22 #include "ns3/nstime.h" 
   23 #include "ns3/packet-socket-address.h" 
   24 #include "ns3/packet-socket.h" 
   25 #include "ns3/packet-socket-factory.h" 
   26 #include "ns3/socket.h" 
   27 #include "ns3/simulator.h" 
   28 #include "ns3/socket-factory.h" 
   29 #include "ns3/packet.h" 
   30 #include "ns3/uinteger.h" 
   31 #include "ns3/abort.h" 
   47     .SetGroupName(
"Network")
 
   49     .AddAttribute (
"MaxPackets",
 
   50                    "The maximum number of packets the application will send (zero means infinite)",
 
   53                    MakeUintegerChecker<uint32_t> ())
 
   54     .AddAttribute (
"Interval",
 
   58     .AddAttribute (
"PacketSize",
 
   59                    "Size of packets generated (bytes).",
 
   62                    MakeUintegerChecker<uint32_t> ())
 
   63     .AddAttribute (
"Priority",
 
   64                    "Priority assigned to the packets generated.",
 
   68                    MakeUintegerChecker<uint8_t> ())
 
   69     .AddTraceSource (
"Tx", 
"A packet has been sent",
 
   71                      "ns3::Packet::AddressTracedCallback")
 
  161   std::stringstream peerAddressStringStream;
 
  167                                     << peerAddressStringStream.str () << 
" Uid: " 
  168                                     << p->GetUid () << 
" Time: " 
  174                                           << peerAddressStringStream.str ());
 
uint32_t m_maxPackets
Maximum number of packets the application will send. 
 
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by "...
 
uint8_t GetPriority(void) const 
Query the priority value of this socket. 
 
virtual void StopApplication(void)
Application specific shutdown code. 
 
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system. 
 
an address for a packet socket 
 
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file...
 
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name. 
 
#define NS_LOG_INFO(msg)
Use NS_LOG to output a message of level LOG_INFO. 
 
bool m_peerAddressSet
Sanity check. 
 
static void Cancel(const EventId &id)
Set the cancel bit on this event: the event's associated function will not be invoked when it expires...
 
Callback< R > MakeNullCallback(void)
 
virtual ~PacketSocketClient()
 
Ptr< const TraceSourceAccessor > MakeTraceSourceAccessor(T a)
Create a TraceSourceAccessor which will control access to the underlying trace source. 
 
Ptr< const AttributeChecker > MakeTimeChecker(const Time min, const Time max)
Helper to make a Time checker with bounded range. 
 
uint32_t m_sent
Counter for sent packets. 
 
Time m_interval
Packet inter-send time. 
 
NS_ASSERT_MSG(false,"Ipv4AddressGenerator::MaskToIndex(): Impossible")
 
static EventId Schedule(Time const &delay, MEM mem_ptr, OBJ obj)
Schedule an event to expire after delay. 
 
virtual void StartApplication(void)
Application specific startup code. 
 
The base class for all ns3 applications. 
 
EventId m_sendEvent
Event to send the next packet. 
 
AttributeValue implementation for Time. 
 
Hold an unsigned integer type. 
 
Ptr< Node > GetNode() const 
 
static TypeId GetTypeId(void)
Get the type ID. 
 
void SetRecvCallback(Callback< void, Ptr< Socket > >)
Notify application when new data is available to be read. 
 
static Ptr< Socket > CreateSocket(Ptr< Node > node, TypeId tid)
This method wraps the creation of sockets that is performed on a given node by a SocketFactory specif...
 
void SetPriority(uint8_t priority)
Manually set the socket priority. 
 
Ptr< Socket > m_socket
Socket. 
 
virtual int Connect(const Address &address)=0
Initiate a connection to a remote host. 
 
virtual void DoDispose(void)
Destructor implementation. 
 
virtual int Bind(const Address &address)=0
Allocate a local endpoint for this socket. 
 
Every class exported by the ns3 library is enclosed in the ns3 namespace. 
 
virtual void DoDispose(void)
Destructor implementation. 
 
static EventId ScheduleNow(MEM mem_ptr, OBJ obj)
Schedule an event to expire Now. 
 
Ptr< const AttributeAccessor > MakeTimeAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
 
static Time Now(void)
Return the current simulation virtual time. 
 
TracedCallback< Ptr< const Packet >, const Address & > m_txTrace
Traced Callback: sent packets, source address. 
 
An identifier for simulation events. 
 
void SetPriority(uint8_t priority)
Manually set the socket priority. 
 
void SetRemote(PacketSocketAddress addr)
set the remote address and protocol to be used 
 
Time Seconds(double value)
Construct a Time in the indicated unit. 
 
void Send(void)
Send a packet. 
 
static PacketSocketAddress ConvertFrom(const Address &address)
 
PacketSocketAddress m_peerAddress
Remote peer address. 
 
virtual int Send(Ptr< Packet > p, uint32_t flags)=0
Send data (or dummy data) to the remote host. 
 
virtual int Close(void)=0
Close a socket. 
 
bool IsExpired(void) const 
This method is syntactic sugar for the ns3::Simulator::IsExpired method. 
 
Ptr< const AttributeAccessor > MakeUintegerAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method...
 
a unique identifier for an interface. 
 
TypeId SetParent(TypeId tid)
Set the parent TypeId. 
 
uint32_t m_size
Size of the sent packet. 
 
static TypeId LookupByName(std::string name)
Get a TypeId by name. 
 
uint8_t m_priority
Priority of the sent packets.