22 #include "ns3/assert.h" 
   23 #include "ns3/packet.h" 
   25 #include "ns3/boolean.h" 
   26 #include "ns3/object-vector.h" 
   28 #include "ns3/ipv4-route.h" 
   29 #include "ns3/ipv6-route.h" 
   30 #include "ns3/ipv6-header.h" 
   57     .SetGroupName (
"Internet")
 
   59     .AddAttribute (
"SocketList", 
"The list of sockets associated to this protocol.",
 
   62                    MakeObjectVectorChecker<UdpSocketImpl> ())
 
   93   Ptr<Node> node = this->GetObject<Node> ();
 
   94   Ptr<Ipv4> ipv4 = this->GetObject<Ipv4> ();
 
   99       if ((node != 0) && (ipv4 != 0 || ipv6 != 0))
 
  103           udpFactory->SetUdp (
this);
 
  168   socket->SetUdp (
this);
 
  205   NS_LOG_FUNCTION (
this << boundNetDevice << localAddress << localPort << peerAddress << peerPort);
 
  207                                 localAddress, localPort,
 
  208                                 peerAddress, peerPort);
 
  250   NS_LOG_FUNCTION (
this << boundNetDevice << localAddress << localPort << peerAddress << peerPort);
 
  252                                  localAddress, localPort,
 
  253                                  peerAddress, peerPort);
 
  265                             uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo,
 
  267                             const uint8_t payload[8])
 
  269   NS_LOG_FUNCTION (
this << icmpSource << icmpTtl << icmpType << icmpCode << icmpInfo 
 
  270                         << payloadSource << payloadDestination);
 
  272   src = payload[0] << 8;
 
  274   dst = payload[2] << 8;
 
  280       endPoint->
ForwardIcmp (icmpSource, icmpTtl, icmpType, icmpCode, icmpInfo);
 
  284       NS_LOG_DEBUG (
"no endpoint found source=" << payloadSource <<
 
  285                     ", destination="<<payloadDestination<<
 
  286                     ", src=" << src << 
", dst=" << dst);
 
  292                             uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo,
 
  294                             const uint8_t payload[8])
 
  296   NS_LOG_FUNCTION (
this << icmpSource << icmpTtl << icmpType << icmpCode << icmpInfo 
 
  297                         << payloadSource << payloadDestination);
 
  299   src = payload[0] << 8;
 
  301   dst = payload[2] << 8;
 
  307       endPoint->
ForwardIcmp (icmpSource, icmpTtl, icmpType, icmpCode, icmpInfo);
 
  311       NS_LOG_DEBUG (
"no endpoint found source=" << payloadSource <<
 
  312                     ", destination="<<payloadDestination<<
 
  313                     ", src=" << src << 
", dst=" << dst);
 
  348   if (endPoints.empty ())
 
  350       if (this->GetObject<Ipv6L3Protocol> () != 0)
 
  352           NS_LOG_LOGIC (
"  No Ipv4 endpoints matched on UdpL4Protocol, trying Ipv6 "<<
this);
 
  359           return (this->
Receive (packet, ipv6Header, fakeInterface));
 
  368        endPoint != endPoints.end (); endPoint++)
 
  402   if (endPoints.empty ())
 
  408        endPoint != endPoints.end (); endPoint++)
 
  410       (*endPoint)->ForwardUp (packet->
Copy (), header, udpHeader.GetSourcePort (), interface);
 
  418                      uint16_t sport, uint16_t dport)
 
  443   NS_LOG_FUNCTION (
this << packet << saddr << daddr << sport << dport << route);
 
  464                      uint16_t sport, uint16_t dport)
 
  489   NS_LOG_FUNCTION (
this << packet << saddr << daddr << sport << dport << route);
 
uint32_t RemoveHeader(Header &header)
Deserialize and remove the header from the internal buffer. 
 
Ptr< Socket > CreateSocket(void)
 
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by "...
 
virtual void DoDispose(void)
Destructor implementation. 
 
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system. 
 
std::list< Ipv6EndPoint * > EndPoints
Container of the IPv6 endpoints. 
 
Ptr< T > GetObject(void) const 
Get a pointer to the requested aggregated Object. 
 
Access to the IPv6 forwarding table, interfaces, and configuration. 
 
EndPoints Lookup(Ipv6Address dst, uint16_t dport, Ipv6Address src, uint16_t sport, Ptr< Ipv6Interface > incomingInterface)
lookup for a match with all the parameters. 
 
virtual void SetDownTarget(IpL4Protocol::DownTargetCallback cb)
This method allows a caller to set the current down target callback set for this L4 protocol (IPv4 ca...
 
static bool ChecksumEnabled(void)
 
void AggregateObject(Ptr< Object > other)
Aggregate two Objects together. 
 
bool IsNull(void) const 
Check for null implementation. 
 
Ptr< const AttributeAccessor > MakeObjectVectorAccessor(U T::*memberVariable)
MakeAccessorHelper implementation for ObjectVector. 
 
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name. 
 
#define NS_LOG_INFO(msg)
Use NS_LOG to output a message of level LOG_INFO. 
 
virtual void DoDispose(void)
Destructor implementation. 
 
#define NS_LOG_FUNCTION_NOARGS()
Output the name of the function. 
 
std::list< Ipv6EndPoint * >::iterator EndPointsI
Iterator to the container of the IPv6 endpoints. 
 
Ptr< Node > m_node
the node this stack is associated with 
 
virtual void SetDownTarget6(IpL4Protocol::DownTargetCallback6 cb)
This method allows a caller to set the current down target callback set for this L4 protocol (IPv6 ca...
 
void SetNode(Ptr< Node > node)
Set node associated with this stack. 
 
Demultiplexes packets to various transport layer endpoints. 
 
virtual int GetProtocolNumber(void) const 
Returns the protocol number of this protocol. 
 
virtual void Send(Ptr< Packet > packet, Ipv6Address source, Ipv6Address destination, uint8_t protocol, Ptr< Ipv6Route > route)=0
Higher-level layers call this method to send a packet down the stack to the MAC and PHY layers...
 
virtual enum IpL4Protocol::RxStatus Receive(Ptr< Packet > p, Ipv4Header const &header, Ptr< Ipv4Interface > interface)
Called from lower-level layers to send the packet up in the stack. 
 
Ipv4EndPoint * Allocate(void)
Allocate an IPv4 Endpoint. 
 
Ipv6EndPoint * Allocate(void)
Allocate a Ipv6EndPoint. 
 
Callback< R > MakeCallback(R(T::*memPtr)(void), OBJ objPtr)
 
static TypeId GetTypeId(void)
Get the type ID. 
 
void DeAllocate(Ipv6EndPoint *endPoint)
Remove a end point. 
 
virtual IpL4Protocol::DownTargetCallback6 GetDownTarget6(void) const 
This method allows a caller to get the current down target callback set for this L4 protocol (IPv6 ca...
 
Ptr< Packet > Copy(void) const 
performs a COW copy of the packet. 
 
uint32_t PeekHeader(Header &header) const 
Deserialize but does not remove the header from the internal buffer. 
 
Every class exported by the ns3 library is enclosed in the ns3 namespace. 
 
virtual void ReceiveIcmp(Ipv4Address icmpSource, uint8_t icmpTtl, uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo, Ipv4Address payloadSource, Ipv4Address payloadDestination, const uint8_t payload[8])
Called from lower-level layers to send the ICMP packet up in the stack. 
 
Ipv6EndPointDemux * m_endPoints6
A list of IPv6 end points. 
 
void ForwardIcmp(Ipv4Address icmpSource, uint8_t icmpTtl, uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo)
Forward the ICMP packet to the upper level. 
 
Ipv6EndPoint * SimpleLookup(Ipv6Address dst, uint16_t dport, Ipv6Address src, uint16_t sport)
Simple lookup for a four-tuple match. 
 
virtual void Send(Ptr< Packet > packet, Ipv4Address source, Ipv4Address destination, uint8_t protocol, Ptr< Ipv4Route > route)=0
 
Ipv4EndPoint * SimpleLookup(Ipv4Address daddr, uint16_t dport, Ipv4Address saddr, uint16_t sport)
simple lookup for a match with all the parameters. 
 
L4 Protocol abstract base class. 
 
void DeAllocate(Ipv4EndPoint *endPoint)
Remove an IPv4 Endpoint. 
 
NS_LOG_LOGIC("Net device "<< nd<< " is not bridged")
 
IpL4Protocol::DownTargetCallback6 m_downTarget6
Callback to send packets over IPv6. 
 
virtual IpL4Protocol::DownTargetCallback GetDownTarget(void) const 
This method allows a caller to get the current down target callback set for this L4 protocol (IPv4 ca...
 
EndPoints Lookup(Ipv4Address daddr, uint16_t dport, Ipv4Address saddr, uint16_t sport, Ptr< Ipv4Interface > incomingInterface)
lookup for a match with all the parameters. 
 
Describes an IPv6 address. 
 
Ipv4 addresses are stored in host order in this class. 
 
std::list< Ipv4EndPoint * > EndPoints
Container of the IPv4 endpoints. 
 
IpL4Protocol::DownTargetCallback m_downTarget
Callback to send packets over IPv4. 
 
virtual void NotifyNewAggregate()
Notify all Objects aggregated to this one of a new Object being aggregated. 
 
Implementation of the UDP protocol. 
 
Demultiplexer for end points. 
 
#define NS_LOG_DEBUG(msg)
Use NS_LOG to output a message of level LOG_DEBUG. 
 
std::vector< Ptr< UdpSocketImpl > > m_sockets
list of sockets 
 
A representation of an IPv6 endpoint/connection. 
 
Ipv4EndPointDemux * m_endPoints
A list of IPv4 end points. 
 
void Send(Ptr< Packet > packet, Ipv4Address saddr, Ipv4Address daddr, uint16_t sport, uint16_t dport)
Send a packet via UDP (IPv4) 
 
void Nullify(void)
Discard the implementation, set it to null. 
 
Ipv6EndPoint * Allocate6(void)
Allocate an IPv6 Endpoint. 
 
void ForwardIcmp(Ipv6Address src, uint8_t ttl, uint8_t type, uint8_t code, uint32_t info)
Forward the ICMP packet to the upper level. 
 
std::list< Ipv4EndPoint * >::iterator EndPointsI
Iterator to the container of the IPv4 endpoints. 
 
virtual void NotifyNewAggregate(void)
Notify all Objects aggregated to this one of a new Object being aggregated. 
 
Container for a set of ns3::Object pointers. 
 
void DeAllocate(Ipv4EndPoint *endPoint)
Remove a end point. 
 
static Ipv6Address MakeIpv4MappedAddress(Ipv4Address addr)
Make the Ipv4-mapped IPv6 address. 
 
bool IsIpv4MappedAddress() const 
If the address is an IPv4-mapped address. 
 
a unique identifier for an interface. 
 
static const uint8_t PROT_NUMBER
protocol number (0x11) 
 
TypeId SetParent(TypeId tid)
Set the parent TypeId. 
 
void AddHeader(const Header &header)
Add header to this packet. 
 
A representation of an internet endpoint/connection. 
 
Ipv4EndPoint * Allocate(void)
Allocate a Ipv4EndPoint.