21 #ifndef PACKET_SOCKET_H
22 #define PACKET_SOCKET_H
26 #include "ns3/callback.h"
27 #include "ns3/traced-callback.h"
29 #include "ns3/socket.h"
30 #include "ns3/net-device.h"
37 class PacketSocketAddress;
106 virtual int Bind (
void);
114 virtual int Bind6 (
void);
123 virtual int Close (
void);
127 virtual int Listen (
void);
240 virtual void Print (std::ostream &os)
const;
275 virtual void Print (std::ostream &os)
const;
static TypeId GetTypeId(void)
Get the type ID.
virtual enum SocketErrno GetErrno(void) const
Get last error number.
SocketErrno
Enumeration of the possible errors returned by a socket.
std::string m_deviceName
Device name.
Address GetDestAddress(void) const
Get the destination address of the corresponding packet.
Ptr< Packet > Recv(void)
Read a single packet from the socket.
NetDevice::PacketType m_packetType
Packet type.
Address m_destAddr
Default destination address.
Forward calls to a chain of Callback.
std::queue< Ptr< Packet > > m_deliveryQueue
Rx queue.
an address for a packet socket
virtual Ptr< Packet > RecvFrom(uint32_t maxSize, uint32_t flags, Address &fromAddress)
Read a single packet from the socket and retrieve the sender address.
PacketType
Packet types are used as they are in Linux.
virtual void DoDispose(void)
Destructor implementation.
A PacketSocket is a link between an application and a net device.
virtual uint32_t GetSerializedSize(void) const
SocketType
Enumeration of the possible socket types.
void SetPacketType(NetDevice::PacketType t)
Set the packet type.
virtual int Bind(void)
Bind the socket to the NetDevice and register the protocol handler.
virtual void Print(std::ostream &os) const
uint32_t m_rxAvailable
Rx queue size [Bytes].
virtual int GetSockName(Address &address) const
Get socket address.
a polymophic address class
virtual TypeId GetInstanceTypeId(void) const
Get the most derived TypeId for this Object.
Ptr< Node > m_node
the associated node
virtual void Serialize(TagBuffer i) const
A low-level Socket API based loosely on the BSD Socket API.
virtual bool SetAllowBroadcast(bool allowBroadcast)
Configure whether broadcast datagram transmissions are allowed.
void SetDestAddress(Address a)
Set the destination address of the corresponding packet.
virtual int ShutdownRecv(void)
virtual void Deserialize(TagBuffer i)
enum State m_state
Socket state.
virtual uint32_t GetSerializedSize(void) const
static TypeId GetTypeId(void)
Get the type ID.
PacketSocketTag()
Create an empty PacketSocketTag.
bool m_isSingleDevice
Is bound to a single netDevice.
virtual Ptr< Node > GetNode(void) const
Return the node this socket is associated with.
virtual int Listen(void)
Listen for incoming connections.
State
States of the socket.
uint32_t m_device
index of the bound NetDevice
virtual uint32_t GetRxAvailable(void) const
Return number of bytes which can be returned from one or multiple calls to Recv.
tag a set of bytes in a packet
Every class exported by the ns3 library is enclosed in the ns3 namespace.
virtual int Send(Ptr< Packet > p, uint32_t flags)
Send data (or dummy data) to the remote host.
uint32_t m_rcvBufSize
Rx buffer size [Bytes].
virtual int SendTo(Ptr< Packet > p, uint32_t flags, const Address &toAddress)
Send data to a specified peer.
bool m_shutdownSend
Send no longer allowed.
This class implements a tag that carries the ns3 device name from where a packet is coming...
virtual bool GetAllowBroadcast() const
Query whether broadcast datagram transmissions are allowed.
enum SocketErrno m_errno
Socket error code.
virtual void Deserialize(TagBuffer i)
virtual int Close(void)
Close a socket.
uint16_t m_protocol
Socket protocol.
Address m_destAddr
Destination address.
bool m_shutdownRecv
Receive no longer allowed.
void SetNode(Ptr< Node > node)
Set the associated node.
static TypeId GetTypeId(void)
Get the type ID.
int DoBind(const PacketSocketAddress &address)
Bind the socket to the NetDevice and register the protocol handler specified in the address...
virtual uint32_t GetTxAvailable(void) const
Returns the number of bytes which can be sent in a single call to Send.
virtual void Serialize(TagBuffer i) const
NetDevice::PacketType GetPacketType(void) const
Get the packet type.
virtual void Print(std::ostream &os) const
DeviceNameTag()
Create an empty DeviceNameTag.
virtual TypeId GetInstanceTypeId(void) const
Get the most derived TypeId for this Object.
virtual int Connect(const Address &address)
Initiate a connection to a remote host.
uint32_t GetMinMtu(PacketSocketAddress ad) const
Get the minimum MTU supported by the NetDevices bound to a specific address.
virtual int Bind6(void)
Bind the socket to the NetDevice and register the protocol handler.
std::string GetDeviceName(void) const
Get the device name from where the corresponding packet is coming.
This class implements a tag that carries the dest address of a packet and the packet type...
TracedCallback< Ptr< const Packet > > m_dropTrace
Traced callback: dropped packets.
virtual int ShutdownSend(void)
a unique identifier for an interface.
virtual enum SocketType GetSocketType(void) const
void ForwardUp(Ptr< NetDevice > device, Ptr< const Packet > packet, uint16_t protocol, const Address &from, const Address &to, NetDevice::PacketType packetType)
Called by the L3 protocol when it received a packet to pass on to TCP.
void SetDeviceName(std::string n)
Set the device name.