A Discrete-Event Network Simulator
API
vector.cc
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * Copyright (c) 2007 INRIA
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License version 2 as
7  * published by the Free Software Foundation;
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17  *
18  * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
19  */
20 #include "vector.h"
21 #include "fatal-error.h"
22 #include "log.h"
23 #include <cmath>
24 #include <sstream>
25 
32 namespace ns3 {
33 
34 NS_LOG_COMPONENT_DEFINE ("Vector");
35 
38 
39 // compatibility for mobility code
41 {
43  return MakeVector3DChecker ();
44 }
45 
46 
47 Vector3D::Vector3D (double _x, double _y, double _z)
48  : x (_x),
49  y (_y),
50  z (_z)
51 {
52  NS_LOG_FUNCTION (this << _x << _y << _z);
53 }
54 
56  : x (0.0),
57  y (0.0),
58  z (0.0)
59 {
60  NS_LOG_FUNCTION (this);
61 }
62 
63 Vector2D::Vector2D (double _x, double _y)
64  : x (_x),
65  y (_y)
66 {
67  NS_LOG_FUNCTION (this << _x << _y);
68 }
69 
71  : x (0.0),
72  y (0.0)
73 {
74  NS_LOG_FUNCTION (this);
75 }
76 
77 double
78 CalculateDistance (const Vector3D &a, const Vector3D &b)
79 {
80  NS_LOG_FUNCTION (a << b);
81  double dx = b.x - a.x;
82  double dy = b.y - a.y;
83  double dz = b.z - a.z;
84  double distance = std::sqrt (dx * dx + dy * dy + dz * dz);
85  return distance;
86 }
87 double
88 CalculateDistance (const Vector2D &a, const Vector2D &b)
89 {
90  NS_LOG_FUNCTION (a << b);
91  double dx = b.x - a.x;
92  double dy = b.y - a.y;
93  double distance = std::sqrt (dx * dx + dy * dy);
94  return distance;
95 }
96 
97 std::ostream &operator << (std::ostream &os, const Vector3D &vector)
98 {
99  os << vector.x << ":" << vector.y << ":" << vector.z;
100  return os;
101 }
102 std::istream &operator >> (std::istream &is, Vector3D &vector)
103 {
104  char c1, c2;
105  is >> vector.x >> c1 >> vector.y >> c2 >> vector.z;
106  if (c1 != ':' ||
107  c2 != ':')
108  {
109  is.setstate (std::ios_base::failbit);
110  }
111  return is;
112 }
113 std::ostream &operator << (std::ostream &os, const Vector2D &vector)
114 {
115  os << vector.x << ":" << vector.y;
116  return os;
117 }
118 std::istream &operator >> (std::istream &is, Vector2D &vector)
119 {
120  char c1;
121  is >> vector.x >> c1 >> vector.y;
122  if (c1 != ':')
123  {
124  is.setstate (std::ios_base::failbit);
125  }
126  return is;
127 }
128 
129 } // namespace ns3
NS_FATAL_x macro definitions.
std::istream & operator>>(std::istream &is, Angles &a)
initialize a struct Angles from input
Definition: angles.cc:48
double x
x coordinate of vector
Definition: vector.h:56
Smart pointer class similar to boost::intrusive_ptr.
Definition: ptr.h:73
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by "...
#define ATTRIBUTE_HELPER_CPP(type)
Define the attribute value, accessor and checkers for class type.
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
Definition: log.h:201
Ptr< const AttributeChecker > MakeVector3DChecker(void)
Definition: vector.cc:36
#define NS_LOG_FUNCTION_NOARGS()
Output the name of the function.
a 3d vector
Definition: vector.h:38
double x
x coordinate of vector
Definition: vector.h:92
Vector2D()
Create vector vector (0.0, 0.0)
Definition: vector.cc:70
double y
y coordinate of vector
Definition: vector.h:96
double CalculateDistance(const Vector3D &a, const Vector3D &b)
Definition: vector.cc:78
Vector3D()
Create vector (0.0, 0.0, 0.0)
Definition: vector.cc:55
std::ostream & operator<<(std::ostream &os, const Angles &a)
print a struct Angles to output
Definition: angles.cc:42
a 2d vector
Definition: vector.h:75
Every class exported by the ns3 library is enclosed in the ns3 namespace.
Ptr< const AttributeChecker > MakeVectorChecker(void)
Definition: vector.cc:40
double y
y coordinate of vector
Definition: vector.h:60
ns3::Vector, ns3::Vector2D and ns3::Vector3D attribute value declarations.
Debug message logging.
double z
z coordinate of vector
Definition: vector.h:64