A simple device energy model where current drain can be set by the user. More...
#include <simple-device-energy-model.h>
Public Member Functions | |
SimpleDeviceEnergyModel () | |
virtual | ~SimpleDeviceEnergyModel () |
virtual void | ChangeState (int newState) |
virtual Ptr< Node > | GetNode (void) const |
Gets pointer to node. More... | |
virtual double | GetTotalEnergyConsumption (void) const |
virtual void | HandleEnergyDepletion (void) |
Handles energy depletion. More... | |
virtual void | HandleEnergyRecharged (void) |
Handles energy recharged. More... | |
void | SetCurrentA (double current) |
virtual void | SetEnergySource (Ptr< EnergySource > source) |
Sets pointer to EnergySouce installed on node. More... | |
virtual void | SetNode (Ptr< Node > node) |
Sets pointer to node. More... | |
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DeviceEnergyModel () | |
virtual | ~DeviceEnergyModel () |
double | GetCurrentA (void) const |
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Object () | |
Constructor. More... | |
virtual | ~Object () |
Destructor. More... | |
void | AggregateObject (Ptr< Object > other) |
Aggregate two Objects together. More... | |
void | Dispose (void) |
Dispose of this Object. More... | |
AggregateIterator | GetAggregateIterator (void) const |
Get an iterator to the Objects aggregated to this one. More... | |
virtual TypeId | GetInstanceTypeId (void) const |
Implement the GetInstanceTypeId method defined in ObjectBase. More... | |
template<typename T > | |
Ptr< T > | GetObject (void) const |
Get a pointer to the requested aggregated Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
Get a pointer to the requested aggregated Object. More... | |
void | Initialize (void) |
Invoke DoInitialize on all Objects aggregated to this one. More... | |
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SimpleRefCount () | |
Constructor. More... | |
SimpleRefCount (const SimpleRefCount &o) | |
Copy constructor. More... | |
uint32_t | GetReferenceCount (void) const |
Get the reference count of the object. More... | |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
Assignment. More... | |
void | Ref (void) const |
Increment the reference count. More... | |
void | Unref (void) const |
Decrement the reference count. More... | |
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virtual | ~ObjectBase () |
Virtual destructor. More... | |
void | GetAttribute (std::string name, AttributeValue &value) const |
Get the value of an attribute, raising fatal errors if unsuccessful. More... | |
bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
Get the value of an attribute without raising erros. More... | |
void | SetAttribute (std::string name, const AttributeValue &value) |
Set a single attribute, raising fatal errors if unsuccessful. More... | |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
Set a single attribute without raising errors. More... | |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
Connect a TraceSource to a Callback with a context. More... | |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
Connect a TraceSource to a Callback without a context. More... | |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected with a context. More... | |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected without a context. More... | |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
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static TypeId | GetTypeId (void) |
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static TypeId | GetTypeId (void) |
Register this type. More... | |
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static void | Cleanup (void) |
Noop. More... | |
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static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Private Member Functions | |
void | DoDispose (void) |
Destructor implementation. More... | |
virtual double | DoGetCurrentA (void) const |
Private Attributes | |
double | m_actualCurrentA |
Time | m_lastUpdateTime |
Ptr< Node > | m_node |
Ptr< EnergySource > | m_source |
TracedValue< double > | m_totalEnergyConsumption |
Additional Inherited Members | |
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typedef Callback< void, int > | ChangeStateCallback |
Callback type for ChangeState function. More... | |
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Object (const Object &o) | |
Copy an Object. More... | |
virtual void | DoInitialize (void) |
Initialize() implementation. More... | |
virtual void | NotifyNewAggregate (void) |
Notify all Objects aggregated to this one of a new Object being aggregated. More... | |
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void | ConstructSelf (const AttributeConstructionList &attributes) |
Complete construction of ObjectBase; invoked by derived classes. More... | |
virtual void | NotifyConstructionCompleted (void) |
Notifier called once the ObjectBase is fully constructed. More... | |
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static TypeId | GetObjectIid (void) |
Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly. More... | |
A simple device energy model where current drain can be set by the user.
Introspection did not find any typical Config paths.
It is supposed to be used as a testing model for energy sources.
No Attributes are defined for this type.
Size of this type is 88 bytes (on a 64-bit architecture).
Definition at line 38 of file simple-device-energy-model.h.
ns3::SimpleDeviceEnergyModel::SimpleDeviceEnergyModel | ( | ) |
Definition at line 47 of file simple-device-energy-model.cc.
References m_actualCurrentA, m_lastUpdateTime, m_source, NS_LOG_FUNCTION, and ns3::Seconds().
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virtual |
Definition at line 55 of file simple-device-energy-model.cc.
References NS_LOG_FUNCTION.
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inlinevirtual |
newState | New state the device is in. |
Not implemented
Implements ns3::DeviceEnergyModel.
Definition at line 84 of file simple-device-energy-model.h.
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privatevirtual |
Destructor implementation.
This method is called by Dispose() or by the Object's destructor, whichever comes first.
Subclasses are expected to implement their real destruction code in an overriden version of this method and chain up to their parent's implementation once they are done. i.e, for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose() method.
It is safe to call GetObject() from within this method.
Reimplemented from ns3::Object.
Definition at line 111 of file simple-device-energy-model.cc.
References m_source, and NS_LOG_FUNCTION.
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privatevirtual |
Implements DeviceEnergyModel::GetCurrentA.
Reimplemented from ns3::DeviceEnergyModel.
Definition at line 118 of file simple-device-energy-model.cc.
References m_actualCurrentA, and NS_LOG_FUNCTION.
Gets pointer to node.
Implements DeviceEnergyModel::GetNode.
Definition at line 77 of file simple-device-energy-model.cc.
References m_node, and NS_LOG_FUNCTION.
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virtual |
Implements DeviceEnergyModel::GetTotalEnergyConsumption.
Implements ns3::DeviceEnergyModel.
Definition at line 84 of file simple-device-energy-model.cc.
References m_totalEnergyConsumption, and NS_LOG_FUNCTION.
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static |
Definition at line 34 of file simple-device-energy-model.cc.
References m_totalEnergyConsumption, ns3::MakeTraceSourceAccessor(), and ns3::TypeId::SetParent().
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inlinevirtual |
Handles energy depletion.
Not implemented
Implements ns3::DeviceEnergyModel.
Definition at line 93 of file simple-device-energy-model.h.
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inlinevirtual |
Handles energy recharged.
Not implemented
Implements ns3::DeviceEnergyModel.
Definition at line 102 of file simple-device-energy-model.h.
void ns3::SimpleDeviceEnergyModel::SetCurrentA | ( | double | current | ) |
current | the current draw of device. |
Set the actual current draw of the device.
Definition at line 91 of file simple-device-energy-model.cc.
References ns3::Time::GetSeconds(), m_actualCurrentA, m_lastUpdateTime, m_source, m_totalEnergyConsumption, ns3::Simulator::Now(), and NS_LOG_FUNCTION.
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virtual |
Sets pointer to EnergySouce installed on node.
source | Pointer to EnergySource installed on node. |
Implements DeviceEnergyModel::SetEnergySource.
Implements ns3::DeviceEnergyModel.
Definition at line 61 of file simple-device-energy-model.cc.
References m_source, NS_ASSERT, and NS_LOG_FUNCTION.
Sets pointer to node.
node | Pointer to node. |
Implements DeviceEnergyModel::SetNode.
Definition at line 69 of file simple-device-energy-model.cc.
References m_node, NS_ASSERT, and NS_LOG_FUNCTION.
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private |
Definition at line 123 of file simple-device-energy-model.h.
Referenced by DoGetCurrentA(), SetCurrentA(), and SimpleDeviceEnergyModel().
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private |
Definition at line 122 of file simple-device-energy-model.h.
Referenced by SetCurrentA(), and SimpleDeviceEnergyModel().
Definition at line 125 of file simple-device-energy-model.h.
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private |
Definition at line 124 of file simple-device-energy-model.h.
Referenced by DoDispose(), SetCurrentA(), SetEnergySource(), and SimpleDeviceEnergyModel().
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private |
Definition at line 126 of file simple-device-energy-model.h.
Referenced by GetTotalEnergyConsumption(), GetTypeId(), and SetCurrentA().