#include <ns3/object-factory.h>#include <ns3/log.h>#include <cfloat>#include <cmath>#include <ns3/simulator.h>#include <ns3/double.h>#include "lte-ue-phy.h"#include "lte-enb-phy.h"#include "lte-net-device.h"#include "lte-ue-net-device.h"#include "lte-enb-net-device.h"#include "lte-spectrum-value-helper.h"#include "lte-amc.h"#include "lte-ue-mac.h"#include "ff-mac-common.h"#include "lte-chunk-processor.h"#include <ns3/lte-common.h>#include <ns3/pointer.h>#include <ns3/boolean.h>#include <ns3/lte-ue-power-control.h>
Include dependency graph for lte-ue-phy.cc:Go to the source code of this file.
Classes | |
| class | ns3::UeMemberLteUePhySapProvider |
Namespaces | |
| ns3 | |
| Every class exported by the ns3 library is enclosed in the ns3 namespace. | |
Functions | |
| static const std::string & | ns3::ToString (LteUePhy::State s) |
Variables | |
| static const std::string | ns3::g_uePhyStateName [LteUePhy::NUM_STATES] |
| static const Time | ns3::UL_DATA_DURATION = NanoSeconds (1e6 - 71429 - 1) |
| static const Time | ns3::UL_SRS_DELAY_FROM_SUBFRAME_START = NanoSeconds (1e6 - 71429) |