. More... | |
uint16_t | m_port |
Port on which we listen for incoming packets. More... | |
uint32_t | m_received |
Number of received packets. More... | |
Ptr< Socket > | m_socket |
IPv4 Socket. More... | |
Ptr< Socket > | m_socket6 |
IPv6 Socket. More... | |
Additional Inherited Members | |
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Ptr< Node > | m_node |
The node that this application is installed on. More... | |
EventId | m_startEvent |
The event that will fire at m_startTime to start the application. More... | |
Time | m_startTime |
The simulation time that the application will start. More... | |
EventId | m_stopEvent |
The event that will fire at m_stopTime to end the application. More... | |
Time | m_stopTime |
The simulation time that the application will end. More... | |
A UDP server, receives UDP packets from a remote host.
ns3::UdpServer is accessible through the following paths with Config::Set and Config::Connect:
No TraceSources are defined for this type.
UDP packets carry a 32bits sequence number followed by a 64bits time stamp in their payloads. The application uses the sequence number to determine if a packet is lost, and the time stamp to compute the delay.
Definition at line 46 of file udp-server.h.
ns3::UdpServer::UdpServer | ( | ) |
Definition at line 64 of file udp-server.cc.
References m_received, and NS_LOG_FUNCTION.
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virtual |
Definition at line 71 of file udp-server.cc.
References NS_LOG_FUNCTION.
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protectedvirtual |
This method is called by Object::Dispose or by the object's destructor, whichever comes first.
Subclasses are expected to implement their real destruction code in an overriden version of this method and chain up to their parent's implementation once they are done. i.e., for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose method.
It is safe to call GetObject from within this method.
Reimplemented from ns3::Application.
Definition at line 105 of file udp-server.cc.
References ns3::Application::DoDispose(), and NS_LOG_FUNCTION.
uint32_t ns3::UdpServer::GetLost | ( | void | ) | const |
Returns the number of lost packets.
Definition at line 91 of file udp-server.cc.
References ns3::PacketLossCounter::GetLost(), m_lossCounter, and NS_LOG_FUNCTION.
uint16_t ns3::UdpServer::GetPacketWindowSize | ( | ) | const |
Returns the size of the window used for checking loss.
Definition at line 77 of file udp-server.cc.
References ns3::PacketLossCounter::GetBitMapSize(), m_lossCounter, and NS_LOG_FUNCTION.
Referenced by GetTypeId().
uint32_t ns3::UdpServer::GetReceived | ( | void | ) | const |
Returns the number of received packets.
Definition at line 98 of file udp-server.cc.
References m_received, and NS_LOG_FUNCTION.
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static |
Get the type ID.
Definition at line 44 of file udp-server.cc.
References GetPacketWindowSize(), m_port, SetPacketWindowSize(), and ns3::TypeId::SetParent().
Referenced by ns3::UdpServerHelper::UdpServerHelper().
Handle a packet reception.
This function is called by lower layers.
socket | the socket the packet was received to. |
Definition at line 152 of file udp-server.cc.
References ns3::InetSocketAddress::ConvertFrom(), ns3::Inet6SocketAddress::ConvertFrom(), ns3::InetSocketAddress::GetIpv4(), ns3::Inet6SocketAddress::GetIpv6(), ns3::SeqTsHeader::GetSeq(), ns3::Packet::GetSize(), ns3::SeqTsHeader::GetTs(), ns3::Packet::GetUid(), ns3::InetSocketAddress::IsMatchingType(), ns3::Inet6SocketAddress::IsMatchingType(), m_lossCounter, m_received, ns3::PacketLossCounter::NotifyReceived(), ns3::Simulator::Now(), NS_LOG_FUNCTION, NS_LOG_INFO, ns3::Socket::RecvFrom(), and ns3::Packet::RemoveHeader().
Referenced by StartApplication().
void ns3::UdpServer::SetPacketWindowSize | ( | uint16_t | size | ) |
Set the size of the window used for checking loss.
This value should be a multiple of 8
size | the size of the window used for checking loss. This value should be a multiple of 8 |
Definition at line 84 of file udp-server.cc.
References m_lossCounter, NS_LOG_FUNCTION, and ns3::PacketLossCounter::SetBitMapSize().
Referenced by GetTypeId().
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privatevirtual |
Application specific startup code.
The StartApplication method is called at the start time specified by Start This method should be overridden by all or most application subclasses.
Reimplemented from ns3::Application.
Definition at line 112 of file udp-server.cc.
References ns3::Socket::Bind(), ns3::Socket::CreateSocket(), ns3::Ipv4Address::GetAny(), ns3::Ipv6Address::GetAny(), ns3::Application::GetNode(), HandleRead(), ns3::TypeId::LookupByName(), m_port, m_socket, m_socket6, ns3::MakeCallback(), NS_LOG_FUNCTION, and ns3::Socket::SetRecvCallback().
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privatevirtual |
Application specific shutdown code.
The StopApplication method is called at the stop time specified by Stop This method should be overridden by all or most application subclasses.
Reimplemented from ns3::Application.
Definition at line 141 of file udp-server.cc.
References m_socket, ns3::MakeNullCallback(), NS_LOG_FUNCTION, and ns3::Socket::SetRecvCallback().
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private |
Lost packet counter.
Definition at line 102 of file udp-server.h.
Referenced by GetLost(), GetPacketWindowSize(), HandleRead(), and SetPacketWindowSize().
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private |
Port on which we listen for incoming packets.
Definition at line 98 of file udp-server.h.
Referenced by GetTypeId(), and StartApplication().
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private |
Number of received packets.
Definition at line 101 of file udp-server.h.
Referenced by GetReceived(), HandleRead(), and UdpServer().
IPv4 Socket.
Definition at line 99 of file udp-server.h.
Referenced by StartApplication(), and StopApplication().