25 #include "ns3/socket-factory.h" 
   26 #include "ns3/ipv6-raw-socket-factory.h" 
   27 #include "ns3/simulator.h" 
   28 #include "ns3/simple-channel.h" 
   29 #include "ns3/simple-net-device.h" 
   30 #include "ns3/simple-net-device-helper.h" 
   31 #include "ns3/drop-tail-queue.h" 
   32 #include "ns3/socket.h" 
   36 #include "ns3/node-container.h" 
   37 #include "ns3/inet6-socket-address.h" 
   38 #include "ns3/boolean.h" 
   39 #include "ns3/uinteger.h" 
   41 #include "ns3/internet-stack-helper.h" 
   42 #include "ns3/ipv6-l3-protocol.h" 
   43 #include "ns3/icmpv6-l4-protocol.h" 
   44 #include "ns3/ipv6-list-routing.h" 
   45 #include "ns3/ipv6-static-routing.h" 
   46 #include "ns3/ipv6-address-helper.h" 
   50 #include <netinet/in.h> 
   51 #include <sys/socket.h> 
   52 #include <sys/types.h> 
   60   void DoSendData (
Ptr<Socket> socket, std::string to);
 
   64   virtual void DoRun (
void);
 
   75   : 
TestCase (
"Ipv6 Raw socket implementation") 
 
   91   uint32_t availableData;
 
   96   NS_ASSERT (availableData == m_receivedPacket->GetSize ());
 
  101   uint32_t availableData;
 
  107   NS_ASSERT (availableData == m_receivedPacket2->GetSize ());
 
  136   Ptr<Node> rxNode = CreateObject<Node> ();
 
  138   Ptr<Node> txNode = CreateObject<Node> ();
 
  166   device = net1.
Get (0);
 
  171   device = net2.
Get (0);
 
  177   device = net1.
Get (1);
 
  182   device = net2.
Get (1);
 
  191   rxSocket->SetAttribute (
"Protocol", 
UintegerValue (Ipv6Header::IPV6_ICMPV6));
 
  240   Simulator::Destroy ();
 
void Dispose(void)
Dispose of this Object. 
 
void ReceivePkt(Ptr< Socket > socket)
 
AttributeValue implementation for Boolean. 
 
Keep track of a set of IPv6 interfaces. 
 
NetDeviceContainer Install(Ptr< Node > node) const 
This method creates an ns3::SimpleChannel with the attributes configured by SimpleNetDeviceHelper::Se...
 
Ptr< T > GetObject(void) const 
Get a pointer to the requested aggregated Object. 
 
Access to the IPv6 forwarding table, interfaces, and configuration. 
 
Ptr< NetDevice > Get(uint32_t i) const 
Get the Ptr stored in this container at a given index. 
 
void ReceivePacket(Ptr< Socket > socket)
 
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file...
 
IPv6 address associated with an interface. 
 
aggregate IP/TCP/UDP functionality to existing Nodes. 
 
#define NS_TEST_EXPECT_MSG_EQ(actual, limit, msg)
Test that an actual and expected (limit) value are equal and report if not. 
 
uint32_t GetSize(void) const 
Returns the the size in bytes of the packet (including the zero-filled initial payload). 
 
virtual Ptr< Socket > CreateSocket(void)=0
 
This test suite implements a Unit Test. 
 
void ReceivePkt2(Ptr< Socket > socket)
 
Ipv6RawTestSuite g_ipv6rawTestSuite
 
a polymophic address class 
 
void ReceivePacket2(Ptr< Socket > socket, Ptr< Packet > packet, const Address &from)
 
API to create IPv6 RAW socket instances. 
 
void AddTestCase(TestCase *testCase, enum TestDuration duration)
Add an individual child TestCase to this test suite. 
 
Hold an unsigned integer type. 
 
void SendData(Ptr< Socket > socket, std::string to)
 
virtual void DoRun(void)
Implementation to actually run this TestCase. 
 
holds a vector of ns3::NetDevice pointers 
 
An implementation of the ICMPv6 protocol. 
 
Callback< R > MakeCallback(R(T::*memPtr)(void), OBJ objPtr)
 
void SetRecvCallback(Callback< void, Ptr< Socket > >)
Notify application when new data is available to be read. 
 
static Ptr< Socket > CreateSocket(Ptr< Node > node, TypeId tid)
This method wraps the creation of sockets that is performed on a given node by a SocketFactory specif...
 
virtual int Bind(const Address &address)=0
Allocate a local endpoint for this socket. 
 
Every class exported by the ns3 library is enclosed in the ns3 namespace. 
 
keep track of a set of node pointers. 
 
virtual Ptr< Packet > Recv(uint32_t maxSize, uint32_t flags)=0
Read data from the socket. 
 
void ReceivePacket(Ptr< Socket > socket, Ptr< Packet > packet, const Address &from)
 
void SetNetDevicePointToPointMode(bool pointToPointMode)
SimpleNetDevice is Broadcast capable and ARP needing. 
 
void Install(std::string nodeName) const 
Aggregate implementations of the ns3::Ipv4, ns3::Ipv6, ns3::Udp, and ns3::Tcp classes onto the provid...
 
void DoSendData(Ptr< Socket > socket, std::string to)
 
Helper class to auto-assign global IPv6 unicast addresses. 
 
Describes an IPv6 address. 
 
uint32_t GetId(void) const 
 
virtual Ptr< Node > GetNode(void) const =0
Return the node this socket is associated with. 
 
Time Seconds(double value)
Construct a Time in the indicated unit. 
 
Ptr< Packet > m_receivedPacket
 
void RemoveAllByteTags(void)
Remove all byte tags stored in this packet. 
 
Describes an IPv6 prefix. 
 
virtual bool AddAddress(uint32_t interface, Ipv6InterfaceAddress address)=0
Add an address on the specified IPv6 interface. 
 
virtual int SendTo(Ptr< Packet > p, uint32_t flags, const Address &toAddress)=0
Send data to a specified peer. 
 
virtual Ptr< Packet > RecvFrom(uint32_t maxSize, uint32_t flags, Address &fromAddress)=0
Read a single packet from the socket and retrieve the sender address. 
 
build a set of SimpleNetDevice objects 
 
void SetAttribute(std::string name, const AttributeValue &value)
Set a single attribute, raising fatal errors if unsuccessful. 
 
virtual int32_t GetInterfaceForDevice(Ptr< const NetDevice > device) const =0
Get the interface index of the specified NetDevice. 
 
Ptr< Packet > m_receivedPacket2
 
virtual uint32_t GetRxAvailable(void) const =0
Return number of bytes which can be returned from one or multiple calls to Recv.