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random-walk-2d-mobility-model.cc
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * Copyright (c) 2006,2007 INRIA
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License version 2 as
7  * published by the Free Software Foundation;
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17  *
18  * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
19  */
21 #include "ns3/enum.h"
22 #include "ns3/double.h"
23 #include "ns3/string.h"
24 #include "ns3/pointer.h"
25 #include "ns3/simulator.h"
26 #include "ns3/log.h"
27 #include <cmath>
28 
29 NS_LOG_COMPONENT_DEFINE ("RandomWalk2d");
30 
31 namespace ns3 {
32 
33 NS_OBJECT_ENSURE_REGISTERED (RandomWalk2dMobilityModel);
34 
35 TypeId
37 {
38  static TypeId tid = TypeId ("ns3::RandomWalk2dMobilityModel")
40  .SetGroupName ("Mobility")
41  .AddConstructor<RandomWalk2dMobilityModel> ()
42  .AddAttribute ("Bounds",
43  "Bounds of the area to cruise.",
44  RectangleValue (Rectangle (0.0, 100.0, 0.0, 100.0)),
45  MakeRectangleAccessor (&RandomWalk2dMobilityModel::m_bounds),
46  MakeRectangleChecker ())
47  .AddAttribute ("Time",
48  "Change current direction and speed after moving for this delay.",
49  TimeValue (Seconds (1.0)),
50  MakeTimeAccessor (&RandomWalk2dMobilityModel::m_modeTime),
51  MakeTimeChecker ())
52  .AddAttribute ("Distance",
53  "Change current direction and speed after moving for this distance.",
54  DoubleValue (1.0),
55  MakeDoubleAccessor (&RandomWalk2dMobilityModel::m_modeDistance),
56  MakeDoubleChecker<double> ())
57  .AddAttribute ("Mode",
58  "The mode indicates the condition used to "
59  "change the current speed and direction",
64  .AddAttribute ("Direction",
65  "A random variable used to pick the direction (gradients).",
66  StringValue ("ns3::UniformRandomVariable[Min=0.0|Max=6.283184]"),
67  MakePointerAccessor (&RandomWalk2dMobilityModel::m_direction),
68  MakePointerChecker<RandomVariableStream> ())
69  .AddAttribute ("Speed",
70  "A random variable used to pick the speed (m/s).",
71  StringValue ("ns3::UniformRandomVariable[Min=2.0|Max=4.0]"),
72  MakePointerAccessor (&RandomWalk2dMobilityModel::m_speed),
73  MakePointerChecker<RandomVariableStream> ());
74  return tid;
75 }
76 
77 void
79 {
82 }
83 
84 void
86 {
87  m_helper.Update ();
88  double speed = m_speed->GetValue ();
89  double direction = m_direction->GetValue ();
90  Vector vector (std::cos (direction) * speed,
91  std::sin (direction) * speed,
92  0.0);
93  m_helper.SetVelocity (vector);
94  m_helper.Unpause ();
95 
96  Time delayLeft;
98  {
99  delayLeft = m_modeTime;
100  }
101  else
102  {
103  delayLeft = Seconds (m_modeDistance / speed);
104  }
105  DoWalk (delayLeft);
106 }
107 
108 void
110 {
111  Vector position = m_helper.GetCurrentPosition ();
112  Vector speed = m_helper.GetVelocity ();
113  Vector nextPosition = position;
114  nextPosition.x += speed.x * delayLeft.GetSeconds ();
115  nextPosition.y += speed.y * delayLeft.GetSeconds ();
116  m_event.Cancel ();
117  if (m_bounds.IsInside (nextPosition))
118  {
120  }
121  else
122  {
123  nextPosition = m_bounds.CalculateIntersection (position, speed);
124  Time delay = Seconds ((nextPosition.x - position.x) / speed.x);
126  delayLeft - delay);
127  }
129 }
130 
131 void
133 {
135  Vector position = m_helper.GetCurrentPosition ();
136  Vector speed = m_helper.GetVelocity ();
137  switch (m_bounds.GetClosestSide (position))
138  {
139  case Rectangle::RIGHT:
140  case Rectangle::LEFT:
141  speed.x = -speed.x;
142  break;
143  case Rectangle::TOP:
144  case Rectangle::BOTTOM:
145  speed.y = -speed.y;
146  break;
147  }
148  m_helper.SetVelocity (speed);
149  m_helper.Unpause ();
150  DoWalk (delayLeft);
151 }
152 
153 void
155 {
156  // chain up
158 }
159 Vector
161 {
163  return m_helper.GetCurrentPosition ();
164 }
165 void
167 {
168  NS_ASSERT (m_bounds.IsInside (position));
169  m_helper.SetPosition (position);
172 }
173 Vector
175 {
176  return m_helper.GetVelocity ();
177 }
178 int64_t
180 {
181  m_speed->SetStream (stream);
182  m_direction->SetStream (stream + 1);
183  return 2;
184 }
185 
186 
187 } // namespace ns3
double x
x coordinate of vector
Definition: vector.h:49
Simulation virtual time values and global simulation resolution.
Definition: nstime.h:95
void SetStream(int64_t stream)
Specifies the stream number for this RNG stream.
Ptr< const AttributeChecker > MakeEnumChecker(int v1, std::string n1, int v2, std::string n2, int v3, std::string n3, int v4, std::string n4, int v5, std::string n5, int v6, std::string n6, int v7, std::string n7, int v8, std::string n8, int v9, std::string n9, int v10, std::string n10, int v11, std::string n11, int v12, std::string n12, int v13, std::string n13, int v14, std::string n14, int v15, std::string n15, int v16, std::string n16, int v17, std::string n17, int v18, std::string n18, int v19, std::string n19, int v20, std::string n20, int v21, std::string n21, int v22, std::string n22)
Definition: enum.cc:178
Vector CalculateIntersection(const Vector &current, const Vector &speed) const
Definition: rectangle.cc:89
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register the class in the ns-3 factory.
Definition: object-base.h:38
hold variables of type string
Definition: string.h:18
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file...
Definition: assert.h:61
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
Definition: log.h:170
virtual void DoDispose(void)
This method is called by Object::Dispose or by the object's destructor, whichever comes first...
Definition: object.cc:335
static EventId Schedule(Time const &time, MEM mem_ptr, OBJ obj)
Schedule an event to expire at the relative time "time" is reached.
Definition: simulator.h:825
a 3d vector
Definition: vector.h:31
virtual double GetValue(void)=0
Returns a random double from the underlying distribution.
Ptr< const AttributeChecker > MakeTimeChecker(const Time min, const Time max)
Helper to make a Time checker with bounded range.
Definition: time.cc:444
hold objects of type ns3::Rectangle
Keep track of the current position and velocity of an object.
2D random walk mobility model.
double GetSeconds(void) const
Get an approximation of the time stored in this instance in the indicated unit.
Definition: nstime.h:322
hold variables of type 'enum'
Definition: enum.h:37
virtual void DoSetPosition(const Vector &position)
Attribute for objects of type ns3::Time.
Definition: nstime.h:912
bool IsInside(const Vector &position) const
Definition: rectangle.cc:48
void NotifyCourseChange(void) const
Must be invoked by subclasses when the course of the position changes to notify course change listene...
static void Remove(const EventId &id)
Remove an event from the event list.
Definition: simulator.cc:258
virtual void DoDispose(void)
This method is called by Object::Dispose or by the object's destructor, whichever comes first...
void SetVelocity(const Vector &vel)
double y
y coordinate of vector
Definition: vector.h:53
static EventId ScheduleNow(MEM mem_ptr, OBJ obj)
Schedule an event to expire Now.
Definition: simulator.h:986
Ptr< const AttributeAccessor > MakeEnumAccessor(T1 a1)
Definition: enum.h:118
virtual void DoInitialize(void)
This method is called only once by Object::Initialize.
Side GetClosestSide(const Vector &position) const
Definition: rectangle.cc:56
void UpdateWithBounds(const Rectangle &rectangle) const
Time Seconds(double value)
Construct a Time in the indicated unit.
Definition: nstime.h:845
void Cancel(void)
This method is syntactic sugar for the ns3::Simulator::cancel method.
Definition: event-id.cc:47
void SetPosition(const Vector &position)
Hold a floating point type.
Definition: double.h:41
a unique identifier for an interface.
Definition: type-id.h:49
a 2d rectangle
Definition: rectangle.h:33
TypeId SetParent(TypeId tid)
Definition: type-id.cc:610
virtual void DoInitialize(void)
This method is called only once by Object::Initialize.
Definition: object.cc:342
virtual int64_t DoAssignStreams(int64_t)
The default implementation does nothing but return the passed-in parameter.