25 #ifndef ONOFF_APPLICATION_H 
   26 #define ONOFF_APPLICATION_H 
   28 #include "ns3/address.h" 
   29 #include "ns3/application.h" 
   30 #include "ns3/event-id.h" 
   32 #include "ns3/data-rate.h" 
   33 #include "ns3/traced-callback.h" 
   38 class RandomVariableStream;
 
void StopSending()
Start an Off period. 
 
Simulation virtual time values and global simulation resolution. 
 
virtual void StartApplication(void)
Application specific startup code. 
 
EventId m_sendEvent
Event id of pending "send packet" event. 
 
uint32_t m_pktSize
Size of packets. 
 
Forward calls to a chain of Callback. 
 
void ScheduleStartEvent()
Schedule the next On period start. 
 
void CancelEvents()
Cancel all pending events. 
 
Generate traffic to a single destination according to an OnOff pattern. 
 
void ScheduleStopEvent()
Schedule the next Off period start. 
 
a polymophic address class 
 
DataRate m_cbrRateFailSafe
Rate that data is generated (check copy) 
 
Class for representing data rates. 
 
virtual void DoDispose(void)
Destructor implementation. 
 
EventId m_startStopEvent
Event id for next start or stop event. 
 
void SendPacket()
Send a packet. 
 
TypeId m_tid
Type of the socket used. 
 
The base class for all ns3 applications. 
 
Address m_peer
Peer address. 
 
DataRate m_cbrRate
Rate that data is generated. 
 
Ptr< RandomVariableStream > m_onTime
rng for On Time 
 
Ptr< Socket > GetSocket(void) const 
Return a pointer to associated socket. 
 
Ptr< Socket > m_socket
Associated socket. 
 
int64_t AssignStreams(int64_t stream)
Assign a fixed random variable stream number to the random variables used by this model...
 
Ptr< RandomVariableStream > m_offTime
rng for Off Time 
 
TracedCallback< Ptr< const Packet > > m_txTrace
Traced Callback: transmitted packets. 
 
Every class exported by the ns3 library is enclosed in the ns3 namespace. 
 
void ScheduleNextTx()
Schedule the next packet transmission. 
 
void StartSending()
Start an On period. 
 
void SetMaxBytes(uint32_t maxBytes)
Set the total number of bytes to send. 
 
void ConnectionSucceeded(Ptr< Socket > socket)
Handle a Connection Succeed event. 
 
virtual ~OnOffApplication()
 
Time m_lastStartTime
Time last packet sent. 
 
static TypeId GetTypeId(void)
Get the type ID. 
 
An identifier for simulation events. 
 
uint32_t m_maxBytes
Limit total number of bytes sent. 
 
void ConnectionFailed(Ptr< Socket > socket)
Handle a Connection Failed event. 
 
uint32_t m_totBytes
Total bytes sent so far. 
 
bool m_connected
True if connected. 
 
virtual void StopApplication(void)
Application specific shutdown code. 
 
a unique identifier for an interface. 
 
uint32_t m_residualBits
Number of generated, but not sent, bits.