21 #include "ns3/object.h" 
   23 #include "ns3/uinteger.h" 
   24 #include "ns3/double.h" 
   25 #include "ns3/boolean.h" 
   26 #include "ns3/trace-source-accessor.h" 
   27 #include "ns3/nstime.h" 
   38                                         "SYN_RCVD", 
"ESTABLISHED", 
"CLOSE_WAIT",
 
   39                                         "LAST_ACK", 
"FIN_WAIT_1", 
"FIN_WAIT_2",
 
   40                                         "CLOSING", 
"TIME_WAIT" };
 
   47     .SetGroupName (
"Internet")
 
   48     .AddAttribute (
"SndBufSize",
 
   49                    "TcpSocket maximum transmit buffer size (bytes)",
 
   53                    MakeUintegerChecker<uint32_t> ())
 
   54     .AddAttribute (
"RcvBufSize",
 
   55                    "TcpSocket maximum receive buffer size (bytes)",
 
   59                    MakeUintegerChecker<uint32_t> ())
 
   60     .AddAttribute (
"SegmentSize",
 
   61                    "TCP maximum segment size in bytes (may be adjusted based on MTU discovery)",
 
   65                    MakeUintegerChecker<uint32_t> ())
 
   66     .AddAttribute (
"InitialSlowStartThreshold",
 
   67                    "TCP initial slow start threshold (bytes)",
 
   71                    MakeUintegerChecker<uint32_t> ())
 
   72     .AddAttribute (
"InitialCwnd",
 
   73                    "TCP initial congestion window size (segments)",
 
   77                    MakeUintegerChecker<uint32_t> ())
 
   78     .AddAttribute (
"ConnTimeout",
 
   79                    "TCP retransmission timeout when opening connection (seconds)",
 
   84     .AddAttribute (
"ConnCount",
 
   85                    "Number of connection attempts (SYN retransmissions) before returning failure",
 
   89                    MakeUintegerChecker<uint32_t> ())
 
   90     .AddAttribute (
"DelAckTimeout",
 
   91                    "Timeout value for TCP delayed acks, in seconds",
 
   96     .AddAttribute (
"DelAckCount",
 
   97                    "Number of packets to wait before sending a TCP ack",
 
  101                    MakeUintegerChecker<uint32_t> ())
 
  102     .AddAttribute (
"TcpNoDelay", 
"Set to true to disable Nagle's algorithm",
 
  107     .AddAttribute (
"PersistTimeout",
 
  108                    "Persist timeout to probe for rx window",
 
virtual void SetSndBufSize(uint32_t size)=0
Set the send buffer size. 
 
AttributeValue implementation for Boolean. 
 
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system. 
 
Ptr< const AttributeAccessor > MakeBooleanAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
 
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name. 
 
#define NS_LOG_FUNCTION_NOARGS()
Output the name of the function. 
 
virtual void SetInitialCwnd(uint32_t cwnd)=0
Set the initial Congestion Window. 
 
virtual void SetRcvBufSize(uint32_t size)=0
Set the receive buffer size. 
 
Ptr< const AttributeChecker > MakeTimeChecker(const Time min, const Time max)
Helper to make a Time checker with bounded range. 
 
virtual void SetInitialSSThresh(uint32_t threshold)=0
Set the initial Slow Start Threshold. 
 
virtual void SetPersistTimeout(Time timeout)=0
Set the timout for persistent connection. 
 
A low-level Socket API based loosely on the BSD Socket API. 
 
static const char *const TcpStateName[TcpSocket::LAST_STATE]
Literal names of TCP states for use in log messages. 
 
static TypeId GetTypeId(void)
Get the type ID. 
 
AttributeValue implementation for Time. 
 
Hold an unsigned integer type. 
 
virtual uint32_t GetSndBufSize(void) const =0
Get the send buffer size. 
 
Every class exported by the ns3 library is enclosed in the ns3 namespace. 
 
Last state, used only in debug messages. 
 
virtual void SetDelAckMaxCount(uint32_t count)=0
Set the number of packet to fire an ACK before delay timeout. 
 
Ptr< const AttributeChecker > MakeBooleanChecker(void)
 
virtual void SetTcpNoDelay(bool noDelay)=0
Enable/Disable Nagle's algorithm. 
 
Ptr< const AttributeAccessor > MakeTimeAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
 
virtual uint32_t GetRcvBufSize(void) const =0
Get the receive buffer size. 
 
virtual void SetDelAckTimeout(Time timeout)=0
Set the time to delay an ACK. 
 
virtual void SetConnCount(uint32_t count)=0
Set the number of connection retries before giving up. 
 
virtual uint32_t GetSegSize(void) const =0
Get the segment size. 
 
virtual Time GetDelAckTimeout(void) const =0
Get the time to delay an ACK. 
 
virtual bool GetTcpNoDelay(void) const =0
Check if Nagle's algorithm is enabled or not. 
 
virtual void SetConnTimeout(Time timeout)=0
Set the connection timeout. 
 
virtual uint32_t GetDelAckMaxCount(void) const =0
Get the number of packet to fire an ACK before delay timeout. 
 
virtual Time GetConnTimeout(void) const =0
Get the connection timeout. 
 
Time Seconds(double value)
Construct a Time in the indicated unit. 
 
virtual void SetSegSize(uint32_t size)=0
Set the segment size. 
 
Ptr< const AttributeAccessor > MakeUintegerAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
 
a unique identifier for an interface. 
 
virtual uint32_t GetInitialCwnd(void) const =0
Get the initial Congestion Window. 
 
TypeId SetParent(TypeId tid)
Set the parent TypeId. 
 
virtual uint32_t GetInitialSSThresh(void) const =0
Get the initial Slow Start Threshold. 
 
virtual Time GetPersistTimeout(void) const =0
Get the timout for persistent connection. 
 
virtual uint32_t GetConnCount(void) const =0
Get the number of connection retries before giving up.