38 #include "ns3/core-module.h" 
   39 #include "ns3/network-module.h" 
   40 #include "ns3/internet-module.h" 
   41 #include "ns3/point-to-point-module.h" 
   42 #include "ns3/applications-module.h" 
   43 #include "ns3/ipv4-static-routing-helper.h" 
   44 #include "ns3/ipv4-list-routing-helper.h" 
   65 main (
int argc, 
char *argv[])
 
   71   cmd.
Parse (argc, argv);
 
   77   Ptr<Node> nDstRtr = CreateObject<Node> ();
 
  106   ipv4.
SetBase (
"10.1.1.0", 
"255.255.255.0");
 
  108   ipv4.
SetBase (
"10.1.2.0", 
"255.255.255.0");
 
  110   ipv4.
SetBase (
"10.10.1.0", 
"255.255.255.0");
 
  112   ipv4.
SetBase (
"10.10.2.0", 
"255.255.255.0");
 
  114   ipv4.
SetBase (
"10.20.1.0", 
"255.255.255.0");
 
  157   uint16_t dstport = 12345;
 
  204   localSocket->
Bind ();
 
  215   while (currentTxBytes < totalTxBytes && localSocket->GetTxAvailable () > 0)
 
  218       uint32_t dataOffset = currentTxBytes % 
writeSize;
 
  219       uint32_t toWrite = 
writeSize - dataOffset;
 
  220       toWrite = std::min (toWrite, left);
 
  222       int amountSent = localSocket->
Send (&
data[dataOffset], toWrite, 0);
 
  228       currentTxBytes += amountSent;
 
  230   localSocket->
Close ();
 
holds a vector of ns3::Application pointers. 
 
Manage ASCII trace files for device models. 
 
static Ipv4Address GetAny(void)
 
holds a vector of std::pair of Ptr and interface index. 
 
Ptr< T > GetObject(void) const 
Get a pointer to the requested aggregated Object. 
 
Hold variables of type string. 
 
Ptr< NetDevice > Get(uint32_t i) const 
Get the Ptr stored in this container at a given index. 
 
NetDeviceContainer Install(NodeContainer c)
 
static uint32_t currentTxBytes
 
static void Run(void)
Run the simulation. 
 
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name. 
 
aggregate IP/TCP/UDP functionality to existing Nodes. 
 
#define NS_LOG_INFO(msg)
Use NS_LOG to output a message of level LOG_INFO. 
 
A helper to make it easier to instantiate an ns3::PacketSinkApplication on a set of nodes...
 
Ptr< OutputStreamWrapper > CreateFileStream(std::string filename, std::ios::openmode filemode=std::ios::out)
Create and initialize an output stream object we'll use to write the traced bits. ...
 
Build a set of PointToPointNetDevice objects. 
 
void SetDeviceAttribute(std::string name, const AttributeValue &value)
Set an attribute value to be propagated to each NetDevice created by the helper. 
 
static const uint32_t totalTxBytes
 
void AddHostRouteTo(Ipv4Address dest, Ipv4Address nextHop, uint32_t interface, uint32_t metric=0)
Add a host route to the static routing table. 
 
void StartFlow(Ptr< Socket >, Ipv4Address, uint16_t)
 
void dstSocketRecv(Ptr< Socket > socket)
 
void LogComponentEnable(char const *name, enum LogLevel level)
Enable the logging output associated with that log component. 
 
void EnablePcapAll(std::string prefix, bool promiscuous=false)
Enable pcap output on each device (which is of the appropriate type) in the set of all nodes created ...
 
static EventId Schedule(Time const &delay, MEM mem_ptr, OBJ obj)
Schedule an event to expire after delay. 
 
holds a vector of ns3::NetDevice pointers 
 
static const uint32_t writeSize
 
Callback< R > MakeCallback(R(T::*memPtr)(void), OBJ objPtr)
 
static Ptr< Socket > CreateSocket(Ptr< Node > node, TypeId tid)
This method wraps the creation of sockets that is performed on a given node by a SocketFactory specif...
 
void Start(Time start)
Arrange for all of the Applications in this container to Start() at the Time given as a parameter...
 
Parse command-line arguments. 
 
static void Destroy(void)
Execute the events scheduled with ScheduleDestroy(). 
 
virtual int Connect(const Address &address)=0
Initiate a connection to a remote host. 
 
Access to the Ipv4 forwarding table, interfaces, and configuration. 
 
void LogComponentEnableAll(enum LogLevel level)
Enable the logging output for all registered log components. 
 
virtual int Bind(const Address &address)=0
Allocate a local endpoint for this socket. 
 
Every class exported by the ns3 library is enclosed in the ns3 namespace. 
 
keep track of a set of node pointers. 
 
Prefix all trace prints with simulation time. 
 
void WriteUntilBufferFull(Ptr< Socket >, uint32_t)
 
void Install(std::string nodeName) const 
Aggregate implementations of the ns3::Ipv4, ns3::Ipv6, ns3::Udp, and ns3::Tcp classes onto the provid...
 
static Time Now(void)
Return the current simulation virtual time. 
 
void SetSendCallback(Callback< void, Ptr< Socket >, uint32_t > sendCb)
Notify application when space in transmit buffer is added. 
 
virtual void BindToNetDevice(Ptr< NetDevice > netdevice)
Bind a socket to specific device. 
 
void SetChannelAttribute(std::string name, const AttributeValue &value)
Set an attribute value to be propagated to each Channel created by the helper. 
 
void srcSocketRecv(Ptr< Socket > socket)
 
Ipv4 addresses are stored in host order in this class. 
 
void Stop(Time stop)
Arrange for all of the Applications in this container to Stop() at the Time given as a parameter...
 
Ipv4InterfaceContainer Assign(const NetDeviceContainer &c)
Assign IP addresses to the net devices specified in the container based on the current network prefix...
 
Helper class that adds ns3::Ipv4StaticRouting objects. 
 
Time Seconds(double value)
Construct a Time in the indicated unit. 
 
void Parse(int argc, char *argv[])
Parse the program arguments. 
 
A helper class to make life easier while doing simple IPv4 address assignment in scripts. 
 
void EnableAsciiAll(std::string prefix)
Enable ascii trace output on each device (which is of the appropriate type) in the set of all nodes c...
 
virtual int Send(Ptr< Packet > p, uint32_t flags)=0
Send data (or dummy data) to the remote host. 
 
void SendStuff(Ptr< Socket > sock, Ipv4Address dstaddr, uint16_t port)
 
virtual int Close(void)=0
Close a socket. 
 
virtual uint32_t GetTxAvailable(void) const =0
Returns the number of bytes which can be sent in a single call to Send. 
 
void SetBase(Ipv4Address network, Ipv4Mask mask, Ipv4Address base="0.0.0.1")
Set the base network number, network mask and base address. 
 
static TypeId LookupByName(std::string name)
Get a TypeId by name. 
 
void BindSock(Ptr< Socket > sock, Ptr< NetDevice > netdev)