A Discrete-Event Network Simulator
API
ns3::Queue Class Referenceabstract

Abstract base class for packet Queues. More...

#include "queue.h"

+ Inheritance diagram for ns3::Queue:
+ Collaboration diagram for ns3::Queue:

Public Types

enum  QueueMode { QUEUE_MODE_PACKETS, QUEUE_MODE_BYTES }
 Enumeration of the modes supported in the class. More...
 

Public Member Functions

 Queue ()
 
virtual ~Queue ()
 
Ptr< QueueItemDequeue (void)
 Remove an item from the front of the Queue. More...
 
void DequeueAll (void)
 Flush the queue. More...
 
bool Enqueue (Ptr< QueueItem > item)
 Place a queue item into the rear of the Queue. More...
 
uint32_t GetMaxBytes (void) const
 
uint32_t GetMaxPackets (void) const
 
Queue::QueueMode GetMode (void) const
 Get the encapsulation mode of this device. More...
 
uint32_t GetNBytes (void) const
 
uint32_t GetNPackets (void) const
 
uint32_t GetTotalDroppedBytes (void) const
 
uint32_t GetTotalDroppedPackets (void) const
 
uint32_t GetTotalReceivedBytes (void) const
 
uint32_t GetTotalReceivedPackets (void) const
 
bool IsEmpty (void) const
 
Ptr< const QueueItemPeek (void) const
 Get a copy of the item at the front of the queue without removing it. More...
 
void ResetStatistics (void)
 Resets the counts for dropped packets, dropped bytes, received packets, and received bytes. More...
 
void SetMaxBytes (uint32_t maxBytes)
 Set the maximum amount of bytes that can be stored in this queue. More...
 
void SetMaxPackets (uint32_t maxPackets)
 Set the maximum amount of packets that can be stored in this queue. More...
 
void SetMode (Queue::QueueMode mode)
 Set the operating mode of this device. More...
 
- Public Member Functions inherited from ns3::Object
 Object ()
 Constructor. More...
 
virtual ~Object ()
 Destructor. More...
 
void AggregateObject (Ptr< Object > other)
 Aggregate two Objects together. More...
 
void Dispose (void)
 Dispose of this Object. More...
 
AggregateIterator GetAggregateIterator (void) const
 Get an iterator to the Objects aggregated to this one. More...
 
virtual TypeId GetInstanceTypeId (void) const
 Implement the GetInstanceTypeId method defined in ObjectBase. More...
 
template<typename T >
Ptr< T > GetObject (void) const
 Get a pointer to the requested aggregated Object. More...
 
template<typename T >
Ptr< T > GetObject (TypeId tid) const
 Get a pointer to the requested aggregated Object by TypeId. More...
 
void Initialize (void)
 Invoke DoInitialize on all Objects aggregated to this one. More...
 
- Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >
 SimpleRefCount ()
 Constructor. More...
 
 SimpleRefCount (const SimpleRefCount &o)
 Copy constructor. More...
 
uint32_t GetReferenceCount (void) const
 Get the reference count of the object. More...
 
SimpleRefCountoperator= (const SimpleRefCount &o)
 Assignment. More...
 
void Ref (void) const
 Increment the reference count. More...
 
void Unref (void) const
 Decrement the reference count. More...
 
- Public Member Functions inherited from ns3::ObjectBase
virtual ~ObjectBase ()
 Virtual destructor. More...
 
void GetAttribute (std::string name, AttributeValue &value) const
 Get the value of an attribute, raising fatal errors if unsuccessful. More...
 
bool GetAttributeFailSafe (std::string name, AttributeValue &value) const
 Get the value of an attribute without raising erros. More...
 
void SetAttribute (std::string name, const AttributeValue &value)
 Set a single attribute, raising fatal errors if unsuccessful. More...
 
bool SetAttributeFailSafe (std::string name, const AttributeValue &value)
 Set a single attribute without raising errors. More...
 
bool TraceConnect (std::string name, std::string context, const CallbackBase &cb)
 Connect a TraceSource to a Callback with a context. More...
 
bool TraceConnectWithoutContext (std::string name, const CallbackBase &cb)
 Connect a TraceSource to a Callback without a context. More...
 
bool TraceDisconnect (std::string name, std::string context, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected with a context. More...
 
bool TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected without a context. More...
 

Static Public Member Functions

static TypeId GetTypeId (void)
 Get the type ID. More...
 
- Static Public Member Functions inherited from ns3::Object
static TypeId GetTypeId (void)
 Register this type. More...
 
- Static Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >
static void Cleanup (void)
 Noop. More...
 
- Static Public Member Functions inherited from ns3::ObjectBase
static TypeId GetTypeId (void)
 Get the type ID. More...
 

Protected Member Functions

void Drop (Ptr< Packet > p)
 Drop a packet. More...
 
- Protected Member Functions inherited from ns3::Object
 Object (const Object &o)
 Copy an Object. More...
 
virtual void DoDispose (void)
 Destructor implementation. More...
 
virtual void DoInitialize (void)
 Initialize() implementation. More...
 
virtual void NotifyNewAggregate (void)
 Notify all Objects aggregated to this one of a new Object being aggregated. More...
 
- Protected Member Functions inherited from ns3::ObjectBase
void ConstructSelf (const AttributeConstructionList &attributes)
 Complete construction of ObjectBase; invoked by derived classes. More...
 
virtual void NotifyConstructionCompleted (void)
 Notifier called once the ObjectBase is fully constructed. More...
 

Private Member Functions

virtual Ptr< QueueItemDoDequeue (void)=0
 Pull an item from the queue. More...
 
virtual bool DoEnqueue (Ptr< QueueItem > item)=0
 Push an item in the queue. More...
 
virtual Ptr< const QueueItemDoPeek (void) const =0
 Peek the front item in the queue. More...
 

Private Attributes

uint32_t m_maxBytes
 max bytes in the queue More...
 
uint32_t m_maxPackets
 max packets in the queue More...
 
QueueMode m_mode
 queue mode (packets or bytes limited) More...
 
TracedValue< uint32_t > m_nBytes
 Number of bytes in the queue. More...
 
TracedValue< uint32_t > m_nPackets
 Number of packets in the queue. More...
 
uint32_t m_nTotalDroppedBytes
 Total dropped bytes. More...
 
uint32_t m_nTotalDroppedPackets
 Total dropped packets. More...
 
uint32_t m_nTotalReceivedBytes
 Total received bytes. More...
 
uint32_t m_nTotalReceivedPackets
 Total received packets. More...
 
TracedCallback< Ptr< const Packet > > m_traceDequeue
 Traced callback: fired when a packet is dequeued. More...
 
TracedCallback< Ptr< const Packet > > m_traceDrop
 Traced callback: fired when a packet is dropped. More...
 
TracedCallback< Ptr< const Packet > > m_traceEnqueue
 Traced callback: fired when a packet is enqueued. More...
 

Additional Inherited Members

Detailed Description

Abstract base class for packet Queues.

This class defines the base APIs for packet queues in the ns-3 system

Config Paths

ns3::Queue is accessible through the following paths with Config::Set and Config::Connect:

  • "/NodeList/[i]/DeviceList/[i]/$ns3::SimpleNetDevice/TxQueue"
  • "/NodeList/[i]/DeviceList/[i]/$ns3::CsmaNetDevice/TxQueue"
  • "/NodeList/[i]/DeviceList/[i]/$ns3::PointToPointNetDevice/TxQueue"
  • "/NodeList/[i]/DeviceList/[i]/$ns3::AlohaNoackNetDevice/Queue"

Attributes

  • Mode: Whether to use bytes (see MaxBytes) or packets (see MaxPackets) as the maximum queue size metric.
    • Set with class: ns3::EnumValue
    • Underlying type:
    • Initial value: QUEUE_MODE_PACKETS
    • Flags: construct write read
  • MaxPackets: The maximum number of packets accepted by this queue.
    • Set with class: ns3::UintegerValue
    • Underlying type: uint32_t 0:4294967295
    • Initial value: 100
    • Flags: construct write read
  • MaxBytes: The maximum number of bytes accepted by this queue.
    • Set with class: ns3::UintegerValue
    • Underlying type: uint32_t 0:4294967295
    • Initial value: 6553500
    • Flags: construct write read

TraceSources

Size of this type is 160 bytes (on a 64-bit architecture).

Definition at line 44 of file queue.h.

Constructor & Destructor Documentation

ns3::Queue::Queue ( )

Definition at line 78 of file queue.cc.

References NS_LOG_FUNCTION.

ns3::Queue::~Queue ( )
virtual

Definition at line 90 of file queue.cc.

References NS_LOG_FUNCTION.

Member Function Documentation

Ptr< QueueItem > ns3::Queue::Dequeue ( void  )

Remove an item from the front of the Queue.

Returns
0 if the operation was not successful; the item otherwise.

Definition at line 136 of file queue.cc.

References DoDequeue(), ns3::TracedValue< T >::Get(), m_nBytes, m_nPackets, m_traceDequeue, NS_ASSERT, NS_LOG_FUNCTION, and NS_LOG_LOGIC.

Referenced by DequeueAll(), and DropTailQueueTestCase::DoRun().

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void ns3::Queue::DequeueAll ( void  )

Flush the queue.

Definition at line 163 of file queue.cc.

References Dequeue(), IsEmpty(), and NS_LOG_FUNCTION.

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virtual Ptr<QueueItem> ns3::Queue::DoDequeue ( void  )
privatepure virtual

Pull an item from the queue.

Returns
the item.

Implemented in ns3::DropTailQueue.

Referenced by Dequeue().

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virtual bool ns3::Queue::DoEnqueue ( Ptr< QueueItem item)
privatepure virtual

Push an item in the queue.

Parameters
itemthe item to enqueue
Returns
true if success, false if the packet has been dropped.

Implemented in ns3::DropTailQueue.

Referenced by Enqueue().

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virtual Ptr<const QueueItem> ns3::Queue::DoPeek ( void  ) const
privatepure virtual

Peek the front item in the queue.

Returns
the item.

Implemented in ns3::DropTailQueue.

Referenced by Peek().

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void ns3::Queue::Drop ( Ptr< Packet p)
protected

Drop a packet.

Parameters
ppacket that was dropped

This method is called by the base class when a packet is dropped because the queue is full and by the subclasses to notify parent (this class) that a packet has been dropped for other reasons.

Definition at line 322 of file queue.cc.

References ns3::Packet::GetSize(), m_nTotalDroppedBytes, m_nTotalDroppedPackets, m_traceDrop, NS_LOG_FUNCTION, and NS_LOG_LOGIC.

Referenced by Enqueue().

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bool ns3::Queue::Enqueue ( Ptr< QueueItem item)

Place a queue item into the rear of the Queue.

Parameters
itemitem to enqueue
Returns
True if the operation was successful; false otherwise

Definition at line 97 of file queue.cc.

References DoEnqueue(), Drop(), ns3::TracedValue< T >::Get(), m_maxBytes, m_maxPackets, m_mode, m_nBytes, m_nPackets, m_nTotalReceivedBytes, m_nTotalReceivedPackets, m_traceEnqueue, NS_LOG_FUNCTION, NS_LOG_LOGIC, QUEUE_MODE_BYTES, and QUEUE_MODE_PACKETS.

Referenced by DropTailQueueTestCase::DoRun().

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uint32_t ns3::Queue::GetMaxBytes ( void  ) const
Returns
the maximum amount of bytes that can be stored in this queue

Definition at line 315 of file queue.cc.

References m_maxBytes, and NS_LOG_FUNCTION.

Referenced by GetTypeId().

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uint32_t ns3::Queue::GetMaxPackets ( void  ) const
Returns
the maximum amount of packets that can be stored in this queue

Definition at line 294 of file queue.cc.

References m_maxPackets, and NS_LOG_FUNCTION.

Referenced by GetTypeId().

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Queue::QueueMode ns3::Queue::GetMode ( void  ) const

Get the encapsulation mode of this device.

Returns
The encapsulation mode of this device.

Definition at line 273 of file queue.cc.

References m_mode, and NS_LOG_FUNCTION.

Referenced by GetTypeId().

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uint32_t ns3::Queue::GetNBytes ( void  ) const
Returns
The number of bytes currently occupied by the packets in the Queue

Definition at line 196 of file queue.cc.

References m_nBytes, NS_LOG_FUNCTION, and NS_LOG_LOGIC.

uint32_t ns3::Queue::GetNPackets ( void  ) const
Returns
The number of packets currently stored in the Queue

Definition at line 188 of file queue.cc.

References m_nPackets, NS_LOG_FUNCTION, and NS_LOG_LOGIC.

Referenced by ns3::DropTailQueue::DoDequeue(), ns3::DropTailQueue::DoEnqueue(), ns3::DropTailQueue::DoPeek(), and DropTailQueueTestCase::DoRun().

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uint32_t ns3::Queue::GetTotalDroppedBytes ( void  ) const
Returns
The total number of bytes dropped by this Queue since the simulation began, or since ResetStatistics was called, according to whichever happened more recently

Definition at line 228 of file queue.cc.

References m_nTotalDroppedBytes, NS_LOG_FUNCTION, and NS_LOG_LOGIC.

uint32_t ns3::Queue::GetTotalDroppedPackets ( void  ) const
Returns
The total number of bytes dropped by this Queue since the simulation began, or since ResetStatistics was called, according to whichever happened more recently

Definition at line 236 of file queue.cc.

References m_nTotalDroppedPackets, NS_LOG_FUNCTION, and NS_LOG_LOGIC.

uint32_t ns3::Queue::GetTotalReceivedBytes ( void  ) const
Returns
The total number of bytes received by this Queue since the simulation began, or since ResetStatistics was called, according to whichever happened more recently

Definition at line 212 of file queue.cc.

References m_nTotalReceivedBytes, NS_LOG_FUNCTION, and NS_LOG_LOGIC.

uint32_t ns3::Queue::GetTotalReceivedPackets ( void  ) const
Returns
The total number of packets received by this Queue since the simulation began, or since ResetStatistics was called, according to whichever happened more recently

Definition at line 220 of file queue.cc.

References m_nTotalReceivedPackets, NS_LOG_FUNCTION, and NS_LOG_LOGIC.

bool ns3::Queue::IsEmpty ( void  ) const
Returns
true if the queue is empty; false otherwise

Definition at line 204 of file queue.cc.

References ns3::TracedValue< T >::Get(), m_nPackets, NS_LOG_FUNCTION, and NS_LOG_LOGIC.

Referenced by DequeueAll().

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Ptr< const QueueItem > ns3::Queue::Peek ( void  ) const

Get a copy of the item at the front of the queue without removing it.

Returns
0 if the operation was not successful; the item otherwise.

Definition at line 173 of file queue.cc.

References DoPeek(), ns3::TracedValue< T >::Get(), m_nPackets, NS_LOG_FUNCTION, and NS_LOG_LOGIC.

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void ns3::Queue::ResetStatistics ( void  )

Resets the counts for dropped packets, dropped bytes, received packets, and received bytes.

Definition at line 244 of file queue.cc.

References m_nTotalDroppedBytes, m_nTotalDroppedPackets, m_nTotalReceivedBytes, m_nTotalReceivedPackets, and NS_LOG_FUNCTION.

void ns3::Queue::SetMaxBytes ( uint32_t  maxBytes)

Set the maximum amount of bytes that can be stored in this queue.

Parameters
maxBytesamount of bytes

Definition at line 301 of file queue.cc.

References ns3::TracedValue< T >::Get(), m_maxBytes, m_mode, m_nBytes, NS_ABORT_MSG_IF, NS_LOG_FUNCTION, and QUEUE_MODE_BYTES.

Referenced by GetTypeId().

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void ns3::Queue::SetMaxPackets ( uint32_t  maxPackets)

Set the maximum amount of packets that can be stored in this queue.

Parameters
maxPacketsamount of packets

Definition at line 280 of file queue.cc.

References ns3::TracedValue< T >::Get(), m_maxPackets, m_mode, m_nPackets, NS_ABORT_MSG_IF, NS_LOG_FUNCTION, and QUEUE_MODE_PACKETS.

Referenced by GetTypeId().

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void ns3::Queue::SetMode ( Queue::QueueMode  mode)

Set the operating mode of this device.

Parameters
modeThe operating mode of this device.

Definition at line 254 of file queue.cc.

References ns3::TracedValue< T >::Get(), m_mode, m_nBytes, m_nPackets, NS_ABORT_MSG_IF, NS_LOG_FUNCTION, QUEUE_MODE_BYTES, and QUEUE_MODE_PACKETS.

Referenced by GetTypeId().

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Member Data Documentation

uint32_t ns3::Queue::m_maxBytes
private

max bytes in the queue

Definition at line 237 of file queue.h.

Referenced by Enqueue(), GetMaxBytes(), and SetMaxBytes().

uint32_t ns3::Queue::m_maxPackets
private

max packets in the queue

Definition at line 236 of file queue.h.

Referenced by Enqueue(), GetMaxPackets(), and SetMaxPackets().

QueueMode ns3::Queue::m_mode
private

queue mode (packets or bytes limited)

Definition at line 238 of file queue.h.

Referenced by Enqueue(), GetMode(), SetMaxBytes(), SetMaxPackets(), and SetMode().

TracedValue<uint32_t> ns3::Queue::m_nBytes
private

Number of bytes in the queue.

Definition at line 229 of file queue.h.

Referenced by Dequeue(), Enqueue(), GetNBytes(), GetTypeId(), SetMaxBytes(), and SetMode().

TracedValue<uint32_t> ns3::Queue::m_nPackets
private

Number of packets in the queue.

Definition at line 231 of file queue.h.

Referenced by Dequeue(), Enqueue(), GetNPackets(), GetTypeId(), IsEmpty(), Peek(), SetMaxPackets(), and SetMode().

uint32_t ns3::Queue::m_nTotalDroppedBytes
private

Total dropped bytes.

Definition at line 233 of file queue.h.

Referenced by Drop(), GetTotalDroppedBytes(), and ResetStatistics().

uint32_t ns3::Queue::m_nTotalDroppedPackets
private

Total dropped packets.

Definition at line 234 of file queue.h.

Referenced by Drop(), GetTotalDroppedPackets(), and ResetStatistics().

uint32_t ns3::Queue::m_nTotalReceivedBytes
private

Total received bytes.

Definition at line 230 of file queue.h.

Referenced by Enqueue(), GetTotalReceivedBytes(), and ResetStatistics().

uint32_t ns3::Queue::m_nTotalReceivedPackets
private

Total received packets.

Definition at line 232 of file queue.h.

Referenced by Enqueue(), GetTotalReceivedPackets(), and ResetStatistics().

TracedCallback<Ptr<const Packet> > ns3::Queue::m_traceDequeue
private

Traced callback: fired when a packet is dequeued.

Definition at line 225 of file queue.h.

Referenced by Dequeue(), and GetTypeId().

TracedCallback<Ptr<const Packet> > ns3::Queue::m_traceDrop
private

Traced callback: fired when a packet is dropped.

Definition at line 227 of file queue.h.

Referenced by Drop(), and GetTypeId().

TracedCallback<Ptr<const Packet> > ns3::Queue::m_traceEnqueue
private

Traced callback: fired when a packet is enqueued.

Definition at line 223 of file queue.h.

Referenced by Enqueue(), and GetTypeId().


The documentation for this class was generated from the following files: