A Discrete-Event Network Simulator
API
object.h
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * Copyright (c) 2007 INRIA, Gustavo Carneiro
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License version 2 as
7  * published by the Free Software Foundation;
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17  *
18  * Authors: Gustavo Carneiro <gjcarneiro@gmail.com>,
19  * Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
20  */
21 #ifndef OBJECT_H
22 #define OBJECT_H
23 
24 #include <stdint.h>
25 #include <string>
26 #include <vector>
27 #include "ptr.h"
28 #include "attribute.h"
29 #include "object-base.h"
31 #include "simple-ref-count.h"
32 
40 namespace ns3 {
41 
42 class Object;
43 class AttributeAccessor;
44 class AttributeValue;
45 class TraceSourceAccessor;
46 
60 {
69  inline static void Delete (Object *object);
70 };
71 
87 class Object : public SimpleRefCount<Object, ObjectBase, ObjectDeleter>
88 {
89 public:
94  static TypeId GetTypeId (void);
95 
105  {
106 public:
109 
116  bool HasNext (void) const;
117 
123  Ptr<const Object> Next (void);
124 private:
125  friend class Object;
136  uint32_t m_current;
137  };
138 
140  Object ();
142  virtual ~Object ();
143 
147  virtual TypeId GetInstanceTypeId (void) const;
148 
155  template <typename T>
156  inline Ptr<T> GetObject (void) const;
164  template <typename T>
165  Ptr<T> GetObject (TypeId tid) const;
180  void Dispose (void);
196  void AggregateObject (Ptr<Object> other);
197 
209 
220  void Initialize (void);
221 
227  bool IsInitialized (void) const;
228 
229 protected:
243  virtual void NotifyNewAggregate (void);
255  virtual void DoInitialize (void);
271  virtual void DoDispose (void);
292  Object (const Object &o);
293 
294 private:
295 
306  template <typename T>
307  friend Ptr<T> CopyObject (Ptr<T> object);
308  template <typename T>
309  friend Ptr<T> CopyObject (Ptr<const T> object);
319  template <typename T>
320  friend Ptr<T> CompleteConstruct (T *object);
321 
322  friend class ObjectFactory;
323  friend class AggregateIterator;
324  friend struct ObjectDeleter;
325 
338  struct Aggregates {
340  uint32_t n;
343  };
344 
351  Ptr<Object> DoGetObject (TypeId tid) const;
356  bool Check (void) const;
369  bool CheckLoose (void) const;
379  void SetTypeId (TypeId tid);
390  void Construct (const AttributeConstructionList &attributes);
391 
398  void UpdateSortedArray (struct Aggregates *aggregates, uint32_t i) const;
406  void DoDelete (void);
407 
438 };
439 
440 template <typename T>
442 template <typename T>
443 Ptr<T> CopyObject (Ptr<T> object);
444 
445 } // namespace ns3
446 
447 namespace ns3 {
448 
449 
450 /*************************************************************************
451  * The Object implementation which depends on templates
452  *************************************************************************/
453 
454 void
456 {
457  object->DoDelete ();
458 }
459 
460 template <typename T>
461 Ptr<T>
463 {
464  // This is an optimization: if the cast works (which is likely),
465  // things will be pretty fast.
466  T *result = dynamic_cast<T *> (m_aggregates->buffer[0]);
467  if (result != 0)
468  {
469  return Ptr<T> (result);
470  }
471  // if the cast does not work, we try to do a full type check.
472  Ptr<Object> found = DoGetObject (T::GetTypeId ());
473  if (found != 0)
474  {
475  return Ptr<T> (static_cast<T *> (PeekPointer (found)));
476  }
477  return 0;
478 }
479 
480 template <typename T>
481 Ptr<T>
483 {
484  Ptr<Object> found = DoGetObject (tid);
485  if (found != 0)
486  {
487  return Ptr<T> (static_cast<T *> (PeekPointer (found)));
488  }
489  return 0;
490 }
491 
492 /*************************************************************************
493  * The helper functions which need templates.
494  *************************************************************************/
495 
496 template <typename T>
498 {
499  Ptr<T> p = Ptr<T> (new T (*PeekPointer (object)), false);
500  NS_ASSERT (p->GetInstanceTypeId () == object->GetInstanceTypeId ());
501  return p;
502 }
503 
504 template <typename T>
505 Ptr<T> CopyObject (Ptr<const T> object)
506 {
507  Ptr<T> p = Ptr<T> (new T (*PeekPointer (object)), false);
508  NS_ASSERT (p->GetInstanceTypeId () == object->GetInstanceTypeId ());
509  return p;
510 }
511 
512 template <typename T>
514 {
515  object->SetTypeId (T::GetTypeId ());
516  object->Object::Construct (AttributeConstructionList ());
517  return Ptr<T> (object, false);
518 }
519 
530 template <typename T>
532 {
533  return CompleteConstruct (new T ());
534 }
542 template <typename T, typename T1>
544 {
545  return CompleteConstruct (new T (a1));
546 }
547 
557 template <typename T, typename T1, typename T2>
558 Ptr<T> CreateObject (T1 a1, T2 a2)
559 {
560  return CompleteConstruct (new T (a1,a2));
561 }
562 
574 template <typename T, typename T1, typename T2, typename T3>
575 Ptr<T> CreateObject (T1 a1, T2 a2, T3 a3)
576 {
577  return CompleteConstruct (new T (a1,a2,a3));
578 }
579 
593 template <typename T, typename T1, typename T2, typename T3, typename T4>
594 Ptr<T> CreateObject (T1 a1, T2 a2, T3 a3, T4 a4)
595 {
596  return CompleteConstruct (new T (a1,a2,a3,a4));
597 }
598 
614 template <typename T, typename T1, typename T2, typename T3, typename T4, typename T5>
615 Ptr<T> CreateObject (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5)
616 {
617  return CompleteConstruct (new T (a1,a2,a3,a4,a5));
618 }
619 
637 template <typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
638 Ptr<T> CreateObject (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6)
639 {
640  return CompleteConstruct (new T (a1,a2,a3,a4,a5,a6));
641 }
642 
662 template <typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
663 Ptr<T> CreateObject (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6, T7 a7)
664 {
665  return CompleteConstruct (new T (a1,a2,a3,a4,a5,a6,a7));
666 }
669 } // namespace ns3
670 
671 #endif /* OBJECT_H */
672 
void Dispose(void)
Dispose of this Object.
Definition: object.cc:214
virtual void DoInitialize(void)
Initialize() implementation.
Definition: object.cc:353
Smart pointer class similar to boost::intrusive_ptr.
Definition: ptr.h:73
void Construct(const AttributeConstructionList &attributes)
Initialize all member variables registered as Attributes of this TypeId.
Definition: object.cc:142
Ptr< T > GetObject(void) const
Get a pointer to the requested aggregated Object.
Definition: object.h:462
Smart pointer implementation.
bool m_disposed
Set to true when the DoDispose() method of the Object has run, false otherwise.
Definition: object.h:416
void AggregateObject(Ptr< Object > other)
Aggregate two Objects together.
Definition: object.cc:252
uint32_t m_getObjectCount
The number of times the Object was accessed with a call to GetObject().
Definition: object.h:437
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file...
Definition: assert.h:67
U * PeekPointer(const Ptr< U > &p)
Definition: ptr.h:562
bool Check(void) const
Verify that this Object is still live, by checking it's reference count.
Definition: object.cc:360
struct Aggregates * m_aggregates
A pointer to an array of 'aggregates'.
Definition: object.h:429
virtual void DoDispose(void)
Destructor implementation.
Definition: object.cc:346
friend Ptr< T > CompleteConstruct(T *object)
Set the TypeId and construct all Attributes of an Object.
Definition: object.h:513
bool m_initialized
Set to true once the DoInitialize() method has run, false otherwise.
Definition: object.h:421
Object * buffer[1]
The array of Objects.
Definition: object.h:342
AggregateIterator GetAggregateIterator(void) const
Get an iterator to the Objects aggregated to this one.
Definition: object.cc:331
Ptr< const Object > Next(void)
Get the next Aggregated Object.
Definition: object.cc:63
ns3::AttributeConstructionList declaration.
ns3::ObjectBase class declaration and NS_OBJECT_ENSURE_REGISTERED() definition.
AggregateIterator()
Default constructor, which has no Object.
Definition: object.cc:49
Ptr< const Object > m_object
Parent Object.
Definition: object.h:135
void DoDelete(void)
Attempt to delete this Object.
Definition: object.cc:388
ns3::AttributeValue, ns3::AttributeAccessor and ns3::AttributeChecker declarations.
List of Attribute name, value and checker triples used to construct Objects.
friend Ptr< T > CopyObject(Ptr< T > object)
Copy an Object.
Definition: object.h:497
uint32_t n
The number of entries in buffer.
Definition: object.h:340
Ptr< Object > DoGetObject(TypeId tid) const
Find an Object of TypeId tid in the aggregates of this Object.
Definition: object.cc:149
Every class exported by the ns3 library is enclosed in the ns3 namespace.
virtual TypeId GetInstanceTypeId(void) const
Implement the GetInstanceTypeId method defined in ObjectBase.
Definition: object.cc:79
TypeId m_tid
Identifies the type of this Object instance.
Definition: object.h:411
bool IsInitialized(void) const
Check if the object has been initialized.
Definition: object.cc:208
Standard Object deleter, used by SimpleRefCount to delete an Object when the reference count drops to...
Definition: object.h:59
void SetTypeId(TypeId tid)
Set the TypeId of this Object.
Definition: object.cc:338
static TypeId GetTypeId(void)
Register this type.
Definition: object.cc:86
static void Delete(Object *object)
Smart pointer deleter implementation for Object.
Definition: object.h:455
Instantiate subclasses of ns3::Object.
Ptr< T > CopyObject(Ptr< const T > object)
Definition: object.h:497
bool HasNext(void) const
Check if there are more Aggregates to iterate over.
Definition: object.cc:57
bool CheckLoose(void) const
Check if any aggregated Objects have non-zero reference counts.
Definition: object.cc:374
uint32_t m_current
Current position in parent's aggegrates.
Definition: object.h:136
virtual ~Object()
Destructor.
Definition: object.cc:107
Ptr< T > CompleteConstruct(T *object)
Definition: object.h:513
Ptr< T > CreateObject(void)
Create an object by type, with varying number of constructor parameters.
Definition: object.h:531
void UpdateSortedArray(struct Aggregates *aggregates, uint32_t i) const
Keep the list of aggregates in most-recently-used order.
Definition: object.cc:239
A base class which provides memory management and object aggregation.
Definition: object.h:87
virtual void NotifyNewAggregate(void)
Notify all Objects aggregated to this one of a new Object being aggregated.
Definition: object.cc:325
A template-based reference counting class.
a unique identifier for an interface.
Definition: type-id.h:58
Iterate over the Objects aggregated to an ns3::Object.
Definition: object.h:104
void Initialize(void)
Invoke DoInitialize on all Objects aggregated to this one.
Definition: object.cc:183
Reference counting for smart pointers.
The list of Objects aggregated to this one.
Definition: object.h:338
Object()
Constructor.
Definition: object.cc:96