24 #include "ns3/socket-factory.h" 
   25 #include "ns3/tcp-socket-factory.h" 
   26 #include "ns3/simulator.h" 
   27 #include "ns3/simple-channel.h" 
   28 #include "ns3/simple-net-device.h" 
   29 #include "ns3/config.h" 
   30 #include "ns3/ipv4-static-routing.h" 
   31 #include "ns3/ipv4-list-routing.h" 
   32 #include "ns3/ipv6-static-routing.h" 
   33 #include "ns3/ipv6-list-routing.h" 
   35 #include "ns3/inet-socket-address.h" 
   36 #include "ns3/inet6-socket-address.h" 
   37 #include "ns3/uinteger.h" 
   40 #include "ns3/arp-l3-protocol.h" 
   41 #include "ns3/ipv4-l3-protocol.h" 
   42 #include "ns3/ipv6-l3-protocol.h" 
   43 #include "ns3/icmpv4-l4-protocol.h" 
   44 #include "ns3/icmpv6-l4-protocol.h" 
   45 #include "ns3/udp-l4-protocol.h" 
   46 #include "ns3/tcp-l4-protocol.h" 
   47 #include "ns3/traffic-control-layer.h" 
   66   virtual void DoRun (
void);
 
   67   virtual void DoTeardown (
void);
 
  133   ipv4Routing->AddRoutingProtocol (ipv4staticRouting, 0);
 
  155   ipv6Routing->AddRoutingProtocol (ipv6staticRouting, 0);
 
  230   receivedAddr1 = addr;
 
  237   receivedAddr2 = addr;
 
  244   receivedAddr3 = addr;
 
  251   receivedAddr4 = addr;
 
  270   uint16_t port1 = 5000;
 
  271   uint16_t port2 = 5001;
 
  272   uint16_t port3 = 5002;
 
  273   uint16_t port4 = 5003;
 
  333   Simulator::Destroy ();
 
bool IsInvalid(void) const 
 
Address receivedAddr2
Received address (2). 
 
virtual uint32_t AddInterface(Ptr< NetDevice > device)=0
 
Address receivedAddr1
Received address (1). 
 
void ServerHandleConnectionCreated4(Ptr< Socket > s, const Address &addr)
Handle connection created (4). 
 
Ptr< T > GetObject(void) const 
Get a pointer to the requested aggregated Object. 
 
Access to the IPv6 forwarding table, interfaces, and configuration. 
 
Ptr< SimpleNetDevice > AddSimpleNetDevice(Ptr< Node > node, Ipv4Address v4Addr, Ipv4Mask v4Mask, Ipv6Address v6Addr, Ipv6Prefix v6Prefix)
 
API to create TCP socket instances. 
 
a class to represent an Ipv4 address mask 
 
Ptr< Socket > server2
Server socket (2). 
 
void AggregateObject(Ptr< Object > other)
Aggregate two Objects together. 
 
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name. 
 
IPv6 address associated with an interface. 
 
#define NS_TEST_EXPECT_MSG_EQ(actual, limit, msg)
Test that an actual and expected (limit) value are equal and report if not. 
 
virtual Ptr< Socket > CreateSocket(void)=0
 
Callback< R > MakeNullCallback(void)
 
This test suite implements a Unit Test. 
 
a polymophic address class 
 
virtual int Listen(void)=0
Listen for incoming connections. 
 
static Mac48Address Allocate(void)
Allocate a new Mac48Address. 
 
void AddTestCase(TestCase *testCase, TestDuration duration=QUICK)
Add an individual child TestCase to this test suite. 
 
virtual void SetUp(uint32_t interface)=0
 
void ServerHandleConnectionCreated1(Ptr< Socket > s, const Address &addr)
Handle connection created (1). 
 
void ServerHandleConnectionCreated2(Ptr< Socket > s, const Address &addr)
Handle connection created (2). 
 
Ptr< Socket > source1
Sending socket (1). 
 
Callback< R > MakeCallback(R(T::*memPtr)(void), OBJ objPtr)
 
static Ptr< Socket > CreateSocket(Ptr< Node > node, TypeId tid)
This method wraps the creation of sockets that is performed on a given node by a SocketFactory specif...
 
static Mac48Address ConvertFrom(const Address &address)
 
virtual int Connect(const Address &address)=0
Initiate a connection to a remote host. 
 
Access to the IPv4 forwarding table, interfaces, and configuration. 
 
virtual int Bind(const Address &address)=0
Allocate a local endpoint for this socket. 
 
Every class exported by the ns3 library is enclosed in the ns3 namespace. 
 
void ServerHandleConnectionCreated3(Ptr< Socket > s, const Address &addr)
Handle connection created (3). 
 
Ptr< Socket > server3
Server socket (3). 
 
Ptr< Socket > source3
Sending socket (3). 
 
IPv6 dual stack TestSuite. 
 
void SetAcceptCallback(Callback< bool, Ptr< Socket >, const Address & > connectionRequest, Callback< void, Ptr< Socket >, const Address & > newConnectionCreated)
Accept connection requests from remote hosts. 
 
virtual void DoTeardown(void)
Implementation to do any local setup required for this TestCase. 
 
virtual uint32_t AddInterface(Ptr< NetDevice > device)=0
Add a NetDevice interface. 
 
virtual void RegisterExtensions()
Register the IPv6 Extensions. 
 
static Ipv6DualStackTestSuite g_ipv6DualStackTestSuite
Static variable for test initialization. 
 
Ptr< Socket > source2
Sending socket (2). 
 
Describes an IPv6 address. 
 
Ipv4 addresses are stored in host order in this class. 
 
void SetRoutingProtocol(Ptr< Ipv6RoutingProtocol > routingProtocol)
Set routing protocol for this stack. 
 
uint32_t AddDevice(Ptr< NetDevice > device)
Associate a NetDevice to this node. 
 
a class to store IPv4 address information on an interface 
 
Ptr< Node > CreateDualStackNode()
 
virtual void DoRun(void)
Implementation to actually run this TestCase. 
 
Ptr< Socket > server4
Server socket (4). 
 
virtual void SetAddress(Address address)
Set the address of this interface. 
 
virtual void RegisterOptions()
Register the IPv6 Options. 
 
Describes an IPv6 prefix. 
 
virtual bool AddAddress(uint32_t interface, Ipv4InterfaceAddress address)=0
 
virtual bool AddAddress(uint32_t interface, Ipv6InterfaceAddress address)=0
Add an address on the specified IPv6 interface. 
 
Address receivedAddr4
Received address (4). 
 
Address receivedAddr3
Received address (3). 
 
Ptr< Socket > server1
Server socket (1). 
 
void SetUpSim()
Setup the test. 
 
void SetChannel(Ptr< SimpleChannel > channel)
Attach a channel to this net device. 
 
Ptr< Socket > source4
Sending socket (4). 
 
virtual void SetUp(uint32_t interface)=0
Set the interface into the "up" state. 
 
void SetRoutingProtocol(Ptr< Ipv4RoutingProtocol > routingProtocol)
Register a new routing protocol to be used by this Ipv4 stack.