#include <iostream>#include "ns3/core-module.h"#include "ns3/network-module.h"#include "ns3/internet-module.h"#include "ns3/point-to-point-module.h"#include "ns3/netanim-module.h"#include "ns3/applications-module.h"#include "ns3/point-to-point-layout-module.h"
 Include dependency graph for resources_demo.cc:Go to the source code of this file.
Classes | |
| struct | rgb | 
Functions | |
| void | modify () | 
Variables | |
| struct rgb | colors [] | 
| uint32_t | nodeCounterIdDouble1 | 
| uint32_t | nodeCounterIdDouble2 | 
| uint32_t | nodeCounterIdUint32 | 
| AnimationInterface * | pAnim = 0 | 
| uint32_t | resourceId1 | 
| uint32_t | resourceId2 | 
| void modify | ( | ) | 
Definition at line 51 of file resources_demo.cc.
References rgb::b, rgb::g, ns3::Time::GetSeconds(), ns3::UniformRandomVariable::GetValue(), nodeCounterIdDouble1, nodeCounterIdDouble2, nodeCounterIdUint32, ns3::Simulator::Now(), rgb::r, resourceId1, resourceId2, ns3::Simulator::Schedule(), ns3::Seconds(), ns3::AnimationInterface::UpdateLinkDescription(), ns3::AnimationInterface::UpdateNodeColor(), ns3::AnimationInterface::UpdateNodeCounter(), ns3::AnimationInterface::UpdateNodeDescription(), ns3::AnimationInterface::UpdateNodeImage(), and ns3::AnimationInterface::UpdateNodeSize().
 Here is the call graph for this function:| struct rgb colors[] | 
Definition at line 39 of file resources_demo.cc.
| uint32_t nodeCounterIdDouble1 | 
Definition at line 48 of file resources_demo.cc.
Referenced by modify().
| uint32_t nodeCounterIdDouble2 | 
Definition at line 49 of file resources_demo.cc.
Referenced by modify().
| uint32_t nodeCounterIdUint32 | 
Definition at line 47 of file resources_demo.cc.
Referenced by modify().
| AnimationInterface* pAnim = 0 | 
Definition at line 31 of file resources_demo.cc.
| uint32_t resourceId1 | 
Definition at line 45 of file resources_demo.cc.
Referenced by modify().
| uint32_t resourceId2 | 
Definition at line 46 of file resources_demo.cc.
Referenced by modify().